gOp~NETHACK-VAX-OPENVMS7-3-BIN.SAVcNETHACK-VAX-OPENVMS7-3-BIN.SAVDBACKUP/LOG [.NETHACK...]*.*; NETHACK-VAX-OPENVMS7-3-BIN.SAV/SAVE_SET MSW @OYV7.3 _ORAC::  _ORAC$DKA400: V7.3 ~ *[GAMES.NETHACK]PLAY.DIR;1+,$ ./ 4-$0123 KPWO5<69A789GHJI GUIDEBOOK.DOC$HISTORY.$LICENSE.$LOGFILE.<$ NETHACK.COM$ NETHACK.EXE$ NH-DATA.DLBu$OPTIONS.$ PANICLOG.g$PERM..$RECORD./$SAVE.DIR-$TERMCAP.$#*[GAMES.NETHACK.PLAY]GUIDEBOOK.DOC;1+,$.C/ 4^C5@-$ 0123KPWOD56X7e(X89GHJv9 A Guide to the Mazes of Menace6 (Guidebook for NetHack)2 Eric S. Raymond? (Extensively edited and expanded for 3.4) 1. IntroductionK Recently, you have begun to find yourself unfulfilled and distantK in your daily occupation. Strange dreams of prospecting, steal-K ing, crusading, and combat have haunted you in your sleep forK many months, but you aren't sure of the reason. You wonderK whether you have in fact been having those dreams all your life,K and somehow managed to forget about them until now. Some nightsK you awaken suddenly and cry out, terrified at the vivid recollec-K tion of the strange and powerful creatures that seem to be lurk-K ing behind every corner of the dungeon in your dream. CouldK these details haunting your dreams be real? As each night pass-K es, you feel the desire to enter the mysterious caverns near theK ruins grow stronger. Each morning, however, you quickly put theK idea out of your head as you recall the tales of those who en-K tered the caverns before you and did not return. Eventually youK can resist the yearning to seek out the fantastic place in yourK dreams no longer. After all, when other adventurers came backK this way after spending time in the caverns, they usually seemedK better off than when they passed through the first time. And whoK was to say that all of those who did not return had not just kept going?K Asking around, you hear about a bauble, called the Amulet ofK Yendor by some, which, if you can find it, will bring you greatK wealth. One legend you were told even mentioned that the one whoK finds the amulet will be granted immortality by the gods. TheK amulet is rumored to be somewhere beyond the Valley of Gehennom,K deep within the Mazes of Menace. Upon hearing the legends, youK immediately realize that there is some profound and undiscoveredK reason that you are to descend into the caverns and seek out thatK amulet of which they spoke. Even if the rumors of the amulet'sK powers are untrue, you decide that you should at least be able toK sell the tales of your adventures to the local minstrels for aK tidy sum, especially if you encounter any of the terrifying andK magical creatures of your dreams along the way. You spend oneK last night fortifying yourself at the local inn, becoming moreK and more depressed as you watch the odds of your success being< posted on the inn's walls getting lower and lower.K NetHack Guidebook 1K NetHack Guidebook 2K In the morning you awake, collect your belongings, and setK off for the dungeon. After several days of uneventful travel,K you see the ancient ruins that mark the entrance to the Mazes ofK Menace. It is late at night, so you make camp at the entranceK and spend the night sleeping under the open skies. In the morn-K ing, you gather your gear, eat what may be your last meal out-( side, and enter the dungeon...$ 2. What is going on here?K You have just begun a game of NetHack. Your goal is to grabK as much treasure as you can, retrieve the Amulet of Yendor, and+ escape the Mazes of Menace alive.K Your abilities and strengths for dealing with the hazards of@ adventure will vary with your background and training:K Archeologists understand dungeons pretty well; this enablesK them to move quickly and sneak up on the local nasties. TheyK start equipped with the tools for a proper scientific expedition.K Barbarians are warriors out of the hinterland, hardened toK battle. They begin their quests with naught but uncommonC strength, a trusty hauberk, and a great two-handed sword.K Cavemen and Cavewomen start with exceptional strength but,0 unfortunately, with neolithic weapons.K Healers are wise in medicine and apothecary. They know theK herbs and simples that can restore vitality, ease pain, anes-K thetize, and neutralize poisons; and with their instruments, theyK can divine a being's state of health or sickness. Their medicalK practice earns them quite reasonable amounts of money, with which! they enter the dungeon.K Knights are distinguished from the common skirmisher byK their devotion to the ideals of chivalry and by the surpassing$ excellence of their armor.K Monks are ascetics, who by rigorous practice of physical andK mental disciplines have become capable of fighting as effectivelyK without weapons as with. They wear no armor but make up for it" with increased mobility.K Priests and Priestesses are clerics militant, crusaders ad-K vancing the cause of righteousness with arms, armor, and artsK thaumaturgic. Their ability to commune with deities via prayerK occasionally extricates them from peril, but can also put them in it.K Rangers are most at home in the woods, and some say slightlyK out of place in a dungeon. They are, however, experts in archery4 as well as tracking and stealthy movement.K NetHack 3.4 December 2, 2003K NetHack Guidebook 3K Rogues are agile and stealthy thieves, with knowledge ofK locks, traps, and poisons. Their advantage lies in surprise,/ which they employ to great advantage.K Samurai are the elite warriors of feudal Nippon. They areK lightly armored and quick, and wear the dai-sho, two swords of! the deadliest keenness.K Tourists start out with lots of gold (suitable for shoppingK with), a credit card, lots of food, some maps, and an expensive? camera. Most monsters don't like being photographed.K Valkyries are hardy warrior women. Their upbringing in theK harsh Northlands makes them strong, inures them to extremes of9 cold, and instills in them stealth and cunning.K Wizards start out with a knowledge of magic, a selection ofK magical items, and a particular affinity for dweomercraft. Al-K though seemingly weak and easy to overcome at first sight, an ex-+ perienced Wizard is a deadly foe.> You may also choose the race of your character:K Dwarves are smaller than humans or elves, but are stocky andK solid individuals. Dwarves' most notable trait is their greatK expertise in mining and metalwork. Dwarvish armor is said to beG second in quality not even to the mithril armor of the Elves.K Elves are agile, quick, and perceptive; very little of whatK goes on will escape an Elf. The quality of Elven craftsmanship: often gives them an advantage in arms and armor.K Gnomes are smaller than but generally similar to dwarves.K Gnomes are known to be expert miners, and it is known that a se-K cret underground mine complex built by this race exists withinB the Mazes of Menace, filled with both riches and danger.K Humans are by far the most common race of the surface world,K and are thus the norm by which other races are often compared.K Although they have no special abilities, they can succeed in any role.K Orcs are a cruel and barbaric race that hate every livingK thing (including other orcs). Above all others, Orcs hate ElvesK with a passion unequalled, and will go out of their way to killK one at any opportunity. The armor and weapons fashioned by the1 Orcs are typically of inferior quality.: 3. What do all those things on the screen mean?K On the screen is kept a map of where you have been and whatK you have seen on the current dungeon level; as you explore moreA of the level, it appears on the screen in front of you.K NetHack 3.4 December 2, 2003K NetHack Guidebook 4K When NetHack's ancestor rogue first appeared, its screenK orientation was almost unique among computer fantasy games.K Since then, screen orientation has become the norm rather thanK the exception; NetHack continues this fine tradition. UnlikeK text adventure games that accept commands in pseudo-English sen-K tences and explain the results in words, NetHack commands are allK one or two keystrokes and the results are displayed graphicallyK on the screen. A minimum screen size of 24 lines by 80 columnsK is recommended; if the screen is larger, only a 21x80 section# will be used for the map.K NetHack can even be played by blind players, with the assis-K tance of Braille readers or speech synthesisers. InstructionsK for configuring NetHack for the blind are included later in this document.K NetHack generates a new dungeon every time you play it; evenK the authors still find it an entertaining and exciting game de-) spite having won several times.K NetHack offers a variety of display options. The optionsK available to you will vary from port to port, depending on theK capabilities of your hardware and software, and whether variousK compile-time options were enabled when your executable was creat-K ed. The three possible display options are: a monochrome charac-K ter interface, a color character interface, and a graphical in-K terface using small pictures called tiles. The two character in-K terfaces allow fonts with other characters to be substituted, butK the default assignments use standard ASCII characters to repre-K sent everything. There is no difference between the various dis-K play options with respect to game play. Because we cannot repro-K duce the tiles or colors in the Guidebook, and because it is com-K mon to all ports, we will use the default ASCII characters fromK the monochrome character display when referring to things you3 might see on the screen during your game.K In order to understand what is going on in NetHack, firstK you must understand what NetHack is doing with the screen. TheK NetHack screen replaces the ``You see ...'' descriptions of textK adventure games. Figure 1 is a sample of what a NetHack screenK might look like. The way the screen looks for you depends on your platform.N -------------------------------------------------------------------- The bat bites! ------# |....| ----------# |.<..|####...@...$.|# |....-# |...B....+# |....| |.d......|# ------ -------|--K NetHack 3.4 December 2, 2003K NetHack Guidebook 5L Player the Rambler St:12 Dx:7 Co:18 In:11 Wi:9 Ch:15 NeutralA Dlvl:1 $:0 HP:9(12) Pw:3(3) AC:10 Exp:1/19 T:257 WeakN --------------------------------------------------------------------. Figure 1) 3.1. The status lines (bottom)K The bottom two lines of the screen contain several crypticK pieces of information describing your current status. If eitherK status line becomes longer than the width of the screen, youK might not see all of it. Here are explanations of what the vari-K ous status items mean (though your configuration may not have all) the status items listed below): RankK Your character's name and professional ranking (based on the, experience level, see below). StrengthK A measure of your character's strength; one of your six ba-K sic attributes. A human character's attributes can rangeK from 3 to 18 inclusive; non-humans may exceed these limitsK (occasionally you may get super-strengths of the form 18/xx,K and magic can also cause attributes to exceed the normalK limits). The higher your strength, the stronger you are.K Strength affects how successfully you perform physicalK tasks, how much damage you do in combat, and how much loot you can carry. DexterityK Dexterity affects your chances to hit in combat, to avoidK traps, and do other tasks requiring agility or manipulation of objects. ConstitutionK Constitution affects your ability to recover from injuries1 and other strains on your stamina. IntelligenceK Intelligence affects your ability to cast spells and read spellbooks. WisdomK Wisdom comes from your practical experience (especially whenD dealing with magic). It affects your magical energy. CharismaK Charisma affects how certain creatures react toward you. InK particular, it can affect the prices shopkeepers offer you.K NetHack 3.4 December 2, 2003K NetHack Guidebook 6 AlignmentK Lawful, Neutral, or Chaotic. Often, Lawful is taken as goodK and Chaotic as evil, but legal and ethical do not always co-K incide. Your alignment influences how other monsters reactK toward you. Monsters of a like alignment are more likely toK be non-aggressive, while those of an opposing alignment areE more likely to be seriously offended at your presence. Dungeon LevelK How deep you are in the dungeon. You start at level one andK the number increases as you go deeper into the dungeon.K Some levels are special, and are identified by a name andK not a number. The Amulet of Yendor is reputed to be some-1 where beneath the twentieth level. GoldK The number of gold pieces you are openly carrying. GoldE which you have concealed in containers is not counted. Hit PointsK Your current and maximum hit points. Hit points indicateK how much damage you can take before you die. The more youK get hit in a fight, the lower they get. You can regain hitK points by resting, or by using certain magical items orK spells. The number in parentheses is the maximum number) your hit points can reach. PowerK Spell points. This tells you how much mystic energy (mana)K you have available for spell casting. Again, resting will/ regenerate the amount available. Armor ClassK A measure of how effectively your armor stops blows from un-K friendly creatures. The lower this number is, the more ef-K fective the armor; it is quite possible to have negative ar- mor class. ExperienceK Your current experience level and experience points. As youK adventure, you gain experience points. At certain experi-K ence point totals, you gain an experience level. The moreK experienced you are, the better you fight and withstand mag-K ical attacks. Many dungeons show only your experience level here. TimeK The number of turns elapsed so far, displayed if you have# the time option set. Hunger statusK Your current hunger status, ranging from Satiated down toK Fainting. If your hunger status is normal, it is not dis- played.K NetHack 3.4 December 2, 2003K NetHack Guidebook 7K Additional status flags may appear after the hunger status:K Conf when you're confused, FoodPois or Ill when sick, Blind whenI you can't see, Stun when stunned, and Hallu when hallucinating.& 3.2. The message line (top)K The top line of the screen is reserved for messages that de-K scribe things that are impossible to represent visually. If youK see a ``--More--'' on the top line, this means that NetHack hasK another message to display on the screen, but it wants to makeK certain that you've read the one that is there first. To read5 the next message, just press the space bar., 3.3. The map (rest of the screen)K The rest of the screen is the map of the level as you haveK explored it so far. Each symbol on the screen represents some-K thing. You can set various graphics options to change some ofK the symbols the game uses; otherwise, the game will use defaultD symbols. Here is a list of what the default symbols mean: - and |E The walls of a room, or an open door. Or a grave (|).? . The floor of a room, ice, or a doorless doorway.K # A corridor, or iron bars, or a tree, or possibly a kitchenA sink (if your dungeon has sinks), or a drawbridge.4 > Stairs down: a way to the next level.6 < Stairs up: a way to the previous level.K + A closed door, or a spellbook containing a spell you may be able to learn.) @ Your character or a human. $ A pile of gold.2 ^ A trap (once you have detected it). ) A weapon.( [ A suit or piece of armor.: % Something edible (not necessarily healthy). ? A scroll. / A wand. = A ring.K NetHack 3.4 December 2, 2003K NetHack Guidebook 8 ! A potion.6 ( A useful item (pick-axe, key, lamp...).) " An amulet or a spider web.E * A gem or rock (possibly valuable, possibly worthless).# ` A boulder or statue. 0 An iron ball.* _ An altar, or an iron chain. { A fountain.9 } A pool of water or moat or a pool of lava.! \ An opulent throne." a-zA-Z and other symbolsK Letters and certain other symbols represent the various in-K habitants of the Mazes of Menace. Watch out, they can beK nasty and vicious. Sometimes, however, they can be helpful.K I This marks the last known location of an invisible or other-K wise unseen monster. Note that the monster could haveC moved. The 'F' and 'm' commands may be useful here.K You need not memorize all these symbols; you can ask theK game what any symbol represents with the `/' command (see the& next section for more info). 4. CommandsK Commands are initiated by typing one or two characters.K Some commands, like ``search'', do not require that any more in-K formation be collected by NetHack. Other commands might requireK additional information, for example a direction, or an object toK be used. For those commands that require additional information,K NetHack will present you with either a menu of choices or with aK command line prompt requesting information. Which you are pre-K sented with will depend chiefly on how you have set the menustyle option.K For example, a common question, in the form ``What do youK want to use? [a-zA-Z ?*]'', asks you to choose an object you areK carrying. Here, ``a-zA-Z'' are the inventory letters of yourK possible choices. Typing `?' gives you an inventory list ofK these items, so you can see what each letter refers to. In thisK example, there is also a `*' indicating that you may choose anK object not on the list, if you wanted to use something unexpect-K ed. Typing a `*' lists your entire inventory, so you can see theK NetHack 3.4 December 2, 2003K NetHack Guidebook 9K inventory letters of every object you're carrying. Finally, ifK you change your mind and decide you don't want to do this commandD after all, you can press the ESC key to abort the command.K You can put a number before some commands to repeat themK that many times; for example, ``10s'' will search ten times. IfK you have the number_pad option set, you must type `n' to prefix aK count, so the example above would be typed ``n10s'' instead.K Commands for which counts make no sense ignore them. In addi-K tion, movement commands can be prefixed for greater control (seeD below). To cancel a count or a prefix, press the ESC key.K The list of commands is rather long, but it can be read atK any time during the game through the `?' command, which accessesK a menu of helpful texts. Here are the commands for your refer- ence:G ? Help menu: display one of several help texts available.K / Tell what a symbol represents. You may choose to specify aK location or type a symbol (or even a whole word) to explain.K Specifying a location is done by moving the cursor to a par-K ticular spot on the map and then pressing one of `.', `,',K `;', or `:'. `.' will explain the symbol at the chosen lo-K cation, conditionally check for ``More info?'' depending up-K on whether the help option is on, and then you will be askedK to pick another location; `,' will explain the symbol butK skip any additional information; `;' will skip additionalK info and also not bother asking you to choose another loca-K tion to examine; `:' will show additional info, if any,K without asking for confirmation. When picking a location,K pressing the ESC key will terminate this command, or press-F ing `?' will give a brief reminder about how it works.K Specifying a name rather than a location always gives any; additional information available about that name.( & Tell what a command does.K < Go up to the previous level (if you are on a staircase or ladder).K > Go down to the next level (if you are on a staircase or lad- der). [yuhjklbn]K Go one step in the direction indicated (see Figure 2). IfK you sense or remember a monster there, you will fight theK monster instead. Only these one-step movement commandsK cause you to fight monsters; the others (below) are ``safe.''K NetHack 3.4 December 2, 2003K NetHack Guidebook 10< y k u 7 8 9; \ | / \ | /< h- . -l 4- . -6; / | \ / | \< b j n 1 2 3D (if number_pad is set)1 Figure 2 [YUHJKLBN]K Go in that direction until you hit a wall or run into some- thing. m[yuhjklbn]K Prefix: move without picking up objects or fighting (even/ if you remember a monster there) F[yuhjklbn]K Prefix: fight a monster (even if you only guess one is there) M[yuhjklbn], Prefix: move far, no pickup. g[yuhjklbn]B Prefix: move until something interesting is found.- G[yuhjklbn] or [yuhjklbn]K Prefix: same as `g', but forking of corridors is not con-# sidered interesting.K _ Travel to a map location via a shortest-path algorithm. TheK shortest path is computed over map locations the hero knowsK about (e.g. seen or previously traversed). If there is noK known path, a guess is made instead. Stops on most of theK same conditions as the `G' command, but without picking upK objects, similar to the `M' command. For ports with mouseK support, the command is also invoked when a mouse-clickI takes place on a location other than the current position.- . Rest, do nothing for one turn.; a Apply (use) a tool (pick-axe, key, lamp...).K A Remove one or more worn items, such as armor. Use `T' (takeK off) to take off only one piece of armor or `R' (remove) to+ take off only one accessory.) ^A Redo the previous command. c Close a door.K NetHack 3.4 December 2, 2003K NetHack Guidebook 111 C Call (name) an individual monster., ^C Panic button. Quit the game.K d Drop something. Ex. ``d7a'' means drop seven items of ob- ject a.K D Drop several things. In answer to the question ``What kindsK of things do you want to drop? [!%= BUCXaium]'' you shouldK type zero or more object symbols possibly followed by `a'K and/or `i' and/or `u' and/or `m'. In addition, one or moreB of the blessed/uncursed/cursed groups may be typed.? DB - drop all objects known to be blessed.@ DU - drop all objects known to be uncursed.> DC - drop all objects known to be cursed.C DX - drop all objects of unknown B/U/C status.L Da - drop all objects, without asking for confirmation.J Di - examine your inventory before dropping anything.D Du - drop only unpaid objects (when in a shop).E Dm - use a menu to pick which object(s) to drop.0 D%u - drop only unpaid food./ ^D Kick something (usually a door). e Eat food.K E Engrave a message on the floor. Engraving the wordK ``Elbereth'' will cause most monsters to not attack youK hand-to-hand (but if you attack, you will rub it out); thisK is often useful to give yourself a breather. (This featureKn~NETHACK-VAX-OPENVMS7-3-BIN.SAV$$ #[GAMES.NETHACK.PLAY]GUIDEBOOK.DOC;1^C{|< may be compiled out of the game, so your version might not have it.)= E- - write in the dust with your fingers.K f Fire one of the objects placed in your quiver. You may se-K lect ammunition with a previous `Q' command, or let the com-F puter pick something appropriate if autoquiver is true.@ i List your inventory (everything you're carrying).5 I List selected parts of your inventory.4 I* - list all gems in inventory;/ Iu - list all unpaid items;O Ix - list all used up items that are on your shopping bill;* I$ - count your money. o Open a door.K O Set options. A menu showing the current option values willK be displayed. You can change most values simply by select-K ing the menu entry for the given option (ie, by typing itsK NetHack 3.4 December 2, 2003K NetHack Guidebook 12K letter or clicking upon it, depending on your user inter-K face). For the non-boolean choices, a further menu orK prompt will appear once you've closed this menu. The avail-K able options are listed later in this Guidebook. OptionsK are usually set before the game rather than with the `O'9 command; see the section on options below.& p Pay your shopping bill.D P Put on a ring or other accessory (amulet, blindfold).K ^P Repeat previous message. Subsequent ^P's repeat earlierK messages. The behavior can be varied via the msg_window op- tion.< q Quaff (drink) something (potion, water, etc).K Q Select an object for your quiver. You can then throw thisK using the `f' command. (In versions prior to 3.3 this wasK the command to quit the game, which has now been moved to `#quit'.)* r Read a scroll or spellbook.7 R Remove an accessory (ring, amulet, etc).! ^R Redraw the screen.K s Search for secret doors and traps around you. It usually5 takes several tries to find something.K S Save (and suspend) the game. The game will be restored au-2 tomatically the next time you play.5 t Throw an object or shoot a projectile. T Take off armor.1 ^T Teleport, if you have the ability.& v Display version number.( V Display the game history. w Wield weapon.< w- - wield nothing, use your bare hands. W Wear armor.K x Exchange your wielded weapon with the item in your alternateK weapon slot. The latter is used as your secondary weaponK when engaging in two-weapon combat. Note that if one ofD these slots is empty, the exchange still takes place.K NetHack 3.4 December 2, 2003K NetHack Guidebook 13K X Enter explore (discovery) mode, explained in its own section later.K ^X Display your name, role, race, gender, and alignment as well3 as the various deities in your game.K z Zap a wand. To aim at yourself, use `.' for the direction.K Z Zap (cast) a spell. To cast at yourself, use `.' for the direction.I ^Z Suspend the game (UNIX(R) versions with job control only).$ : Look at what is here.G ; Show what type of thing a visible symbol corresponds to.K , Pick up some things. May be preceded by `m' to force a se- lection menu.7 @ Toggle the autopickup option on and off.< ^ Ask for the type of a trap you found earlier.1 ) Tell what weapon you are wielding./ [ Tell what armor you are wearing./ = Tell what rings you are wearing.0 " Tell what amulet you are wearing.- ( Tell what tools you are using.K * Tell what equipment you are using; combines the preceding4 five type-specific commands into one.& $ Count your gold pieces.K + List the spells you know. Using this command, you can alsoK rearrange the order in which your spells are listed. TheyK are shown via a menu, and if you select a spell in thatK menu, you'll be re-prompted for another spell to swap placesK with it, and then have opportunity to make further ex- changes.? \ Show what types of objects have been discovered.! ! Escape to a shell. __________4 (R)UNIX is a registered trademark of AT&T.K NetHack 3.4 December 2, 2003K NetHack Guidebook 14K # Perform an extended command. As you can see, the authors ofK NetHack used up all the letters, so this is a way to intro-K duce the less frequently used commands. What extended com-K mands are available depends on what features the game was compiled with. #adjustK Adjust inventory letters (most useful when the fixinv option is ``on''). #chat Talk to someone. #conductK List which challenges you have adhered to. See the section6 below entitled ``Conduct'' for details., #dip Dip an object into something. #enhance9 Advance or check weapons and spell skills. #force Force a lock. #invoke1 Invoke an object's special powers. #jump( Jump to another location. #lootK Loot a box or bag on the floor beneath you, or the saddle1 from a horse standing next to you. #monsterK Use a monster's special ability (when polymorphed into mon- ster form). #name. Name an item or type of object. #offer- Offer a sacrifice to the gods. #pray) Pray to the gods for help. #quit9 Quit the program without saving your game. #ride/ Ride (or stop riding) a monster.K NetHack 3.4 December 2, 2003K NetHack Guidebook 15% #rub Rub a lamp or a stone. #sit Sit down. #turn Turn undead. #twoweaponK Toggle two-weapon combat on or off. Note that you must useK suitable weapons for this type of combat, or it will be au-& tomatically turned off. #untrap7 Untrap something (trap, door, or chest). #versionF Print compile time options for this version of NetHack. #wipe" Wipe off your face.G #? Help menu: get the list of available extended commands.K If your keyboard has a meta key (which, when pressed in com-K bination with another key, modifies it by setting the `meta'K [8th, or `high'] bit), you can invoke many extended commands byK meta-ing the first letter of the command. In NT, OS/2, and PC= NetHack, the `Alt' key can be used in this fashion.2 M-? #? (not supported by all platforms)C M-2 #twoweapon (unless the number_pad option is enabled) M-a #adjust M-c #chat M-d #dip M-e #enhance M-f #force M-i #invoke M-j #jump M-l #loot M-m #monster M-n #nameK NetHack 3.4 December 2, 2003K NetHack Guidebook 16 M-o #offer M-p #pray M-q #quit M-r #rub M-s #sit M-t #turn M-u #untrap M-v #version M-w #wipeK If the number_pad option is on, some additional letter com- mands are available:K h Help menu: display one of several help texts available, like ``?''.G j Jump to another location. Same as ``#jump'' or ``M-j''.> k Kick something (usually a door). Same as `^D'.K l Loot a box or bag on the floor beneath you, or the saddleK from a horse standing next to you. Same as ``#loot'' or ``M-l''.K N Name an item or type of object. Same as ``#name'' or ``M- n''.K u Untrap a trap, door, or chest. Same as ``#untrap'' or ``M- u''.! 5. Rooms and corridorsK Rooms and corridors in the dungeon are either lit or dark.K Any lit areas within your line of sight will be displayed; darkK areas are only displayed if they are within one space of you.D Walls and corridors remain on the map as you explore them.K Secret corridors are hidden. You can find them with the `s' (search) command. 5.1. DoorwaysK Doorways connect rooms and corridors. Some doorways have noK doors; you can walk right through. Others have doors in them,K which may be open, closed, or locked. To open a closed door, useK NetHack 3.4 December 2, 2003K NetHack Guidebook 17K the `o' (open) command; to close it again, use the `c' (close) command.K You can get through a locked door by using a tool to pickK the lock with the `a' (apply) command, or by kicking it open with" the `^D' (kick) command.K Open doors cannot be entered diagonally; you must approachK them straight on, horizontally or vertically. Doorways without3 doors are not restricted in this fashion.K Doors can be useful for shutting out monsters. Most mon-K sters cannot open doors, although a few don't need to (ex. ghosts" can walk through doors).K Secret doors are hidden. You can find them with the `s'K (search) command. Once found they are in all ways equivalent to normal doors. 5.2. Traps (`^')K There are traps throughout the dungeon to snare the unwaryK delver. For example, you may suddenly fall into a pit and beK stuck for a few turns trying to climb out. Traps don't appear onK your map until you see one triggered by moving onto it, see some-K thing fall into it, or you discover it with the `s' (search) com-K mand. Monsters can fall prey to traps, too, which can be a very$ useful defensive strategy.K There is a special pre-mapped branch of the dungeon based onK the classic computer game ``Sokoban.'' The goal is to push theK boulders into the pits or holes. With careful foresight, it isK possible to complete all of the levels according to the tradi-K tional rules of Sokoban. Some allowances are permitted in caseD the player gets stuck; however, they will lower your luck.! 5.3. Stairs (`<', `>')K In general, each level in the dungeon will have a staircaseK going up (`<') to the previous level and another going down (`>')K to the next level. There are some exceptions though. For in-K stance, fairly early in the dungeon you will find a level withK two down staircases, one continuing into the dungeon and the oth-K er branching into an area known as the Gnomish Mines. ThoseK mines eventually hit a dead end, so after exploring them (if youK choose to do so), you'll need to climb back up to the main dun- geon.K When you traverse a set of stairs, or trigger a trap whichK sends you to another level, the level you're leaving will be de-K activated and stored in a file on disk. If you're moving to aK previously visited level, it will be loaded from its file on diskK and reactivated. If you're moving to a level which has not yetK been visited, it will be created (from scratch for most randomK NetHack 3.4 December 2, 2003K NetHack Guidebook 18K levels, from a template for some ``special'' levels, or loadedK from the remains of an earlier game for a ``bones'' level asK briefly described below). Monsters are only active on the cur-K rent level; those on other levels are essentially placed into stasis.K Ordinarily when you climb a set of stairs, you will arriveK on the corresponding staircase at your destination. However,K pets (see below) and some other monsters will follow along ifK they're close enough when you travel up or down stairs, and occa-K sionally one of these creatures will displace you during theK climb. When that occurs, the pet or other monster will arrive on3 the staircase and you will end up nearby." 5.4. Ladders (`<', `>')K Ladders serve the same purpose as staircases, and the twoK types of inter-level connections are nearly indistinguishable during game play." 5.5. Shops and shoppingK Occasionally you will run across a room with a shopkeeperK near the door and many items lying on the floor. You can buyK items by picking them up and then using the `p' command. You canK inquire about the price of an item prior to picking it up by us-K ing the ``#chat'' command while standing on it. Using an itemK prior to paying for it will incur a charge, and the shopkeeperK won't allow you to leave the shop until you have paid any debt you owe.K You can sell items to a shopkeeper by dropping them to theK floor while inside a shop. You will either be offered an amountK of gold and asked whether you're willing to sell, or you'll beK told that the shopkeeper isn't interested (generally, your itemK needs to be compatible with the type of merchandise carried by the shop).K If you drop something in a shop by accident, the shopkeeperK will usually claim ownership without offering any compensation.? You'll have to buy it back if you want to reclaim it.K Shopkeepers sometimes run out of money. When that happens,K you'll be offered credit instead of gold when you try to sellK something. Credit can be used to pay for purchases, but it isK only good in the shop where it was obtained; other shopkeepersK won't honor it. (If you happen to find a "credit card" in theK dungeon, don't bother trying to use it in shops; shopkeepers will not accept it.)K The `$' command, which reports the amount of gold you areK carrying (in inventory, not inside bags or boxes), will also showK current shop debt or credit, if any. The `Iu' command lists un-K paid items (those which still belong to the shop) if you areK NetHack 3.4 December 2, 2003K NetHack Guidebook 19K carrying any. The `Ix' command shows an inventory-like displayK of any unpaid items which have been used up, along with other shop fees, if any.% 5.5.1. Shop idiosyncraciesD Several aspects of shop behavior might be unexpected.K * The price of a given item can vary due to a variety of factors.K * A shopkeeper treats the spot immediately inside the door as if% it were outside the shop.K * While the shopkeeper watches you like a hawk, he will generally' ignore any other customers.K * If a shop is "closed for inventory", it will not open of its own accord.K * Shops do not get restocked with new items, regardless of inven- tory depletion. 6. MonstersK Monsters you cannot see are not displayed on the screen.K Beware! You may suddenly come upon one in a dark place. SomeK magic items can help you locate them before they locate you1 (which some monsters can do very well).K The commands `/' and `;' may be used to obtain informationK about those monsters who are displayed on the screen. The com-K mand `C' allows you to assign a name to a monster, which may beK useful to help distinguish one from another when multiple mon-K sters are present. Assigning a name which is just a space will remove any prior name.K The extended command ``#chat'' can be used to interact withK an adjacent monster. There is no actual dialog (in other words,K you don't get to choose what you'll say), but chatting with someK monsters such as a shopkeeper or the Oracle of Delphi can produce useful results. 6.1. FightingK If you see a monster and you wish to fight it, just attemptK to walk into it. Many monsters you find will mind their ownK business unless you attack them. Some of them are very dangerousK when angered. Remember: discretion is the better part of valor.K If you can't see a monster (if it is invisible, or if youK are blinded), the symbol `I' will be shown when you learn of itsK presence. If you attempt to walk into it, you will try to fightK it just like a monster that you can see; of course, if theK NetHack 3.4 December 2, 2003K NetHack Guidebook 20K monster has moved, you will attack empty air. If you guess thatK the monster has moved and you don't wish to fight, you can useK the `m' command to move without fighting; likewise, if you don'tK remember a monster but want to try fighting anyway, you can use the `F' command. 6.2. Your petK You start the game with a little dog (`d'), cat (`f'), orK pony (`u'), which follows you about the dungeon and fights mon-K sters with you. Like you, your pet needs food to survive. ItK usually feeds itself on fresh carrion and other meats. If you'reK worried about it or want to train it, you can feed it, too, byK throwing it food. A properly trained pet can be very useful un-$ der certain circumstances.K Your pet also gains experience from killing monsters, andK can grow over time, gaining hit points and doing more damage.K Initially, your pet may even be better at killing things than@ you, which makes pets useful for low-level characters.K Your pet will follow you up and down staircases if it isK next to you when you move. Otherwise your pet will be strandedK and may become wild. Similarly, when you trigger certain typesK of traps which alter your location (for instance, a trap doorK which drops you to a lower dungeon level), any adjacent pet willK accompany you and any non-adjacent pet will be left behind. YourK pet may trigger such traps itself; you will not be carried along/ with it even if adjacent at the time. 6.3. SteedsK Some types of creatures in the dungeon can actually be rid-K den if you have the right equipment and skill. Convincing a wildK beast to let you saddle it up is difficult to say the least.K Many a dungeoneer has had to resort to magic and wizardry in or-K der to forge the alliance. Once you do have the beast under yourK control however, you can easily climb in and out of the saddleK with the `#ride' command. Lead the beast around the dungeon whenK riding, in the same manner as you would move yourself. It is the7 beast that you will see displayed on the map.K Riding skill is managed by the `#enhance' command. See theH section on Weapon proficiency for more information about that. 6.4. Bones levelsK You may encounter the shades and corpses of other adventur-K ers (or even former incarnations of yourself!) and their personalK effects. Ghosts are hard to kill, but easy to avoid, sinceK they're slow and do little damage. You can plunder the deceasedK adventurer's possessions; however, they are likely to be cursed.K Beware of whatever killed the former player; it is probably still9 lurking around, gloating over its last victory.K NetHack 3.4 December 2, 2003K NetHack Guidebook 21 7. ObjectsK When you find something in the dungeon, it is common to wantK to pick it up. In NetHack, this is accomplished automatically byK walking over the object (unless you turn off the autopickup op-K tion (see below), or move with the `m' prefix (see above)), or, manually by using the `,' command.K If you're carrying too many items, NetHack will tell you soK and you won't be able to pick up anything more. Otherwise, itK will add the object(s) to your pack and tell you what you just picked up.K As you add items to your inventory, you also add the weightK of that object to your load. The amount that you can carry de-K pends on your strength and your constitution. The stronger youK are, the less the additional load will affect you. There comes aK point, though, when the weight of all of that stuff you are car-K rying around with you through the dungeon will encumber you.K Your reactions will get slower and you'll burn calories faster,K requiring food more frequently to cope with it. Eventually,K you'll be so overloaded that you'll either have to discard some? of what you're carrying or collapse under its weight.K NetHack will tell you how badly you have loaded yourself.K The symbols `Burdened', `Stressed', `Strained', `Overtaxed' andK `Overloaded' are displayed on the bottom line display to indicate your condition.K When you pick up an object, it is assigned an inventory let-K ter. Many commands that operate on objects must ask you to findK out which object you want to use. When NetHack asks you toK choose a particular object you are carrying, you are usually pre-K sented with a list of inventory letters to choose from (see Com- mands, above).K Some objects, such as weapons, are easily differentiated.K Others, like scrolls and potions, are given descriptions whichK vary according to type. During a game, any two objects with theK same description are the same type. However, the descriptions& will vary from game to game.K When you use one of these objects, if its effect is obvious,K NetHack will remember what it is for you. If its effect isn'tK extremely obvious, you will be asked what you want to call thisK type of object so you will recognize it later. You can also useK the ``#name'' command for the same purpose at any time, to nameK all objects of a particular type or just an individual object.K When you use ``#name'' on an object which has already been named,K specifying a space as the value will remove the prior name in-' stead of assigning a new one.K NetHack 3.4 December 2, 2003K NetHack Guidebook 22$ 7.1. Curses and BlessingsK Any object that you find may be cursed, even if the objectK is otherwise helpful. The most common effect of a curse is beingK stuck with (and to) the item. Cursed weapons weld themselves toK your hand when wielded, so you cannot unwield them. Any cursedK item you wear is not removable by ordinary means. In addition,K cursed arms and armor usually, but not always, bear negative en-K chantments that make them less effective in combat. Other cursed@ objects may act poorly or detrimentally in other ways.K Objects can also be blessed. Blessed items usually workK better or more beneficially than normal uncursed items. For ex-E ample, a blessed weapon will do more damage against demons.K There are magical means of bestowing or removing curses uponK objects, so even if you are stuck with one, you can still haveK the curse lifted and the item removed. Priests and PriestessesK have an innate sensitivity to this property in any object, soK they can more easily avoid cursed objects than other character roles.K An item with unknown status will be reported in your inven-K tory with no prefix. An item which you know the state of will beK distinguished in your inventory by the presence of the wordK ``cursed'', ``uncursed'' or ``blessed'' in the description of the item. 7.2. Weapons (`)')K Given a chance, most monsters in the Mazes of Menace willK gratuitously try to kill you. You need weapons for self-defenseK (killing them first). Without a weapon, you do only 1-2 hitK points of damage (plus bonuses, if any). Monk characters are anK exception; they normally do much more damage with bare hands than they do with weapons.K There are wielded weapons, like maces and swords, and thrownK weapons, like arrows and spears. To hit monsters with a weapon,K you must wield it and attack them, or throw it at them. You canK simply elect to throw a spear. To shoot an arrow, you shouldK first wield a bow, then throw the arrow. Crossbows shoot cross-G bow bolts. Slings hurl rocks and (other) stones (like gems).K Enchanted weapons have a ``plus'' (or ``to hit enhancement''K which can be either positive or negative) that adds to yourK chance to hit and the damage you do to a monster. The only wayK to determine a weapon's enchantment is to have it magically iden-K tified somehow. Most weapons are subject to some type of damage> like rust. Such ``erosion'' damage can be repaired.K The chance that an attack will successfully hit a monster,K and the amount of damage such a hit will do, depends upon manyK factors. Among them are: type of weapon, quality of weaponK NetHack 3.4 December 2, 2003K NetHack Guidebook 23K (enchantment and/or erosion), experience level, strength, dexter-K ity, encumbrance, and proficiency (see below). The monster's ar-K mor class - a general defense rating, not necessarily due toK wearing of armor - is a factor too; also, some monsters are par-; ticularly vulnerable to certain types of weapons.K Many weapons can be wielded in one hand; some require bothK hands. When wielding a two-handed weapon, you can not wear aK shield, and vice versa. When wielding a one-handed weapon, youK can have another weapon ready to use by setting things up withK the `x' command, which exchanges your primary (the one beingK wielded) and alternate weapons. And if you have proficiency inK the ``two weapon combat'' skill, you may wield both weapons si-K multaneously as primary and secondary; use the `#twoweapon' ex-K tended command to engage or disengage that. Only some types ofK characters (barbarians, for instance) have the necessary skillK available. Even with that skill, using two weapons at once in-K curs a penalty in the chance to hit your target compared to using$ just one weapon at a time.K There might be times when you'd rather not wield any weaponK at all. To accomplish that, wield `-', or else use the `A' com-K mandA~NETHACK-VAX-OPENVMS7-3-BIN.SAV$$ #[GAMES.NETHACK.PLAY]GUIDEBOOK.DOC;1^C|z which allows you to unwield the current weapon in addition) to taking off other worn items.K Those of you in the audience who are AD&D players, be awareK that each weapon which existed in AD&D does roughly the same dam-K age to monsters in NetHack. Some of the more obscure weaponsK (such as the aklys, lucern hammer, and bec-de-corbin) are definedA in an appendix to Unearthed Arcana, an AD&D supplement.K The commands to use weapons are `w' (wield), `t' (throw),K `f' (fire, an alternative way of throwing), `Q' (quiver), `x'? (exchange), `#twoweapon', and `#enhance' (see below).' 7.2.1. Throwing and shootingK You can throw just about anything via the `t' command. ItK will prompt for the item to throw; picking `?' will list thingsK in your inventory which are considered likely to be thrown, orK picking `*' will list your entire inventory. After you've chosenK what to throw, you will be prompted for a direction rather thanK for a specific target. The distance something can be thrown de-K pends mainly on the type of object and your strength. Arrows canK be thrown by hand, but can be thrown much farther and will beF more likely to hit when thrown while you are wielding a bow.K You can simplify the throwing operation by using the `Q'K command to select your preferred ``missile'', then using the `f'K command to throw it. You'll be prompted for a direction asK above, but you don't have to specify which item to throw eachK time you use `f'. There is also an option, autoquiver, which hasK NetHack choose another item to automatically fill your quiver8 when the inventory slot used for `Q' runs out.K NetHack 3.4 December 2, 2003K NetHack Guidebook 24K Some characters have the ability to fire a volley of multi-K ple items in a single turn. Knowing how to load several roundsK of ammunition at once -- or hold several missiles in your hand --K and still hit a target is not an easy task. Rangers are amongK those who are adept at this task, as are those with a high levelK of proficiency in the relevant weapon skill (in bow skill ifK you're wielding one to shoot arrows, in crossbow skill if you'reK wielding one to shoot bolts, or in sling skill if you're wieldingK one to shoot stones). The number of items that the character hasK a chance to fire varies from turn to turn. You can explicitlyK limit the number of shots by using a numeric prefix before theK `t' or `f' command. For example, ``2f'' (or ``n2f'' if usingK number_pad mode) would ensure that at most 2 arrows are shot evenK if you could have fired 3. If you specify a larger number thanK would have been shot (``4f'' in this example), you'll just end upK shooting the same number (3, here) as if no limit had been speci-K fied. Once the volley is in motion, all of the items will travelK in the same direction; if the first ones kill a monster, the oth-2 ers can still continue beyond that spot.$ 7.2.2. Weapon proficiencyK You will have varying degrees of skill in the weapons avail-K able. Weapon proficiency, or weapon skills, affect how well youK can use particular types of weapons, and you'll be able to im-K prove your skills as you progress through a game, depending onC your role, your experience level, and use of the weapons.K For the purposes of proficiency, weapons have been dividedK up into various groups such as daggers, broadswords, andK polearms. Each role has a limit on what level of proficiency aK character can achieve for each group. For instance, wizards canK become highly skilled in daggers or staves but not in swords or bows.K The `#enhance' extended command is used to review currentK weapons proficiency (also spell proficiency) and to choose whichK skill(s) to improve when you've used one or more skills enough toK become eligible to do so. The skill rankings are ``none'' (some-K times also referred to as ``restricted'', because you won't beK able to advance), ``unskilled'', ``basic'', ``skilled'', andK ``expert''. Restricted skills simply will not appear in the listK shown by `#enhance'. (Divine intervention might unrestrict aK particular skill, in which case it will start at unskilled and beK limited to basic.) Some characters can enhance their barehandedK combat or martial arts skill beyond expert to ``master'' or ``grand master''.K Use of a weapon in which you're restricted or unskilled willK incur a modest penalty in the chance to hit a monster and also inK the amount of damage done when you do hit; at basic level, thereK is no penalty or bonus; at skilled level, you receive a modestK bonus in the chance to hit and amount of damage done; at expertK level, the bonus is higher. A successful hit has a chance toK NetHack 3.4 December 2, 2003K NetHack Guidebook 25K boost your training towards the next skill level (unless you'veK already reached the limit for this skill). Once such trainingK reaches the threshold for that next level, you'll be told thatK you feel more confident in your skills. At that point you canK use `#enhance' to increase one or more skills. Such skills areK not increased automatically because there is a limit to your to-K tal overall skills, so you need to actively choose which skills) to enhance and which to ignore. 7.3. Armor (`[')K Lots of unfriendly things lurk about; you need armor to pro-K tect yourself from their blows. Some types of armor offer betterK protection than others. Your armor class is a measure of thisK protection. Armor class (AC) is measured as in AD&D, with 10 be-K ing the equivalent of no armor, and lower numbers meaning betterK armor. Each suit of armor which exists in AD&D gives the sameK protection in NetHack. Here is an (incomplete) list of the armor5 classes provided by various suits of armor:8 dragon scale mail 18 plate mail 38 crystal plate mail 38 bronze plate mail 48 splint mail 48 banded mail 48 dwarvish mithril-coat 48 elven mithril-coat 58 chain mail 58 orcish chain mail 68 scale mail 68 studded leather armor 78 ring mail 78 orcish ring mail 88 leather armor 88 leather jacket 98 no armor 10K You can also wear other pieces of armor (ex. helmets, boots,K shields, cloaks) to lower your armor class even further, but youK can only wear one item of each category (one suit of armor, one> cloak, one helmet, one shield, and so on) at a time.K If a piece of armor is enchanted, its armor protection willK be better (or worse) than normal, and its ``plus'' (or minus)K will subtract from your armor class. For example, a +1 chainK mail would give you better protection than normal chain mail,K lowering your armor class one unit further to 4. When you put onK a piece of armor, you immediately find out the armor class andK any ``plusses'' it provides. Cursed pieces of armor usually haveK negative enchantments (minuses) in addition to being unremovable.K Many types of armor are subject to some kind of damage likeK rust. Such damage can be repaired. Some types of armor mayK NetHack 3.4 December 2, 2003K NetHack Guidebook 26 inhibit spell casting.K The commands to use armor are `W' (wear) and `T' (take off).K The `A' command can also be used to take off armor as well as other worn items. 7.4. Food (`%')K Food is necessary to survive. If you go too long withoutK eating you will faint, and eventually die of starvation. SomeK types of food will spoil, and become unhealthy to eat, if notK protected. Food stored in ice boxes or tins (``cans'') will usu-K ally stay fresh, but ice boxes are heavy, and tins take a while to open.K When you kill monsters, they usually leave corpses which areK also ``food.'' Many, but not all, of these are edible; some alsoK give you special powers when you eat them. A good rule of thumb& is ``you are what you eat.''K Some character roles and some monsters are vegetarian. Veg-K etarian monsters will typically never eat animal corpses, whileK vegetarian players can, but with some rather unpleasant side-ef- fects.K You can name one food item after something you like to eat with the fruit option.. The command to eat food is `e'. 7.5. Scrolls (`?')K Scrolls are labeled with various titles, probably chosen byK ancient wizards for their amusement value (ex. ``READ ME,'' orK ``THANX MAUD'' backwards). Scrolls disappear after you read them@ (except for blank ones, without magic spells on them).K One of the most useful of these is the scroll of identify,K which can be used to determine what another object is, whether itK is cursed or blessed, and how many uses it has left. Some ob-K jects of subtle enchantment are difficult to identify without these.K A mail daemon may run up and deliver mail to you as a scrollK of mail (on versions compiled with this feature). To use thisK feature on versions where NetHack mail delivery is triggered byK electronic mail appearing in your system mailbox, you must letK NetHack know where to look for new mail by setting the ``MAIL''K environment variable to the file name of your mailbox. You mayK also want to set the ``MAILREADER'' environment variable to theK file name of your favorite reader, so NetHack can shell to itK when you read the scroll. On versions of NetHack where mail isK randomly generated internal to the game, these environment vari-K ables are ignored. You can disable the mail daemon by turningK NetHack 3.4 December 2, 2003K NetHack Guidebook 27 off the mail option.3 The command to read a scroll is `r'. 7.6. Potions (`!')K Potions are distinguished by the color of the liquid inside: the flask. They disappear after you quaff them.K Clear potions are potions of water. Sometimes these areK blessed or cursed, resulting in holy or unholy water. Holy waterK is the bane of the undead, so potions of holy water are goodK things to throw (`t') at them. It is also sometimes very useful4 to dip (``#dip'') an object into a potion.< The command to drink a potion is `q' (quaff). 7.7. Wands (`/')K Magic wands usually have multiple magical charges. SomeK wands are directional--you must give a direction in which to zapK them. You can also zap them at yourself (just give a `.' or `s'K for the direction). Be warned, however, for this is often unwise.K Other wands are nondirectional--they don't require a direction.K The number of charges in a wand is random and decreases by one whenever you use it.K When the number of charges left in a wand becomes zero, at-K tempts to use the wand will usually result in nothing happening.K Occasionally, however, it may be possible to squeeze the last fewK mana points from an otherwise spent wand, destroying it in theK process. A wand may be recharged by using suitable magic, butK doing so runs the risk of causing it to explode. The chance forK such an explosion starts out very small and increases each time the wand is recharged.K In a truly desperate situation, when your back is up againstK the wall, you might decide to go for broke and break your wand.K This is not for the faint of heart. Doing so will almost cer-B tainly cause a catastrophic release of magical energies.K When you have fully identified a particular wand, inventoryK display will include additional information in parentheses: theK number of times it has been recharged followed by a colon andK then by its current number of charges. A current charge count ofK -1 is a special case indicating that the wand has been cancelled.K The command to use a wand is `z' (zap). To break one, use" the `a' (apply) command. 7.8. Rings (`=')K Rings are very useful items, since they are relatively per-K manent magic, unlike the usually fleeting effects of potions,K NetHack 3.4 December 2, 2003K NetHack Guidebook 28 scrolls, and wands.K Putting on a ring activates its magic. You can wear only- two rings, one on each ring finger.K Most rings also cause you to grow hungry more rapidly, the- rate varying with the type of ring.K The commands to use rings are `P' (put on) and `R' (remove). 7.9. Spellbooks (`+')K Spellbooks are tomes of mighty magic. When studied with theK `r' (read) command, they transfer to the reader the knowledge ofK a spell (and therefore eventually become unreadable) -- unlessK the attempt backfires. Reading a cursed spellbook or one withE mystic runes beyond your ken can be harmful to your health!K A spell (even when learned) can also backfire when you castK it. If you attempt to cast a spell well above your experienceK level, or if you have little skill with the appropriate spellK type, or cast it at a time when your luck is particularly bad,K you can end up wasting both the energy and the time required in casting.K Casting a spell calls forth magical energies and focusesK them with your naked mind. Some of the magical energy releasedK comes from within you, and casting several spells in a row mayK tire you. Casting of spells also requires practice. With prac-K tice, your skill in each category of spell casting will improve.K Over time, however, your memory of each spell will dim, and you" will need to relearn it.K Some spells are directional--you must give a direction inK which to cast them. You can also cast them at yourself (justK give a `.' or `s' for the direction). Be warned, however, forK this is often unwise. Other spells are nondirectional--they$ don't require a direction.K Just as weapons are divided into groups in which a characterK can become proficient (to varying degrees), spells are similarlyK grouped. Successfully casting a spell exercises the skill group;K sufficient skill may increase the potency of the spell and reduceK the risk of spell failure. Skill slots are shared with weaponsD skills. (See also the section on ``Weapon proficiency''.)K Casting a spell also requires flexible movement, and wearing9 various types of armor may interfere with that.K The command to read a spellbook is the same as for scrolls,K `r' (read). The `+' command lists your current spells, theirK levels, categories, and chances for failure. The `Z' (cast) com- mand casts a spell.K NetHack 3.4 December 2, 2003K NetHack Guidebook 29 7.10. Tools (`(')K Tools are miscellaneous objects with various purposes. SomeK tools have a limited number of uses, akin to wand charges. ForK example, lamps burn out after a while. Other tools are contain-@ ers, which objects can be placed into or taken out of.7 The command to use tools is `a' (apply). 7.10.1. ContainersK You may encounter bags, boxes, and chests in your travels.K A tool of this sort can be opened with the ``#loot'' extendedK command when you are standing on top of it (that is, on the sameK floor spot), or with the `a' (apply) command when you are carry-K ing it. However, chests are often locked, and are in any caseK unwieldy objects. You must set one down before unlocking it byK using a key or lock-picking tool with the `a' (apply) command, byK kicking it with the `^D' command, or by using a weapon to force8 the lock with the ``#force'' extended command.K Some chests are trapped, causing nasty things to happen whenK you unlock or open them. You can check for and try to deactivate6 traps with the ``#untrap'' extended command. 7.11. Amulets (`"')K Amulets are very similar to rings, and often more powerful.K Like rings, amulets have various magical properties, some benefi-E cial, some harmful, which are activated by putting them on.G Only one amulet may be worn at a time, around your neck.K The commands to use amulets are the same as for rings, `P'$ (put on) and `R' (remove). 7.12. Gems (`*')K Some gems are valuable, and can be sold for a lot of gold.K They are also a far more efficient way of carrying your riches.K Valuable gems increase your score if you bring them with you when you exit.K Other small rocks are also categorized as gems, but they areK much less valuable. All rocks, however, can be used as projec-K tile weapons (if you have a sling). In the most desperate of2 cases, you can still throw them by hand." 7.13. Large rocks (``')K Statues and boulders are not particularly useful, and areK generally heavy. It is rumored that some statues are not what they seem.K NetHack 3.4 December 2, 2003K NetHack Guidebook 30K Very large humanoids (giants and their ilk) have been known% to use boulders as weapons. 7.14. Gold (`$')K Gold adds to your score, and you can buy things in shopsK with it. There are a number of monsters in the dungeon that mayK be influenced by the amount of gold you are carrying (shopkeepers aside). 8. ConductK As if winning NetHack were not difficult enough, certainK players seek to challenge themselves by imposing restrictions onK the way they play the game. The game automatically tracks someK of these challenges, which can be checked at any time with theK #conduct command or at the end of the game. When you perform anK action which breaks a challenge, it will no longer be listed.K This gives players extra ``bragging rights'' for winning the gameK with these challenges. Note that it is perfectly acceptable toK win the game without resorting to these restrictions and that itK is unusual for players to adhere to challenges the first time they win the game.K Several of the challenges are related to eating behavior.K The most difficult of these is the foodless challenge. AlthoughK creatures can survive long periods of time without food, there isK a physiological need for water; thus there is no restriction onK drinking beverages, even if they provide some minor food bene-K fits. Calling upon your god for help with starvation does not- violate any food challenges either.K A strict vegan diet is one which avoids any food derivedK from animals. The primary source of nutrition is fruits and veg-K etables. The corpses and tins of blobs (`b'), jellies (`j'), andK fungi (`F') are also considered to be vegetable matter. CertainK human food is prepared without animal products; namely, lembasK wafers, cram rations, food rations (gunyoki), K-rations, and C-K rations. Metal or another normally indigestible material eatenK while polymorphed into a creature that can digest it is also con-K sidered vegan food. Note however that eating such items still* counts against foodless conduct.K Vegetarians do not eat animals; however, they are less se-K lective about eating animal byproducts than vegans. In additionK to the vegan items listed above, they may eat any kind of puddingK (`P') other than the black puddings, eggs and food made from eggsK (fortune cookies and pancakes), food made with milk (cream piesK and candy bars), and lumps of royal jelly. Monks are expected to$ observe a vegetarian diet.K Eating any kind of meat violates the vegetarian, vegan, andK foodless conducts. This includes tripe rations, the corpses orK NetHack 3.4 December 2, 2003K NetHack Guidebook 31K tins of any monsters not mentioned above, and the various otherK chunks of meat found in the dungeon. Swallowing and digesting aK monster while polymorphed is treated as if you ate the creature'sK corpse. Eating leather, dragon hide, or bone items while poly-K morphed into a creature that can digest it, or eating monsterK brains while polymorphed into a mind flayer, is considered eating> an animal, although wax is only an animal byproduct.K Regardless of conduct, there will be some items which areK indigestible, and others which are hazardous to eat. Using aK swallow-and-digest attack against a monster is equivalent to eat-K ing the monster's corpse. Please note that the term ``vegan'' isK used here only in the context of diet. You are still free toK choose not to use or wear items derived from animals (e.g.K leather, dragon hide, bone, horns, coral), but the game will notK keep track of this for you. Also note that ``milky'' potions mayK be a translucent white, but they do not contain milk, so they areK compatible with a vegan diet. Slime molds or player-definedK ``fruits'', although they could be anything from ``cherries'' to7 ``pork chops'', are also assumed to be vegan.K An atheist is one who rejects religion. This means that youK cannot #pray, #offer sacrifices to any god, #turn undead, orK #chat with a priest. Particularly selective readers may argueK that playing Monk or Priest characters should violate this con-K duct; that is a choice left to the player. Offering the AmuletK of Yendor to your god is necessary to win the game and is notK counted against this conduct. You are also not penalized for be-K ing spoken to by an angry god, priest(ess), or other religiousK figure; a true atheist would hear the words but attach no special meaning to them.K Most players fight with a wielded weapon (or tool intendedK to be wielded as a weapon). Another challenge is to win the gameK without using such a wielded weapon. You are still permitted toK throw, fire, and kick weapons; use a wand, spell, or other type5 of item; or fight with your hands and feet.K In NetHack, a pacifist refuses to cause the death of anyK other monster (i.e. if you would get experience for the death).K This is a particularly difficult challenge, although it is still5 possible to gain experience by other means.K An illiterate character cannot read or write. This includesK reading a scroll, spellbook, fortune cookie message, or t-shirt;K writing a scroll; or making an engraving of anything other than aK single ``x'' (the traditional signature of an illiterate person).K Reading an engraving, or any item that is absolutely necessary toK win the game, is not counted against this conduct. The identityK of scrolls and spellbooks (and knowledge of spells) in yourK starting inventory is assumed to be learned from your teachers; prior to the start of the game and isn't counted.K NetHack 3.4 December 2, 2003K NetHack Guidebook 32K There are several other challenges tracked by the game. ItK is possible to eliminate one or more species of monsters by geno-K cide; playing without this feature is considered a challenge.K When the game offers you an opportunity to genocide monsters, youK may respond with the monster type ``none'' if you want to de-K cline. You can change the form of an item into another item ofK the same type (``polypiling'') or the form of your own body intoK another creature (``polyself'') by wand, spell, or potion ofK polymorph; avoiding these effects are each considered challenges.K Polymorphing monsters, including pets, does not break either ofK these challenges. Finally, you may sometimes receive wishes; aK game without an attempt to wish for any items is a challenge, asK is a game without wishing for an artifact (even if the artifactK immediately disappears). When the game offers you an opportunityK to make a wish for an item, you may choose ``nothing'' if you want to decline. 9. OptionsK Due to variations in personal tastes and conceptions of howK NetHack should do things, there are options you can set to change how NetHack behaves.# 9.1. Setting the optionsK Options may be set in a number of ways. Within the game,K the `O' command allows you to view all options and change most ofK them. You can also set options automatically by placing them inK the NETHACKOPTIONS environment variable or in a configurationK file. Some versions of NetHack also have front-end programs that< allow you to set options before starting the game.= 9.2. Using the NETHACKOPTIONS environment variableK The NETHACKOPTIONS variable is a comma-separated list ofK initial values for the various options. Some can only be turnedK on or off. You turn one of these on by adding the name of theK option to the list, and turn it off by typing a `!' or ``no'' be-K fore the name. Others take a character string as a value. YouK can set string options by typing the option name, a colon orK equals sign, and then the value of the string. The value is ter-9 minated by the next comma or the end of string.K For example, to set up an environment variable so that ``au-K toquiver'' is on, ``autopickup'' is off, the name is set toK ``Blue Meanie'', and the fruit is set to ``papaya'', you would enter the command^ % setenv NETHACKOPTIONS "autoquiver,\!autopickup,name:Blue Meanie,fruit:papaya"K in csh (note the need to escape the ! since it's special to the shell), orK NetHack 3.4 December 2, 2003K NetHack Guidebook 33V $ NETHACKOPTIONS="autoquiver,!autopickup,name:Blue Meanie,fru~NETHACK-VAX-OPENVMS7-3-BIN.SAV$$ #[GAMES.NETHACK.PLAY]GUIDEBOOK.DOC;1^C|it:papaya"& $ export NETHACKOPTIONS in sh or ksh.* 9.3. Using a configuration fileK Any line in the configuration file starting with `#' isK treated as a comment. Any line in the configuration file start-K ing with ``OPTIONS='' may be filled out with options in the sameK syntax as in NETHACKOPTIONS. Any line starting with ``DUN-K GEON='', ``EFFECTS='', ``MONSTERS='', ``OBJECTS='', ``TRAPS='',K or ``BOULDER='' is taken as defining the corresponding dungeon,K effects, monsters, objects traps or boulder option in a differentK syntax, a sequence of decimal numbers giving the character posi-K tion in the current font to be used in displaying each entry. AK zero in any entry in such a sequence leaves the display of thatK entry unchanged; this feature is not available using the optionK syntax. Such a sequence can be continued to multiple lines by@ putting a `\' at the end of each line to be continued.K If your copy of the game included the compile time AUTOPICK-K UP_EXCEPTIONS option, then any line starting with ``AUTOPICK-K UP_EXCEPTION='' is taken as defining an exception to the pick-K up_types option. There is a section of this Guidebook that dis- cusses that.K The default name of the configuration file varies on differ-K ent operating systems, but NETHACKOPTIONS can also be set to theK full name of a file you want to use (possibly preceded by an `@').% 9.4. Customization optionsK Here are explanations of what the various options do. Char-K acter strings that are too long may be truncated. Some of the9 options listed may be inactive in your dungeon. alignK Your starting alignment (align:lawful, align:neutral, orK align:chaotic). You may specify just the first letter. TheK default is to randomly pick an appropriate alignment. Cannot( be set with the `O' command. autodigK Automatically dig if you are wielding a digging tool and moving9 into a place that can be dug (default false). autopickupK Automatically pick up things onto which you move (default on).4 See pickup_types to refine the behavior. autoquiverK This option controls what happens when you attempt the `f'K NetHack 3.4 December 2, 2003K NetHack Guidebook 34K (fire) command with an empty quiver. When true, the computerK will fill your quiver with some suitable weapon. Note that itK will not take into account the blessed/cursed status, enchant-K ment, damage, or quality of the weapon; you are free to manual-K ly fill your quiver with the `Q' command instead. If no weaponK is found or the option is false, the `t' (throw) command is ex-, ecuted instead. (default false) boulderK Set the character used to display boulders (default is rock class symbol). catnameK Name your starting cat (ex. ``catname:Morris''). Cannot be set! with the `O' command. characterK Pick your type of character (ex. ``character:Monk''); synonymK for ``role''. See ``name'' for an alternate method of specify-K ing your role. Normally only the first letter of the value is< examined; the string ``random'' is an exception. checkpointK Save game state after each level change, for possible recovery- after program crash (default on). checkspaceK Check free disk space before writing files to disk (defaultK on). You may have to turn this off if you have more than 2 GBK free space on the partition used for your save and level files.E Only applies when MFLOPPY was defined during compilation. cmdassistK Have the game provide some additional command assistance forK new players if it detects some anticipated mistakes (default on). confirmK Have user confirm attacks on pets, shopkeepers, and other- peaceable creatures (default on). DECgraphicsK Use a predefined selection of characters from the DEC VT-K xxx/DEC Rainbow/ANSI line-drawing character set to display theK dungeon/effects/traps instead of having to define a full graph-K ics set yourself (default off). This option also sets up prop-K er handling of graphics characters for such terminals, so youK should specify it when appropriate even if you override the se-4 lections with your own graphics strings. discloseK Controls options for disclosing various information when theK game ends (defaults to all possibilities being disclosed). The possibilities are:K NetHack 3.4 December 2, 2003K NetHack Guidebook 35- i - disclose your inventory.. a - disclose your attributes.B v - summarize monsters that have been vanquished.C g - list monster species that have been genocided.* c - display your conduct.K Each disclosure possibility can optionally be preceded by aK prefix which let you refine how it behaves. Here are the valid prefixes:A y - prompt you and default to yes on the prompt.@ n - prompt you and default to no on the prompt.3 + - disclose it without prompting.: - - do not disclose it and do not prompt.K (ex. ``disclose:yi na +v -g -c'') The example sets inventory toK prompt and default to yes, attributes to prompt and default toK no, vanquished to disclose without prompting, genocided to notK disclose and not to prompt, conduct to not disclose and not toK prompt. Note that the vanquished monsters list includes allF monsters killed by traps and each other as well as by you. dognameK Name your starting dog (ex. ``dogname:Fang''). Cannot be set! with the `O' command. dungeonK Set the graphics symbols for displaying the dungeon (defaultK `` |--------||.-|++##.##<><>_|\\#{}.}..## #}''). The dungeonK option should be followed by a string of 1-41 characters to beK used instead of the default map-drawing characters. The dun-K geon map will use the characters you specify instead of the de-K fault symbols, and default symbols for any you do not specify.K Remember that you may need to escape some of these characters@ on a command line if they are special to your shell.K Note that NetHack escape-processes this option string in con-K ventional C fashion. This means that `\' is a prefix to takeK the following character literally. Thus `\' needs to be repre-K sented as `\\'. The special escape form `\m' switches on theK meta bit in the following character, and the `^' prefix causesI the following character to be treated as a control character.K The order of the symbols is: solid rock, vertical wall, hori-K zontal wall, upper left corner, upper right corner, lower leftK corner, lower right corner, cross wall, upward T wall, downwardK T wall, leftward T wall, rightward T wall, no door, verticalK open door, horizontal open door, vertical closed door, horizon-K tal closed door, iron bars, tree, floor of a room, dark corri-K dor, lit corridor, stairs up, stairs down, ladder up, ladderK down, altar, grave, throne, kitchen sink, fountain, pool orK moat, ice, lava, vertical lowered drawbridge, horizontal low-K ered drawbridge, vertical raised drawbridge, horizontal raised0 drawbridge, air, cloud, under water.K NetHack 3.4 December 2, 2003K NetHack Guidebook 36K You might want to use `+' for the corners and T walls for aK more aesthetic, boxier display. Note that in the next release,E new symbols may be added, or the present ones rearranged./ Cannot be set with the `O' command. effectsK Set the graphics symbols for displaying special effects (de-K fault ``|-\\/*!)(0#@*/-\\||\\-//-\\| |\\-/''). The effects op-K tion should be followed by a string of 1-29 characters to beK used instead of the default special-effects characters. ThisK string is subjected to the same processing as the dungeon op- tion.K The order of the symbols is: vertical beam, horizontal beam,K left slant, right slant, digging beam, camera flash beam, leftK boomerang, right boomerang, four glyphs giving the sequence forK magic resistance displays, the eight surrounding glyphs forK swallowed display, nine glyphs for explosions. An explosionK consists of three rows (top, middle, and bottom) of three char-K acters. The explosion is centered in the center of this 3 by 3 array.K Note that in the next release, new symbols may be added, or the$ present ones rearranged./ Cannot be set with the `O' command. extmenuK Changes the extended commands interface to pop-up a menu ofK available commands. It is keystroke compatible with the tradi-K tional interface except that it does not require that you hitK Enter. It is implemented only by the tty port (default off),D when the game has been compiled to support tty graphics. femaleK An obsolete synonym for ``gender:female''. Cannot be set with the `O' command. fixinvK An object's inventory letter sticks to it when it's droppedK (default on). If this is off, dropping an object shifts all, the remaining inventory letters. fruitK Name a fruit after something you enjoy eating (ex. ``fruit:man-K go'') (default ``slime mold''). Basically a nostalgic whimsyK that NetHack uses from time to time. You should set this toK something you find more appetizing than slime mold. Apples,K oranges, pears, bananas, and melons already exist in NetHack, so don't use those. genderK Your starting gender (gender:male or gender:female). You mayK NetHack 3.4 December 2, 2003K NetHack Guidebook 37K specify just the first letter. Although you can still denoteK your gender using the ``male'' and ``female'' options, theK ``gender'' option will take precedence. The default is to ran-K domly pick an appropriate gender. Cannot be set with the `O' command. helpK If more information is available for an object looked at withK the `/' command, ask if you want to see it (default on). Turn-K ing help off makes just looking at things faster, since youK aren't interrupted with the ``More info?'' prompt, but it alsoK means that you might miss some interesting and/or important in- formation. horsenameK Name your starting horse (ex. ``horsename:Trigger''). Cannot( be set with the `O' command. IBMgraphicsK Use a predefined selection of IBM extended ASCII characters toK display the dungeon/effects/traps instead of having to define aK full graphics set yourself (default off). This option alsoK sets up proper handling of graphics characters for such termi-K nals, so you should specify it when appropriate even if youC override the selections with your own graphics strings. ignintrE Ignore interrupt signals, including breaks (default off). legacyK Display an introductory message when starting the game (default on). lit_corridorK Show corridor squares seen by night vision or a light source8 held by your character as lit (default off). lootabcK Use the old `a', `b', and `c' keyboard shortcuts when looting,F rather than the mnemonics `o', `i', and `b' (default off). mail> Enable mail delivery during the game (default on). maleK An obsolete synonym for ``gender:male''. Cannot be set with the `O' command. menustyleK Controls the interface used when you need to choose various ob-K jects (in response to the Drop command, for instance). TheK value specified should be the first letter of one of the fol-K lowing: traditional, combination, partial, or full. Tradi-K tional was the only interface available for earlier versions;K NetHack 3.4 December 2, 2003K NetHack Guidebook 38K it consists of a prompt for object class characters, followedK by an object-by-object prompt for all items matching the se-K lected object class(es). Combination starts with a prompt forK object class(es) of interest, but then displays a menu ofK matching objects rather than prompting one-by-one. PartialK skips the object class filtering and immediately displays aK menu of all objects. Full displays a menu of object classesK rather than a character prompt, and then a menu of matching ob- jects for selection. menu_deselect_allK Menu character accelerator to deselect all items in a menu.K Implemented by the Amiga, Gem, X11 and tty ports. Default '-'. menu_deselect_pageK Menu character accelerator to deselect all items on this pageK of a menu. Implemented by the Amiga, Gem and tty ports. De- fault '\'. menu_first_pageK Menu character accelerator to jump to the first page in a menu.F Implemented by the Amiga, Gem and tty ports. Default '^'. menu_headingsK Controls how the headings in a menu are highlighted. ValuesK are 'bold', 'inverse', or 'underline'. Not all ports can actu-) ally display all three types. menu_invert_allK Menu character accelerator to invert all items in a menu. Im-I plemented by the Amiga, Gem, X11 and tty ports. Default '@'. menu_invert_pageK Menu character accelerator to invert all items on this page ofK a menu. Implemented by the Amiga, Gem and tty ports. Default '~'. menu_last_pageK Menu character accelerator to jump to the last page in a menu.F Implemented by the Amiga, Gem and tty ports. Default '|'. menu_next_pageK Menu character accelerator to goto the next menu page. Imple-A mented by the Amiga, Gem and tty ports. Default '>'. menu_previous_pageK Menu character accelerator to goto the previous menu page. Im-D plemented by the Amiga, Gem and tty ports. Default '<'. menu_searchK Menu character accelerator to search for a menu item. Imple-A mented by the Amiga, Gem and X11 ports. Default ':'.K NetHack 3.4 December 2, 2003K NetHack Guidebook 39 menu_select_allK Menu character accelerator to select all items in a menu. Im-I plemented by the Amiga, Gem, X11 and tty ports. Default '.'. menu_select_pageK Menu character accelerator to select all items on this page ofK a menu. Implemented by the Amiga, Gem and tty ports. Default ','. monstersK Set the characters used to display monster classes (default> ``abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTU-K VWXYZ@ '&;:~]''). This string is subjected to the same pro-K cessing as the dungeon option. The order of the symbols is antK or other insect, blob, cockatrice, dog or other canine, eye orK sphere, feline, gremlin, humanoid, imp or minor demon, jelly,K kobold, leprechaun, mimic, nymph, orc, piercer, quadruped, ro-K dent, arachnid or centipede, trapper or lurker above, horse orK unicorn, vortex, worm, xan or other mythical/fantastic insect,K light, zruty, angelic being, bat or bird, centaur, dragon, ele-K mental, fungus or mold, gnome, giant humanoid, invisible mon-K ster, jabberwock, Keystone Kop, lich, mummy, naga, ogre, pud-K ding or ooze, quantum mechanic, rust monster, snake, troll, um-K ber hulk, vampire, wraith, xorn, apelike creature, zombie, hu-K man, ghost, golem, demon, sea monster, lizard, long worm tail,; and mimic. Cannot be set with the `O' command. msghistoryK The number of top line messages to save (and recall with ^P)> (default 20). Cannot be set with the `O' command. msg_windowK Allows you to change the way recalled messages are displayed.K (It is currently implemented for tty only.) The possible val- ues are:R s - single message (default, this was the behavior before 3.4.0).K c - combination, two messages as `single', then as `full'.7 f - full window, oldest message first.7 r - full window, newest message first.K For backward compatibility, no value needs to be specifiedK (which defaults to `full'), or it can be negated (which de- faults to `single'). nameK Set your character's name (defaults to your user name). YouK can also set your character's role by appending a dash and oneK or more letters of the role (that is, by suffixing one of -A -BK -C -H -K -M -P -Ra -Ro -S -T -V -W). If -@ is used for theK role, then a random one will be automatically chosen. Cannot( be set with the `O' command.K NetHack 3.4 December 2, 2003K NetHack Guidebook 40 newsK Read the NetHack news file, if present (default on). Since theK news is shown at the beginning of the game, there's no point in. setting this with the `O' command. null= Send padding nulls to the terminal (default off). number_padK Use the number keys to move instead of [yuhjklbn] (default 0 orK off). (number_pad:2 invokes the old DOS behavior where `5'D means `g', meta-`5' means `G', and meta-`0' means `I'.) objectsK Set the characters used to display object classes (defaultK ``])[="(%!?+/$*`0_.''). This string is subjected to the sameK processing as the dungeon option. The order of the symbols isK illegal-object (should never be seen), weapon, armor, ring,K amulet, tool, food, potion, scroll, spellbook, wand, gold, gemK or rock, boulder or statue, iron ball, chain, and venom. Can-, not be set with the `O' command. packorderK Specify the order to list object types in (defaultK ``")[%?+!=/(*`0_''). The value of this option should be aK string containing the symbols for the various object types.K Any omitted types are filled in at the end from the previous order. perm_inventK If true, always display your current inventory in a window.K This only makes sense for windowing system interfaces that im-! plement this feature. pettypeK Specify the type of your initial pet, if you are playing aK character class that uses multiple types of pets; or choose toK have no initial pet at all. Possible values are ``cat'',F ``dog'' and ``none''. Cannot be set with the `O' command. pickup_burdenK When you pick up an item that would exceed this encumbranceK level (Unburdened, Burdened, streSsed, straiNed, overTaxed, orK overLoaded), you will be asked if you want to continue. (De- fault `S'). pickup_typesK Specify the object types to be picked up when autopickup is on.K Default is all types. If your copy of the game has the experi-K mental compile time option AUTOPICKUP_EXCEPTIONS included, youK may be able to use autopickup_exception configuration file8 lines to further refine autopickup behavior.K NetHack 3.4 December 2, 2003K NetHack Guidebook 41 prayconfirm@ Prompt for confirmation before praying (default on). pushweaponK Using the `w' (wield) command when already wielding somethingK pushes the old item into your alternate weapon slot (default off). raceK Selects your race (for example, ``race:human''). Default is8 random. Cannot be set with the `O' command. rest_on_spaceK Make the space bar a synonym for the `.' (rest) command (de- fault off). roleK Pick your type of character (ex. ``role:Samurai''); synonym forK ``character''. See ``name'' for an alternate method of speci-K fying your role. Normally only the first letter of the valueK is examined; `r' is an exception with ``Rogue'', ``Ranger''," and ``random'' values. runmodeK Controls the amount of screen updating for the map window whenK engaged in multi-turn movement (running via shift+direction orK control+direction and so forth, or via the travel command or3 mouse click). The possible values are:G teleport - update the map after movement has finished;D run - update the map after every seven or so steps;7 walk - update the map after each step;F crawl - like walk, but pause briefly after each step.K This option only affects the game's screen display, not the ac-K tual results of moving. The default is `run'; versions priorK to 3.4.1 used `teleport' only. Whether or not the effect isK noticeable will depend upon the window port used or on the type of terminal. safe_petK Prevent you from (knowingly) attacking your pets (default on). scoresK Control what parts of the score list you are shown at the endK (ex. ``scores:5 top scores/4 around my score/own scores'').K Only the first letter of each category (`t', `a', or `o') is necessary. showexpK Show your accumulated experience points on bottom line (default off).K NetHack 3.4 December 2, 2003K NetHack Guidebook 42 showraceK Display yourself as the glyph for your race, rather than theK glyph for your role (default off). Note that this setting af-K fects only the appearance of the display, not the way the game treats you. showscoreK Show your approximate accumulated score on bottom line (default off). silent1 Suppress terminal beeps (default on). sortpackK Sort the pack contents by type when displaying inventory (de- fault on). soundK Enable messages about what your character hears (default on).K Note that this has nothing to do with your computer's audio ca-K pabilities. This option is only partly under player control.K The game toggles it off and on during and after sleep, for ex- ample. sparkleK Display a sparkly effect when a monster (including yourself) isC hit by an attack to which it is resistant (default on). standout= Boldface monsters and ``--More--'' (default off). suppress_alertK This option may be set to a NetHack version level to suppressK alert notification messages about feature changes for that and: prior versions (ex. ``suppress_alert:3.3.1''). timeK Show the elapsed game time in turns on bottom line (default off). timed_delayK When pausing momentarily for display effect, such as with ex-K plosions and moving objects, use a timer rather than sendingK extra characters to the screen. (Applies to ``tty'' interfaceK only; ``X11'' interface always uses a timer based delay. The: default is on if configured into the program.) tombstoneB Draw a tombstone graphic upon your death (default on). toptenwinK Put the ending display in a NetHack window instead of on stdoutK (default off). Setting this option makes the score list visi-K ble when a windowing version of NetHack is started without aK NetHack 3.4 December 2, 2003K NetHack Guidebook 43K parent window, but it no longer leaves the score list around= after game end on a terminal or emulating window. trapsK Set the graphics symbols for displaying traps (defaultK ``^^^^^^^^^^^^^^^^^"^^^^''). The traps option should be fol-K lowed by a string of 1-22 characters to be used instead of theK default traps characters. This string is subjected to the same- processing as the dungeon option.K The order of the symbols is: arrow trap, dart trap, fallingK rock trap, squeaky board, bear trap, land mine, rolling boulderK trap, sleeping gas trap, rust trap, fire trap, pit, spiked pit,K hole, trap door, teleportation trap, level teleporter, magicK portal, web, statue trap, magic trap, anti-magic field, poly- morph trap./ Cannot be set with the `O' command. travelK Allow the travel command (default on). Turning this option offK will prevent the game from attempting unintended moves if you< make inadvertent mouse clicks on the map window. verboseA Provide more commentary during the game (default on). windowtypeK Select which windowing system to use, such as ``tty'' orK ``X11'' (default depends on version). Cannot be set with the `O' command.1 9.5. Window Port Customization optionsK Here are explanations of the various options that are usedK to customize and change the characteristics of the windowtypeK that you have chosen. Character strings that are too long may beK truncated. Not all window ports will adjust for all settingsK listed here. You can safely add any of these options to yourK config file, and if the window port is capable of adjusting toK suit your preferences, it will attempt to do so. If it can't itK will silently ignore it. You can find out if an option is sup-K ported by the window port that you are currently using by check-K ing to see if it shows up in the Options list. Some options areK dynamic and can be specified during the game with the `O' com- mand. align_messageK Where to align or place the message window (top, bottom, left, or right) align_statusK Where to align or place the status window (top, bottom, left, or right).K NetHack 3.4 December 2, 2003K NetHack Guidebook 44 ascii_mapD NetHack should display an ascii character map if it can. colorK NetHack should display color if it can for different monsters,) objects, and dungeon features eight_bit_ttyK NetHack should pass eight-bit character val|ӷ~NETHACK-VAX-OPENVMS7-3-BIN.SAV$$ #[GAMES.NETHACK.PLAY]GUIDEBOOK.DOC;1^C^w|ues (for example,K specified with the traps option) straight through to your ter- minal (default off). font_mapK NetHack should use a font by the chosen name for the map win- dow. font_menuK NetHack should use a font by the chosen name for menu windows. font_messageK NetHack should use a font by the chosen name for the message window. font_statusK NetHack should use a font by the chosen name for the status window. font_textK NetHack should use a font by the chosen name for text windows. font_size_mapA NetHack should use this size font for the map window. font_size_menu? NetHack should use this size font for menu windows. font_size_messageE NetHack should use this size font for the message window. font_size_statusD NetHack should use this size font for the status window. font_size_text? NetHack should use this size font for text windows. fullscreenK NetHack should try and display on the entire screen rather than in a window. hilite_petK Visually distinguish pets from similar animals (default off).K The behavior of this option depends on the type of windowingK you use. In text windowing, text highlighting or inverse videoK is often used; with tiles, generally displays a heart symbolK NetHack 3.4 December 2, 2003K NetHack Guidebook 45 near pets. large_font, NetHack should use a large font. map_modeC NetHack should display the map in the manner specified. mouse_support8 Allow use of the mouse for input and travel. player_selectionK NetHack should pop up dialog boxes, or use prompts for charac- ter selection. popup_dialog9 NetHack should pop up dialog boxes for input. preload_tilesK NetHack should preload tiles into memory. For example, in theK protected mode MSDOS version, control whether tiles get pre-K loaded into RAM at the start of the game. Doing so enhancesK performance of the tile graphics, but uses more memory. (de-; fault on). Cannot be set with the `O' command. scroll_amountK NetHack should scroll the display by this number of cells when/ the hero reaches the scroll_margin. scroll_marginK NetHack should scroll the display when the hero or cursor isB this number of cells away from the edge of the window. softkeyboardK Display an onscreen keyboard. Handhelds are most likely to support this option. splash_screenK NetHack should display an opening splash screen when it starts up (default yes). tiled_map9 NetHack should display a tiled map if it can. tile_fileK Specify the name of an alternative tile file to override the default. tile_heightK Specify the preferred height of each tile in a tile capable port. tile_widthK Specify the preferred width of each tile in a tile capable portK NetHack 3.4 December 2, 2003K NetHack Guidebook 46 use_inverseF NetHack should display inverse when the game specifies it. vary_msgcountK NetHack should display this number of messages at a time in the message window. windowcolorsK NetHack should display windows with the specified fore-/ ground/background colors if it can. wraptextK NetHack port should wrap long lines of text if they don't fit. in the visible area of the window.7 9.6. Platform-specific Customization optionsK Here are explanations of options that are used by specificG platforms or ports to customize and change the port behavior.  altkeyhandler(K Select an alternate keystroke handler dll to load (Win32 ttydK NetHack only). The name of the handler is specified without K the .dll extension and without any path information. Cannot be % set with the `O' command.y altmeta - (default on, AMIGA NetHack only).  BIOSK Use BIOS calls to update the screen display quickly and to readbK the keyboard (allowing the use of arrow keys to move) on ma-hK chines with an IBM PC compatible BIOS ROM (default off, OS/2,a% PC, and ST NetHack only).S flush . (default off, AMIGA NetHack only). MACgraphics + (default on, Mac NetHack only).t page_waitu+ (default on, Mac NetHack only).f rawiouK Force raw (non-cbreak) mode for faster output and more bullet-aK proof input (MS-DOS sometimes treats `^P' as a printer togglecK without it) (default off, OS/2, PC, and ST NetHack only).qK Note: DEC Rainbows hang if this is turned on. Cannot be seto! with the `O' command.h soundcarddK (default on, PC NetHack only). Cannot be set with the `O' com-e mand. K NetHack 3.4 December 2, 2003cK NetHack Guidebook 47 subkeyvaluehK (Win32 tty NetHack only). May be used to alter the value oflK keystrokes that the operating system returns to NetHack to help K compensate for international keyboard issues. OPTIONS=subkey- K value:171/92 will return 92 to NetHack, if 171 was originally K going to be returned. You can use multiple subkeyvalue state- K ments in the config file if needed. Cannot be set with the `O'  command. videooK Set the video mode used (PC NetHack only). Values are `autode-pK tect', `default', or `vga'. Setting `vga' (or `autodetect'eK with vga hardware present) will cause the game to displayh7 tiles. Cannot be set with the `O' command.h videocolorsmK Set the color palette for PC systems using NO_TERMS (defaultlK 4-2-6-1-5-3-15-12-10-14-9-13-11, (PC NetHack only). The ordercK of colors is red, green, brown, blue, magenta, cyan, K bright.white, bright.red, bright.green, yellow, bright.blue,wK bright.magenta, and bright.cyan. Cannot be set with the `O'c command. videoshadeseK Set the intensity level of the three gray scales available (de- K fault dark normal light, PC NetHack only). If the game display K is difficult to read, try adjusting these scales; if this doesbK not correct the problem, try !color. Cannot be set with theI `O' command.1 9.7. Configuring autopickup exceptionshK There is an experimental compile time option called AU-eK TOPICKUP_EXCEPTIONS. If your copy of the game was built with K that option defined, you can further refine the behavior of thetK autopickup option beyond what is available through the pick-t up_types option.K By placing autopickup_exception lines in your configuration K file, you can define patterns to be checked when the game isf( about to autopickup something. autopickup_exceptionK Sets an exception to the pickup_types option. The autopick-eK up_exception option should be followed by a string of 1-80sK characters to be used as a pattern to match against the singu- F lar form of the description of an object at your location.I You may use the following special characters in a pattern:3 *--- matches 0 or more characters.s3 ?--- matches any single character.aK NetHack 3.4 December 2, 2003eK NetHack Guidebook 48rK In addition, some characters are treated specially if theyoK occur as the first character in the string pattern, specifically: Q < - always pickup an object that matches the pattern that follows.bP > - never pickup an object that matches the pattern that follows.K Can be set with the `O' command, but the setting is not pre-n+ served across saves and restores.iD Here's a couple of examples of autopickup_exceptions:- autopickup_exception="<*arrow"n. autopickup_exception=">*corpse"0 autopickup_exception=">* cursed*"K The first example above will result in autopickup of any type oflK arrow. The second example results in the exclusion of any corpseaK from autopickup. The last example results in the exclusion ofiK items known to be cursed from autopickup. A `never pickup' rulemF takes precedence over an `always pickup' rule if both match.' 9.8. Configuring User SoundslK Some platforms allow you to define sound files to be playedrK when a message that matches a user-defined pattern is delivereddK to the message window. At this time the Qt port and the win32ttyc< and win32gui ports support the use of user sounds.K The following config file entries are relevant to mappingi" user sounds to messages: SOUNDDIRC The directory that houses the sound files to be played.c SOUND K An entry that maps a sound file to a user-specified messageoK pattern. Each SOUND entry is broken down into the followinge parts:U MESG - message window mapping (the only one supported in 3.4).a3 pattern - the pattern to match. 5 sound file - the sound file to play.eP volume - the volume to be set while playing the sound file.K The exact format for the pattern depends on whether theK platform is built to use ``regular expressions'' or NetHack's ownK internal pattern matching facility. The ``regular expressions''K matching can be much more sophisticated than the internal NetHack K pattern matching, but requires 3rd party libraries on some plat- K forms. There are plenty of references available elsewhere for K explaining ``regular expressions''. You can verify which patternaB matching is used by your port with the #version command.K NetHack 3.4 December 2, 2003gK NetHack Guidebook 49eK NetHack's internal pattern matching routine uses the follow- 9 ing special characters in its pattern matching:e3 *--- matches 0 or more characters.s3 ?--- matches any single character.sK Here's an example of a sound mapping using NetHack's inter- ( nal pattern matching facility:H SOUND=MESG "*chime of a cash register*" "gong.wav" 50K specifies that any message with "chime of a cash register" con-rK tained in it will trigger the playing of "gong.wav". You can : have multiple SOUND entries in your config file.9 9.9. Configuring NetHack for Play by the BlindrK NetHack can be set up to use only standard ASCII charactersyK for making maps of the dungeons. This makes the MS-DOS versions K of NetHack completely accessible to the blind who use speechfK and/or Braille access technologies. Players will require a goodrK working knowledge of their screen-reader's review features, andyK will have to know how to navigate horizontally and vertically K character by character. They will also find the search capabili-rK ties of their screen-readers to be quite valuable. Be certain to,K examine this Guidebook before playing so you have an idea what K the screen layout is like. You'll also need to be able to locateeK the PC cursor. It is always where your character is located.K Merely searching for an @-sign will not always find your charac-K ter since there are other humanoids represented by the same sign.K Your screen-reader should also have a function which gives you K the row and column of your review cursor and the PC cursor.K These co-ordinates are often useful in giving players a better ? sense of the overall location of items on the screen. K While it is not difficult for experienced users to edit themK defaults.nh file to accomplish this, novices may find this taskhK somewhat daunting. Included in all official distributions ofiK NetHack is a file called NHAccess.nh. Replacing defaults.nh withnK this file will cause the game to run in a manner accessible totK the blind. After you have gained some experience with the gamedK and with editing files, you may want to alter settings to better2K suit your preferences. Instructions on how to do this are includ-nK ed in the NHAccess.nh file itself. The most crucial settings to ' make the game accessible are:e IBMgraphics > Disable IBMgraphics by commenting out this option. menustyle:traditionalgE This will assist in the interface to speech synthesizers. number_padK A lot of speech access programs use the number-pad to reviewoK NetHack 3.4 December 2, 2003wK NetHack Guidebook 50eK the screen. If this is the case, disable the number_pad option 8 and use the traditional Rogue-like commands. Character graphicsK Comment out all character graphics sets found near the bottom K of the defaults.nh file. Most of these replace NetHack's de- K fault representation of the dungeon using standard ASCII char- K acters with fancier characters from extended character sets, B and these fancier characters can annoy screen-readers. 10. ScoringK NetHack maintains a list of the top scores or scorers onnK your machine, depending on how it is set up. In the latter case,wK each account on the machine can post only one non-winning scoresK on this list. If you score higher than someone else on thisrK list, or better your previous score, you will be inserted in themK proper place under your current name. How many scores are keptt6 can also be set up when NetHack is compiled.K Your score is chiefly based upon how much experience yourK gained, how much loot you accumulated, how deep you explored, andrK how the game ended. If you quit the game, you escape with all ofsK your gold intact. If, however, you get killed in the Mazes of.K Menace, the guild will only hear about 90% of your gold when yourK corpse is discovered (adventurers have been known to collect-K finder's fees). So, consider whether you want to take one last.K hit at that monster and possibly live, or quit and stop with#K whatever you have. If you quit, you keep all your gold, but if 2 you swing and live, you might find more.K If you just want to see what the current top players/gamesd@ list is, you can type nethack -s all on most versions. 11. Explore mode K NetHack is an intricate and difficult game. Novices might3K falter in fear, aware of their ignorance of the means to survive.-K Well, fear not. Your dungeon may come equipped with an ``ex-uK plore'' or ``discovery'' mode that enables you to keep old saveoK files and cheat death, at the paltry cost of not getting on then high score list.K There are two ways of enabling explore mode. One is towK start the game with the -X switch. The other is to issue the `X'aK command while already playing the game. The other benefits ofuB explore mode are left for the trepid reader to discover. 12. CreditsK The original hack game was modeled on the Berkeley UNIX K rogue game. Large portions of this paper were shamelesslyeK NetHack 3.4 December 2, 2003iK NetHack Guidebook 51lK cribbed from A Guide to the Dungeons of Doom, by Michael C. ToytK and Kenneth C. R. C. Arnold. Small portions were adapted fromaG Further Exploration of the Dungeons of Doom, by Ken Arromdee. K NetHack is the product of literally dozens of people's work. K Main events in the course of the game development are described  below:K Jay Fenlason wrote the original Hack, with help from Kenny - Woodland, Mike Thome and Jon Payne. K Andries Brouwer did a major re-write, transforming Hack intoiK a very different game, and published (at least) three versionsD (1.0.1, 1.0.2, and 1.0.3) for UNIX machines to the Usenet.K Don G. Kneller ported Hack 1.0.3 to Microsoft C and MS-DOS,gK producing PC HACK 1.01e, added support for DEC Rainbow graphicsrK in version 1.03g, and went on to produce at least four more ver-o* sions (3.0, 3.2, 3.51, and 3.6).K R. Black ported PC HACK 3.51 to Lattice C and the Atari- 520/1040ST, producing ST Hack 1.03.fK Mike Stephenson merged these various versions back together, K incorporating many of the added features, and produced NetHack K 1.4. He then coordinated a cast of thousands in enhancing andeK debugging NetHack 1.4 and released NetHack versions 2.2 and 2.3. K Later, Mike coordinated a major rewrite of the game, headingaK a team which included Ken Arromdee, Jean-Christophe Collet, StevetK Creps, Eric Hendrickson, Izchak Miller, John Rupley, Mike Threep-s8 oint, and Janet Walz, to produce NetHack 3.0c.K NetHack 3.0 was ported to the Atari by Eric R. Smith, to K OS/2 by Timo Hakulinen, and to VMS by David Gentzel. The threefK of them and Kevin Darcy later joined the main development team to . produce subsequent revisions of 3.0.K Olaf Seibert ported NetHack 2.3 and 3.0 to the Amiga. NormnK Meluch, Stephen Spackman and Pierre Martineau designed overlaynK code for PC NetHack 3.0. Johnny Lee ported NetHack 3.0 to theeK Macintosh. Along with various other Dungeoneers, they continued K to enhance the PC, Macintosh, and Amiga ports through the later  revisions of 3.0.cK Headed by Mike Stephenson and coordinated by Izchak MilleruK and Janet Walz, the development team which now included Ken Ar-wK romdee, David Cohrs, Jean-Christophe Collet, Kevin Darcy, MatttK Day, Timo Hakulinen, Steve Linhart, Dean Luick, Pat Rankin, EriciK Raymond, and Eric Smith undertook a radical revision of 3.0.eK They re-structured the game's design, and re-wrote major parts ofuK the code. They added multiple dungeons, a new display, specialTK individual character quests, a new endgame and many other newlK NetHack 3.4 December 2, 2003tK NetHack Guidebook 52r- features, and produced NetHack 3.1. K Ken Lorber, Gregg Wonderly and Greg Olson, with help fromeK Richard Addison, Mike Passaretti, and Olaf Seibert, developed$ NetHack 3.1 for the Amiga.K Norm Meluch and Kevin Smolkowski, with help from Carl Sche- K lin, Stephen Spackman, Steve VanDevender, and Paul Winner, ported NetHack 3.1 to the PC.K Jon W{tte and Hao-yang Wang, with help from Ross Brown, MikeuK Engber, David Hairston, Michael Hamel, Jonathan Handler, JohnnyoK Lee, Tim Lennan, Rob Menke, and Andy Swanson, developed NetHack K 3.1 for the Macintosh, porting it for MPW. Building on their de- 7 velopment, Barton House added a Think C port. K Timo Hakulinen ported NetHack 3.1 to OS/2. Eric Smith port- K ed NetHack 3.1 to the Atari. Pat Rankin, with help from Joshua K Delahunty, was responsible for the VMS version of NetHack 3.1. ; Michael Allison ported NetHack 3.1 to Windows NT. K Dean Luick, with help from David Cohrs, developed NetHackaK 3.1 for X11. Warwick Allison wrote a tiled version of NetHackuK for the Atari; he later contributed the tiles to the DevTeam and,9 tile support was then added to other platforms. K The 3.2 development team, comprised of Michael Allison, KensK Arromdee, David Cohrs, Jessie Collet, Steve Creps, Kevin Darcy,eK Timo Hakulinen, Steve Linhart, Dean Luick, Pat Rankin, EriceK Smith, Mike Stephenson, Janet Walz, and Paul Winner, releasedt' version 3.2 in April of 1996. K Version 3.2 marked the tenth anniversary of the formation of K the development team. In a testament to their dedication to the K game, all thirteen members of the original development team re-eK mained on the team at the start of work on that release. DuringeK the interval between the release of 3.1.3 and 3.2, one of theoK founding members of the development team, Dr. Izchak Miller, waslK diagnosed with cancer and passed away. That release of the gameoD was dedicated to him by the development and porting teams.K During the lifespan of NetHack 3.1 and 3.2, several enthusi- K asts of the game added their own modifications to the game and 5 made these ``variants'' publicly available:nK Tom Proudfoot and Yuval Oren created NetHack++, which wasnK quickly renamed NetHack--. Working independently, Stephen White K wrote NetHack Plus. Tom Proudfoot later merged NetHack Plus and K his own NetHack-- to produce SLASH. Larry Stewart-Zerba and War- K wick Allison improved the spell casting system with the WizardtK Patch. Warwick Allison also ported NetHack to use the Qt inter- face.mK NetHack 3.4 December 2, 2003 K NetHack Guidebook 53 K Warren Cheung combined SLASH with the Wizard Patch to pro- K duce Slash'em, and with the help of Kevin Hugo, added more fea- K tures. Kevin later joined the DevTeam and incorporated the best ( of these ideas in NetHack 3.3.K The final update to 3.2 was the bug fix release 3.2.3, whichtK was released simultaneously with 3.3.0 in December 1999 just in ! time for the Year 2000..K The 3.3 development team, consisting of Michael Allison, Ken K Arromdee, David Cohrs, Jessie Collet, Steve Creps, Kevin Darcy,tK Timo Hakulinen, Kevin Hugo, Steve Linhart, Ken Lorber, DeanbK Luick, Pat Rankin, Eric Smith, Mike Stephenson, Janet Walz, andsK Paul Winner, released 3.3.0 in December 1999 and 3.3.1 in AugustT of 2000.K Version 3.3 offered many firsts. It was the first version to K separate race and profession. The Elf class was removed in pref-'K erence to an elf race, and the races of dwarves, gnomes, and orcseK made their first appearance in the game alongside the familiartK human race. Monk and Ranger roles joined Archeologists, Barbar-K ians, Cavemen, Healers, Knights, Priests, Rogues, Samurai,nK Tourists, Valkyries and of course, Wizards. It was also theeK first version to allow you to ride a steed, and was the first K version to have a publicly available web-site listing all therK bugs that had been discovered. Despite that constantly growing K bug list, 3.3 proved stable enough to last for more than a yeare and a half.K The 3.4 development team initially consisted of Michael Al-K lison, Ken Arromdee, David Cohrs, Jessie Collet, Kevin Hugo, KenK Lorber, Dean Luick, Pat Rankin, Mike Stephenson, Janet Walz, andoK Paul Winner, with Warwick Allison joining just before the re-s/ lease of NetHack 3.4.0 in March 2002.`K As with version 3.3, various people contributed to the game K as a whole as well as supporting ports on the different platforms  that NetHack runs on:o1 Pat Rankin maintained 3.4 for VMS.*K Michael Allison maintained NetHack 3.4 for the MS-DOS plat-wF form. Paul Winner and Yitzhak Sapir provided encouragement.K Dean Luick, Mark Modrall, and Kevin Hugo maintained and en- + hanced the Macintosh port of 3.4.K Michael Allison, David Cohrs, Alex Kompel, Dion Nicolaas, K and Yitzhak Sapir maintained and enhanced 3.4 for the MicrosoftnK Windows platform. Alex Kompel contributed a new graphical inter-iK face for the Windows port. Alex Kompel also contributed a Win-n! dows CE port for 3.4.1.nK NetHack 3.4 December 2, 2003lK NetHack Guidebook 54o8 Ron Van Iwaarden maintained 3.4 for OS/2.K Janne Salmijarvi and Teemu Suikki maintained and enhanced K the Amiga port of 3.4 after Janne Salmijarvi resurrected it forc 3.3.1.K Christian ``Marvin'' Bressler maintained 3.4 for the Atari , after he resurrected it for 3.3.1.K There is a NetHack web site maintained by Ken Lorber atg" http://www.nethack.org/.' - - - - - - - - - -.K From time to time, some depraved individual out there inHK netland sends a particularly intriguing modification to help outlK with the game. The Gods of the Dungeon sometimes make note ofcK the names of the worst of these miscreants in this, the list ofe Dungeoneers:K NetHack 3.4 December 2, 2003lK NetHack Guidebook 55`P Adam Aronow Izchak Miller Mike StephensonN Alex Kompel J. Ali Harlow Norm MeluchO Andreas Dorn Janet Walz Olaf SeibertpO Andy Church Janne Salmijarvi Pasi KallinenrN Andy Swanson Jean-Christophe Collet Pat RankinN Ari Huttunen Jochen Erwied Paul WinnerQ Barton House John Kallen Pierre MartineauN Benson I. Margulies John Rupley Ralf BrownN Bill Dyer John S. Bien Ray ChasonP Boudewijn Waijers Johnny Lee Richard AddisonP Bruce Cox Jon W{tte Richard BeigelQ Bruce Holloway Jonathan Handler Richard P. Hughey(M Bruce Mewborne Joshua Delahunty Rob Menke]O Carl Schelin Keizo Yamamoto Robin Johnson R Chris Russo Ken Arnold Roderick SchertlerP David Cohrs Ken Arromdee Roland McGrathQ David Damerell Ken Lorber Ron Van IwaardensO David Gentzel Ken Washikita Ronnen MillermN David Hairston Kevin Darcy Ross BrownP Dean Luick Kevin Hugo Sascha WostmannO Del Lamb Kevin Sitze Scott Bigham P Deron Meranda Kevin Smolkowski Scott R. TurnerQ Dion Nicolaas Kevin Sweet Stephen Spackman1O Dylan O'Donnell Lars Huttar Stephen White N Eric Backus Malcolm Ryan Steve CrepsO Eric Hendrickson Mark Gooderum Steve Linhart Q Eric R. Smith Mark Modrall Steve VanDevenderiO Eric S. Raymond Marvin Bressler Teemu SuikkieN Erik Andersen Matthew Day Tim LennanP Frederick Roeber Merlyn LeRoy Timo HakulinenM Gizt~NETHACK-VAX-OPENVMS7-3-BIN.SAV$$ #[GAMES.NETHACK.PLAY]GUIDEBOOK.DOC;1^C4l Neiger Michael Allison Tom Almy M Greg Laskin Michael Feir Tom West O Greg Olson Michael Hamel Warren CheungrP Gregg Wonderly Michael Sokolov Warwick AllisonO Hao-yang Wang Mike Engber Yitzhak Sapir 7 Helge Hafting Mike Gallop 9 Irina Rempt-Drijfhout Mike Passaretti K Brand and product names are trademarks or registered trademarkst& of their respective holders.K NetHack 3.4 December 2, 2003r*[GAMES.NETHACK.PLAY]HISTORY.;1+,$."/ 4P"@-$ 0123KPWO#56@AX7`aX89GHJ,$NetHack History file for release 3.4)Behold, mortal, the origins of NetHack...CJay Fenlason wrote the original Hack with help from Kenny Woodland,Mike Thome, and Jon Payne.MAndries Brouwer did a major re-write, transforming Hack into a very differentKgame, and published (at least) three versions (1.0.1, 1.0.2, and 1.0.3) for UNIX(tm) machines to the Usenet.MDon G. Kneller ported Hack 1.0.3 to Microsoft(tm) C and MS-DOS(tm), producingKPC HACK 1.01e, added support for DEC Rainbow graphics in version 1.03g, andIwent on to produce at least four more versions (3.0, 3.2, 3.51, and 3.6).GR. Black ported PC HACK 3.51 to Lattice(tm) C and the Atari 520/1040ST,producing ST Hack 1.03.JMike Stephenson merged these various versions back together, incorporatingFmany of the added features, and produced NetHack version 1.4. He thenJcoordinated a cast of thousands in enhancing and debugging NetHack 1.4 and&released NetHack versions 2.2 and 2.3. ILater, Mike coordinated a major rewrite of the game, heading a team whichMincluded Ken Arromdee, Jean-Christophe Collet, Steve Creps, Eric Hendrickson,MIzchak Miller, Eric S. Raymond, John Rupley, Mike Threepoint, and Janet Walz,Ito produce NetHack 3.0c. The same group subsequently released ten patch-#level revisions and updates of 3.0.ENetHack 3.0 was ported to the Atari by Eric R. Smith, to OS/2 by TimoJHakulinen, and to VMS by David Gentzel. The three of them and Kevin DarcyIlater joined the main development team to produce subsequent revisions of3.0.KOlaf Seibert ported NetHack 2.3 and 3.0 to the Amiga. Norm Meluch, StephenGSpackman and Pierre Martineau designed overlay code for PC NetHack 3.0.IJohnny Lee ported NetHack 3.0 to the Macintosh. Along with various otherIDungeoneers, they continued to enhance the PC, Macintosh, and Amiga ports#through the later revisions of 3.0. JHeaded by Mike Stephenson and coordinated by Izchak Miller and Janet Walz,Bthe development team which now included Ken Arromdee, David Cohrs,MJean-Christophe Collet, Kevin Darcy, Matt Day, Timo Hakulinen, Steve Linhart,HDean Luick, Pat Rankin, Eric Raymond, and Eric Smith undertook a radicalJrevision of 3.0. They re-structured the game's design, and re-wrote majorHparts of the code. They added multiple dungeons, a new display, specialKindividual character quests, a new endgame and many other new features, andproduced NetHack 3.1.JKen Lorber, Gregg Wonderly and Greg Olson, with help from Richard Addison,GMike Passaretti, and Olaf Seibert, developed NetHack 3.1 for the Amiga.FNorm Meluch and Kevin Smolkowski, with help from Carl Schelin, StephenKSpackman, Steve VanDevender, and Paul Winner, ported NetHack 3.1 to the PC.JJon W{tte and Hao-yang Wang, with help from Ross Brown, Mike Engber, DavidMHairston, Michael Hamel, Jonathan Handler, Johnny Lee, Tim Lennan, Rob Menke,Hand Andy Swanson developed NetHack 3.1 for the Macintosh, porting it forIMPW. Building on their development, Barton House added a Think C port. ITimo Hakulinen ported NetHack 3.1 to OS/2. Eric Smith ported NetHack 3.1Jto the Atari. Pat Rankin, with help from Joshua Delahunty, is responsibleJfor the VMS version of NetHack 3.1. Michael Allison ported NetHack 3.1 to Windows NT.FDean Luick, with help from David Cohrs, developed NetHack 3.1 for X11.?Warwick Allison wrote a tiled version of NetHack for the Atari;Bhe later contributed the tiles to the DevTeam and tile support wasthen added to other platforms.KThe 3.2 development team, comprised of Michael Allison, Ken Arromdee, DavidECohrs, Jessie Collet, Steve Creps, Kevin Darcy, Timo Hakulinen, SteveMLinhart, Dean Luick, Pat Rankin, Eric Smith, Mike Stephenson, Janet Walz, and3Paul Winner, released version 3.2 in April of 1996.LVersion 3.2 marked the tenth anniversary of the formation of the developmentKteam. In a testament to their dedication to the game, all thirteen membersJof the original development team remained on the team at the start of workKon that release. During the interval between the release of 3.1.3 and 3.2,Gone of the founding members of the development team, Dr. Izchak Miller,Bpassed away. That release of the game was dedicated to him by thedevelopment and porting teams.GVersion 3.2 proved to be more stable than previous versions. Many bugsFwere fixed, abuses eliminated, and game features tuned for better gameplay.KDuring the lifespan of NetHack 3.1 and 3.2, several enthusiasts of the gameLadded their own modifications to the game and made these "variants" publicly available:ITom Proudfoot and Yuval Oren created NetHack++, which was quickly renamedDNetHack--. Working independently, Stephen White wrote NetHack Plus.HTom Proudfoot later merged NetHack Plus and his own NetHack-- to produceISLASH. Larry Stewart-Zerba and Warwick Allison improved the spellcastingIsystem with the Wizard Patch. Warwick Allison also ported NetHack to usethe Qt interface.KWarren Cheung combined SLASH with the Wizard Patch to produce Slash'em, andIwith the help of Kevin Hugo, added more features. Kevin later joined the@DevTeam and incorporated the best of these ideas in NetHack 3.3.IThe final update to 3.2 was the bug fix release 3.2.3, which was releasedJsimultaneously with 3.3.0 in December 1999 just in time for the Year 2000.GThe 3.3 development team, consisting of Michael Allison, Ken Arromdee, FDavid Cohrs, Jessie Collet, Steve Creps, Kevin Darcy, Timo Hakulinen, KKevin Hugo, Steve Linhart, Ken Lorber, Dean Luick, Pat Rankin, Eric Smith, @Mike Stephenson, Janet Walz, and Paul Winner, released 3.3.0 in *December 1999 and 3.3.1 in August of 2000.KVersion 3.3 offered many firsts. It was the first version to separate race Hand profession. The Elf class was removed in preference to an elf race, Jand the races of dwarves, gnomes, and orcs made their first appearance in Jthe game alongside the familiar human race. Monk and Ranger roles joined GArcheologists, Barbarians, Cavemen, Healers, Knights, Priests, Rogues, KSamurai, Tourists, Valkyries and of course, Wizards. It was also the firstIversion to allow you to ride a steed, and was the first version to have aJpublicly available web-site listing all the bugs that had been discovered.JDespite that constantly growing bug list, 3.3 proved stable enough to last for more than a year and a half.NThe 3.4 development team initially consisted of Michael Allison, Ken Arromdee,KDavid Cohrs, Jessie Collet, Kevin Hugo, Ken Lorber, Dean Luick, Pat Rankin,JMike Stephenson, Janet Walz, and Paul Winner, with Warwick Allison joining7just before the release of NetHack 3.4.0 in March 2002.IAs with version 3.3, various people contributed to the game as a whole asIwell as supporting ports on the different platforms that NetHack runs on:"Pat Rankin maintained 3.4 for VMS.AMichael Allison maintained NetHack 3.4 for the MS-DOS platform. 5Paul Winner and Yitzhak Sapir provided encouragement.DDean Luick, Mark Modrall, and Kevin Hugo maintained and enhanced theMacintosh port of 3.4.LMichael Allison, David Cohrs, Alex Kompel, Dion Nicolaas, and Yitzhak Sapir Lmaintained and enhanced 3.4 for the Microsoft Windows platform. Alex Kompel Lcontributed a new graphical interface for the Windows port. Alex Kompel also(contributed a Windows CE port for 3.4.1.)Ron Van Iwaarden maintained 3.4 for OS/2.>Janne Salmijarvi and Teemu Suikki maintained and enhanced the BAmiga port of 3.4 after Janne Salmijarvi resurrected it for 3.3.1.AChristian `Marvin' Bressler maintained 3.4 for the Atari after heresurrected it for 3.3.1.PThere is a NetHack web site maintained by Ken Lorber at http://www.nethack.org/. - - - - - - - - - -HFrom time to time, some depraved individual out there in netland sends aLparticularly intriguing modification to help out with the game. The Gods ofMthe Dungeon sometimes make note of the names of the worst of these miscreants!in this, the list of Dungeoneers:G Adam Aronow Izchak Miller Mike StephensonC Alex Kompel J. Ali Harlow Norm MeluchD Andreas Dorn Janet Walz Olaf SeibertE Andy Church Janne Salmijarvi Pasi KallinenB Andy Swanson Jean-Christophe Collet Pat RankinC Ari Huttunen Jochen Erwied Paul WinnerH Barton House John Kallen Pierre MartineauB Benson I. Margulies John Rupley Ralf BrownB Bill Dyer John S. Bien Ray ChasonG Boudewijn Waijers Johnny Lee Richard AddisonF Bruce Cox Jon W{tte Richard BeigelI Bruce Holloway Jonathan Handler Richard P. HugheyA Bruce Mewborne Joshua Delahunty Rob MenkeE Carl Schelin Keizo Yamamoto Robin JohnsonJ Chris Russo Ken Arnold Roderick SchertlerF David Cohrs Ken Arromdee Roland McGrathH David Damerell Ken Lorber Ron Van IwaardenE David Gentzel Ken Washikita Ronnen MillerB David Hairston Kevin Darcy Ross BrownG Dean Luick Kevin Hugo Sascha WostmannD Del Lamb Kevin Sitze Scott BighamG Deron Meranda Kevin Smolkowski Scott R. TurnerH Dion Nicolaas Kevin Sweet Stephen SpackmanE Dylan O'Donnell Lars Huttar Stephen WhiteC Eric Backus Malcolm Ryan Steve CrepsE Eric Hendrickson Mark Gooderum Steve LinhartI Eric R. Smith Mark Modrall Steve VanDevenderD Eric S. Raymond Marvin Bressler Teemu SuikkiB Erik Andersen Matthew Day Tim LennanF Frederick Roeber Merlyn LeRoy Timo Hakulinen@ Gil Neiger Michael Allison Tom Almy@ Greg Laskin Michael Feir Tom WestE Greg Olson Michael Hamel Warren CheungG Gregg Wonderly Michael Sokolov Warwick AllisonE Hao-yang Wang Mike Engber Yitzhak Sapir8 Helge Hafting Mike Gallop 8 Irina Rempt-Drijfhout Mike Passaretti *[GAMES.NETHACK.PLAY]LICENSE.;1+,$./ 4N @-$ 0123KPWO56@X7b2X89GHJ2 NETHACK GENERAL PUBLIC LICENSE2 (Copyright 1989 M. Stephenson): (Based on the BISON general public license,6 copyright 1988 Richard M. Stallman)E Everyone is permitted to copy and distribute verbatim copies of thisK license, but changing it is not allowed. You can also use this wording to# make the terms for other programs.L The license agreements of most software companies keep you at the mercy ofMthose companies. By contrast, our general public license is intended to giveMeveryone the right to share NetHack. To make sure that you get the rights weMwant you to have, we need to make restrictions that forbid anyone to deny youGthese rights or to ask you to surrender the rights. Hence this license agreement.I Specifically, we want to make sure that you have the right to give awayIcopies of NetHack, that you receive source code or else can get it if youDwant it, that you can change NetHack or use pieces of it in new free4programs, and that you know you can do these things.F To make sure that everyone has such rights, we have to forbid you toKdeprive anyone else of these rights. For example, if you distribute copiesKof NetHack, you must give the recipients all the rights that you have. YouKmust make sure that they, too, receive or can get the source code. And youmust tell them their rights.L Also, for our own protection, we must make certain that everyone finds outIthat there is no warranty for NetHack. If NetHack is modified by someoneIelse and passed on, we want its recipients to know that what they have isnot what we distributed.M Therefore we (Mike Stephenson and other holders of NetHack copyrights) makeMthe following terms which say what you must do to be allowed to distribute orchange NetHack.( COPYING POLICIESJ 1. You may copy and distribute verbatim copies of NetHack source code asKyou receive it, in any medium, provided that you keep intact the notices onIall files that refer to copyrights, to this License Agreement, and to theEabsence of any warranty; and give any other recipients of the NetHack@program a copy of this License Agreement along with the program.L 2. You may modify your copy or copies of NetHack or any portion of it, andKcopy and distribute such modifications under the terms of Paragraph 1 aboveN(including distributing this License Agreement), provided that you also do the following:K a) cause the modified files to carry prominent notices stating that you5 changed the files and the date of any change; andJ b) cause the whole of any work that you distribute or publish, that inG whole or in part contains or is a derivative of NetHack or any partF thereof, to be licensed at no charge to all third parties on termsK identical to those contained in this License Agreement (except that youI may choose to grant more extensive warranty protection to some or all" third parties, at your option)@ c) You may charge a distribution fee for the physical act ofM transferring a copy, and you may at your option offer warranty protection in exchange for a fee.K 3. You may copy and distribute NetHack (or a portion or derivative of it,Gunder Paragraph 2) in object code or executable form under the terms ofHParagraphs 1 and 2 above provided that you also do one of the following:I a) accompany it with the complete machine-readable source code, whichH must be distributed under the terms of Paragraphs 1 and 2 above; or,J b) accompany it with full information as to how to obtain the completeI machine-readable source code from an appropriate archive site. (This@ alternative is allowed only for noncommercial distribution.)EFor these purposes, complete source code means either the full sourceHdistribution as originally released over Usenet or updated copies of theHfiles in this distribution used to create the object code or executable.K 4. You may not copy, sublicense, distribute or transfer NetHack except asJexpressly provided under this License Agreement. Any attempt otherwise toKcopy, sublicense, distribute or transfer NetHack is void and your rights toCuse the program under this License agreement shall be automaticallyJterminated. However, parties who have received computer software programsLfrom you with this License Agreement will not have their licenses terminated2so long as such parties remain in full compliance.LStated plainly: You are permitted to modify NetHack, or otherwise use partsIof NetHack, provided that you comply with the conditions specified above;Kin particular, your modified NetHack or program containing parts of NetHackGmust remain freely available as provided in this License Agreement. InJother words, go ahead and share NetHack, but don't try to stop anyone elsefrom sharing it farther.*[GAMES.NETHACK.PLAY]LOGFILE.;1+,<$./ 4I-$ 0D123KPWO56lX71RY89GHJ3.4.3 0 0 1 1 16 16 0 20071030 20071030 8388737 Val Hum Fem Law msw,quit !*[GAMES.NETHACK.PLAY]NETHACK.COM;1+,$./ 4M@-$ 0123KPWO56@X7@X89GHJ K$! NetHack.Com -- sample command procedure for invoking NetHack 9-JAN-1993$ v = 'f$verify(0)'$!-$! Possible command line arguments include,$! "-uConan-B" !play a barbarian named ConanH$! "-u" "Merlin-W" !play a wizard named Merlin (slight variant of above)@$! "-e" or "-E" !play an elf with default name (from environment9$! ! [ie, NETHACKOPTIONS logical name] or VMS username)H$! "-a" or "-A", "-b" or "-B", "-c" or "-C", ... !specify character type9$! !note: "-s" is ambiguous between "play as a samurai"9$! ! vs "show scoreboard", so use "-S" for the former@$! "-x" or "-X" !play in 'explore' mode (practice for beginners)>$! "-D" !play in 'wizard' mode (for debugging, available only;$! ! to the username compiled into nethack.exe as WIZARD)>$! "-dec" !turn on DECgraphics mode (VT100 line drawing, done;$! ! automatically below if appropriate term attribs set)@$! "-d" dir-path !specify an alternate playground directory (not+$! ! recommended; define HACKDIR instead)$!$$!M$! assume this command procedure has been placed in the playground directory;$! get its device:[directory]=$ hackdir = f$parse("_._;0",f$environ("PROCEDURE")) - "_._;0"$!5$! hackdir should point to the 'playground' directory>$ if f$trnlnm("HACKDIR").eqs."" then define hackdir 'hackdir'$!M$! termcap is a text file defining terminal capabilities and escape sequencesD$ if f$trnlnm("TERMCAP").eqs."" then define termcap hackdir:termcap$!2! [ obsolete: now handled within nethack itself ]I! $! prior to VMS v6, the C Run-Time Library doesn't understand vt420 :-(! $ TT$_VT400_Series = 1136! $ if f$getdvi("TT:","DEVTYPE").eq.TT$_VT400_Series -J! .and. f$trnlnm("NETHACK_TERM").eqs."" then define nethack_term "vt400"$!7$! use the VT100 line drawing character set if possible$ graphics = ""%$ usropt = f$trnlnm("NETHACKOPTIONS")9$ if usropt.eqs."" then usropt = f$trnlnm("HACKOPTIONS")J$ if f$locate("DECG",f$edit(usropt,"UPCASE")) .ge. f$length(usropt) then -L if f$getdvi("TT:","TT_DECCRT") .and. f$getdvi("TT:","TT_ANSICRT") then -8$ graphics = " -dec" !select DECgraphics mode by default$!7$! get input from the terminal, not from this .com file$ deassign sys$input$!$ nethack := $hackdir:nethack-$ if p1.nes."-s" .and. p1.nes."-s all" then - nethack = nethack + graphicsI$ nethack "''p1'" "''p2'" "''p3'" "''p4'" "''p5'" "''p6'" "''p7'" "''p8'"$!!*[GAMES.NETHACK.PLAY]NETHACK.EXE;1+,$.j / 4j ] -$ 0123 KPWOk 56?X7 9X89GHJ&0D`0205>V~>h3 NETHACK3.4.3>VV11-50  , 6;) >O, ` p= 5{NH     ? ! VAXCRTL_001$+CMA$TIS_SHR_001 ! LIBRTL_001Q! MTHRTL_001!! DECC$SHR_001!h SMGSHR_001)) *$G$GG F G>P HFPa$ Ax\cz CJȕd GD\a e Q E@@) f o hS iI,jx x k$lDN8U8U8Uo4r OPRp PCHkq QrRX4 s35SȒXt0 T2ou8G8Gv VU  wWH@xX FzԹZB <lh>(d/LO &R ?S @!N.(5 05,d:Բ;`O ^tO \C @7)[=غ"L(*h$p+M #8@_ܩ48@8HX8f888LH88I88I88I9 9(909dF9N9,K`9h9Lh n.p7t.<8<@<H<N<T<Z<`<f<k<p<x<|<<<<<<<<<<<<<<<<<<<=========== >>>(>0>6>?>H>V>]>f>m>v>>>>>>>>>>>>>????6?@?H?P?V?d?t?z????????????@@@ @%@*@1@6@<@C@L@V@h@n@y@@@@@@@@AA@AXA`AgAvAAAAAAA BB&B,B2B7B@BHBOBVB\BfBpBxBBBBBBBBBBBBBC C"C7CNCbCtCCCCCCCDD2DHDZDpDDDDDDX^djqv|C1CXCxCCC`bhj~ %,AZsB\sC`sDdsEhsFnsGqsHtsIxsKzsL}sMsNsOsPsQsRsTsUsVsWsZsbsdsesgshsjskslsmsnsosqswsys:s;s0s1s6s7s8sF N X ` l t   L P U \ a h GQm t ~   u st [c RZ ' ‚ ͂ 4 @ Q d^ h q {x J L        2 U a J( K2 78 Q@ !H _` i t    / %'  $ < (   2 P( d0 28 7> FG (X _` Ph 2o ȴ^ش|><. -8@H,Y\l~:@iPihiiiiiii j0jHjYjjjkkkklAlhlzlllllmm4m@mFmLmQmXm^mdmpmxm|mmmmooqqqqtttv+v<E<N<\<d<j<q<z<<<<<<<<<<<<<<====='=0=<=H=P=X=_=h=p=z===============>>>>">->2><>C>H>T>`>h>t>}>>>>>>>>>>>>>>>?? ???(?.?3?<ʋ>ԋ_|\ #{} .}. .3#F#X l#p}v^|^^^^^^ƌ^܌ ^^ ^^^^^"^5^F "T^X^d ^o ^ |-\/*!)(0 # @ * /-\||\-// - \ |  | \ - / abcdefghijklmnopqrstuvwxyzABCDEFGHJKLMNOPQRSTUVWXYZ@ '&;:~]])[="(%!?+/$*`0_.0172\345ˊ ht}tttttttuu(u<%*1Vdkr|Ȇ؆NU~NETHACK-VAX-OPENVMS7-3-BIN.SAV$$ ![GAMES.NETHACK.PLAY]NETHACK.EXE;1j 1| (4:@FS^e  $(0v04:D0HPXd+$0 `vhpxB0@`DG08D$,08ELQX`jpz4Kb    0=DQ`hr|ąޅHWpd-'n0     _$08?FNXfp|IXqe).0  WȆ҆ކ  (08@D`JKYrf,"n0  Ar|ƇЇه0LZsgX3J0     UDPX`iryԈ؈Mf[th59  0      a ,>PhxȉN\ui20    [(06?DNXdtxOP]vj410     ^ɊЊ؊(R_xl>(0     ]BIX`lzȋЋ׋܋Q^wk`0     \ &06@HOT[nuS`zm 0     TȌҌߌ!,6@HL`Ta{__ 0    VxȍՍ &Ub|n" .   D9@GP\fp|ҎV c}o1!0      Bhykulnjb><GHIHGHJGHIHGHJGHIHGHJA,dAZ XA Z A dpAZ `BSABU X B Z x@BdOB Z ZB 8297 65laeiouAEIOUan unknown objectX*\*h*l*d* `*@p***++*T*x* t*@|*ynaqynyn#aqynq   20123456789ABCDEF0123456789ABCDEF  #H(%|«J}7jȭܭ 0D 8)@Xx( 3poooooooooooooooppp% M)@:BUIG,$   V % % # %  "" @%, :8 )9D .%O'\S%h q H  I 8J =GADLMJN OEOAKQ) FR (HS`GTX HU IVڿ´qqqqrr r(r0rNrxrrrrrr s$s4sBsSs(Xxր4Xh rڂPȃ8PՄVjx #x ?x -x x x x dx Nx x y y y    $ ( 0 : E L R Y ^ c    ( . 4 ; T X \ a h r w |  ( 0 @ P X ` h   $ * / 8 @ H L Q V _ d i p x |    ( 6 < B G P X d p u ~  ) 4 @ F L R W ^ g p x   $ + 2 ; @ I T [ h q    ( 0 4 8 H X c l y `T tT T T Unfortunately, you can no longer %s %s.                      j% ' ' ( 4( ]( |( ( ( ( ( ) b b b b b aP $*38@INVhpxp x    !|}æΦڦ )08>IN \hp{ħɧΧا# .7HPZdkx"ĨΨب0>Lex?+4 hp?* (BL(er(Ϋ(DTp|((Ȭά  0?hq ҭ0@bp îخ0@Xlۯ(=HTx ܰ(2`hʱ ,2 X]  ɲв  >LsóԳF 8FgtP    yn+-xƽн۽%s%-15s [%s] %s [%s]ÿοؿH};< =EMUAIQYTT:_NLA0:(plyl789:;< !"#$%&'()*+,TT:XSVYTWZUX[Ȳrandom character's   <<<  8BMRdP,  ??>>~~ٵܵ:::( ƃ̃ԃ؃ $08=HPV`hntzńʄ؄ Tx؅?91$21fB];޵o @HkIt۱Y\Teh.y=kC-*.gڈʈ]si5O֏Qokna?A6"Ƹ*{׈ "G'Bad window id %dWho are you? @rJ &o;E  q I AZ Ah A%.oN  z A 8Az%D A q! 'Dg 4 s%=A  K A o  ABNGvGG GGACGGNHGGopGkl+ + +NIAF=>8_"Ip2Kn,X`  %@bonesnn.xxx;1   % , 4 8         #,6AMZhwt?4444444444b5s555555556 644444455 555,545@5P5\5--More-- 85?5X5`5ȕp5x5܅55 55@) 55o 6 6,$6)6x <6H6`6h6D668U66PR66Hk667 7S @7D7 \7`7Xi7p7o|77778G77 7788@ `m m m m /n vn n o Ho ~jpznh|lrtvx '.51lock66$6(60666<6H6P6W6\6g6l6r6y66666666(s D 2sb   @s D0Ls   D Us#  0bs    Dls" vs"d$ s"Xhs  `s% D` s!!! D`s ,  s!,  s ,  s  , 0s!  @s!  @s!   @s!   s   s  0t R^  t     t ! ,  ,t    ;t ! X,  Ft 1 Pt %F `t 2  pt 2  t 2   t!  t!  @t"X,  t! X,  t! X,  t!  @t " X,   t "d t " "t !, bt "`@t #,``!tu !`Du ",`` tu !,`` t u Z!   ar,u Z!     ar@u qdd$Fu   "<d$$Tu  ! Xu qd$_u " fu  #, lu  "2""xu  !2u " 2u  !d  p@u  !  p@u  !  p@u  !  p u $<u ",@$ u  !X@$ u ! @$ u "X,@v "X,@ v "X,@v "d `@"v " `D,v `R `t0v b `t 9v a `tDv a, `tMv  !, ` Xv !F^ `tdv$1i~NETHACK-VAX-OPENVMS7-3-BIN.SAV$$ ![GAMES.NETHACK.PLAY]NETHACK.EXE;1j |Ry qv",y ~v!,@y v d `v !   $@v " `v !   `v "Z  $@v "  $@v !  $@v    v   v ! 0v  ( 0v" pw " @ w 22 D w!22 D  "w!dd D0/w"2d D08w "  ^ Hw "  ^ PwF" ,  @$^wF! ,  @$lwF! ,  @$zw"  @w",  @w" ^  @w2 w2 w1 w1   w2 w1   w Xh w X` w "hL x "  `L x  0 x#,,  $x4  4x2 $ @x "X Fx  Nx 6C Tx 7 6GZxZ  axP 7hx  lx"  vx" (  |x"$ px! `Tx ! X`Tx !  `Tx   4x   4x   4x   4y   4 y   4(y   4:y    04Ly   (4 `y !  `!ly !  `!zy !  `!y !  `!y !  `! y !   `!y !  `!y !   `1y !  `) y #y$  y  z !z  z  $ 'z  !2""4z  " 2  @z  !2Kz  !2!!Tz !dd ^z "dd lz! d `A@rz! "x `@@}z!  !x `@ z! ! `@@z"! ' nz" ' nz" ' nz"  ' n z"   ' nz"   ' nz" !  Fz"F %`z"    z$ 2!    X  F z% `@ {% D{%  D({%  D4{& 1 d&9{& <1d&D{& Z1d'P{& Z1d7Z{'12&h{' 12&Bt{' 1RK&0{' 1&"0{' 1 &{' 1&{' 1&{'1w& ${(  d!!h(`{(  dh(({(  d h(` |(  d h(`|( ! ( !!hh`!|( ! ( hh(,|( F!(  hh` 8|( 2! (  hhpF|) @  tL|) "  tV|) <"  t`|*"#hj|*!"2hx|* !**2h|*!((x|+  # r|," |, ")) |-a2<hL |-"dP hL0|-`P hL0|-!d< hL0|-!dhL |-! d hL0|. " ^  }. !,   }. !,  E}. ( ^  $}. !  E-}/ " 8}0 1$@}0 21$M}0P  $H^}1 1%&Ak}1 "r}1 1 %&Ey}2 ! ~}3 !d2 }3 L }3 # }3"@ }3 !& }3!a}4 12&}4 12&B}4 RK&}4 &"}4  &}4&~41  &~41w&  ~4 12&&~4  ,#F0~7 $ <~7 $H~7 $S~7 d# ^~7 $l~7$#x~7  xX77~7 ( $#~72l#~72d#~7< 7#D~5 ` D~5 & p @~5 & p @~5 & p @ ~5  ^aD~5  ^a@~5  ^a@ ~5  ^a@5  ^aD 5 ! ^aD5 ! ` D"5 # ` (5 2 "` 45 (  C`  D:5 ` DC5 2#` " J5 2 $`  @\5F $5a h5 ` Ep5 ` Ey5 !` E5 !` E5 `  E5 !`  E5 2p@ 5 d !!g _5( a 6 2 6    8 !C8 2 ! 8 F#!8 F#!8  !G8 #! 8 P! C8 2!$8 7!+8 (!C68 7#@8 A%!L8 A!CV8K!G`82A !  A h88P !Cr8B U ! CEx8HK! 8NP! C8Y U ! A8i Z# A8j_!!!  8 d%%8 d&&8 d''88 X,  ̀8 A Ԁ8 <Eހ9 P j9 <jL 9  ^jl 9 jL 9 jL  9 " :% "  :%    :%  ': " 6: % (  >: "dd  H: ! "d R: * ];l5 `` Dz5  ` D5 ` D5 ` D5  ` D5 ` D5 @ D5 ` D5 ` D5 ` DƁ5 ` tЁ5 ` D؁5 ` D5 ` D5 ` 5 `` )Ā5  ` )Ā5 ` )Ā5 ( ` )Ā 5 (` )Ā,5 F 5A <5 F 5a ĀH5 a )ĀN5 ` !`5 ` )Āj5 ` )Āt5 P` "Āz5 <` *Ā8 K GP5  ` P    1P" l ` oPȂ  @  !PЂ5   A P܂8 U GP !^  D0P5  ` P5 ( ` P" 2   R ` oP 5 P ` P05 !`` D85 ! ` DD5 !` DP5 ! ` DZ5 !` D`5  !@ Dh5 !` Dp5 !a Dw5 !` T|5 ` D5 !` D5 !` 5 !` "D5 !` '7&&' &'7'<&#' '2& & & ##'$($& %'  &  &  ' ( '  '''%%Td %(<<$ x(x% $ $ $ $ ((% (K(%F F$F F%2( (%2 $(P ($<<$(,($P P$22$22$K K% $ $xx$}}$ x2 x$<<$PP$x x$$dd% (%  x x%22%  % $ (($ %(%p%<$ <$ <$<%p(%-2(2$p$ $((%`4`.P4`%  $  4222422242225,( (5*( (5( (5( (5 ( (5( (5( (5( (5 ( (%,((%*((%((%((% ((%((%((%((% ((%,X%1 4% %>P%H^Z^% %%H,K,$,K,%H-%pH%Hd$P%pR%p  %`%`%`4` < $` ( $` 2 $` 2 5`24` 2 %p(4` 2 4`  < 4`, < 4`- 2 %$(($22$22%d d$d d4*222$p  4p% 2 424p 2 $p  $22$p 4p 24p' 24p& 24p 4 4p% 4p 4 d4P4P4P4P 4PdP @ @d; d@B(dBB,Bd  8? ,,B ,  d+K"=-*K1A 0u(^^#XX *`#`d`d4`dP <        -  2%  0- 40<0P`2`22ppA  K%dd#%P2P25 2,,<d   4$424242242 2   p4p%d2d$25d   2@ @@U P@@@i@00020  P0 20  d0  P0 20(0(0K0 0 d0  d0 7(0 0- 0#X0|- 0 0 ,K 0*, 0 (d 0 *d 0 ( 0 *, 0* 0* 0#(d 0  ( 0 *2 09d 0/d 0, 0 0( 0* 0* 0*d 0  0  0*2 0*2 0*2 0  0 0\d P ?PP -dP 5dP #dP APP P<P -P P ,P Z2P 7dP !dP dP P -dP #P dP P ,P ,P ,P dP dP dP dP P <\$ 2\ -2\ 2\  2\! 22d\ 2T -2dT +2dX (2dX$  #2dX #2dX!  2X  2X  2X!  2X$ 2T" #2T 2T!  2,T 2,T  2,X! 2,T# !2,T 2,T# 2X 2,T 2T# 2T 2T" 2,T 2T  2,X"  2XX$  2XX#  2XT"  2XX$ 2T" 2dX# 2dX 2,P 2P '44 _d4 244 4 -4 $ d4 K4X -4 24 24 24 -4 -4 -4 4 4 4 74 24 (4 (4 24 4 (4 4 4  @ B B  B  B  B  B  @ @ B @ B  @ R@   @ @  @ X@ @ @ @ @  ,0 M0 M0 M0 M0 L0 M0 L0 M0 MP  < P   P  - P   P d  QdpP   x,6<HTdp  &/:DHTht %6ARZhp(5<IZep| *06DJTXblx $0;BPdr ͈~NETHACK-VAX-OPENVMS7-3-BIN.SAV$$ ![GAMES.NETHACK.PLAY]NETHACK.EXE;1;1j | @Xp0DYdx&8HVex(<J`l(8EZm *8CNZdp (2:HPbhz 09BHPXjp "8@MR`k  *;BX`v  (04DHX\lp$.6@FNT`lx$*49HP\alqv|)04=H\fx  (8DPYdhu   & 8 @ H T b g r x                 $ , 8 = B H L R X ^ l v            0 8 D M X ^ n                $ / > G T d n |                  ( 0 6 @ P X ` f l q |             $/<FT\px",:@IP\dnv &,BHX`px08@HP`hpx~ &,08?HMX`hnx $-4>DJQV\|(0PWv|  0;P`p @s z @ " " R [̄ &ۄ ' & ' q+ nB P X 2` |  t  b `\dtertuttux,4Dh@PL ,@v  @KX@ (@4@N[dn | @@$ 2ttyNETHACKDIRHACKDIR-dFlag -d must be followed by a directory name.-swizardgamesnethack_%u%s_%u%snewsRestoring save file...Do you want to keep the save file?USERMSWPlayer name expected after -uIBMDECDKA400:[GAMES.NETHACK.PLAY]DKA400:[GAMES.NETHACK.PLAY]Cannot chdir to %s.USERPATHOnly user "%s" may access debug (wizard) mode.MSWEntering discovery mode instead.are in non-scoring discovery mode.|^ UV|^UVZ мyPk P~d Ι PRϽル PRѬ1 ϬЬSݣ PSУPPPeB׬SRbPP=P:RbPѬ ׬мRbP R?Ѭ1jЬPݠ PRSTS ХS!PTPSPP>S#S PS S;?TP S- Sݬݬ$RSTS ХS!PTRS}fPRS#S PS Sn>TR SSf ݬ߬P`(R*E PRR x P{Ϩy K]  ݬݬR FPR0P~P MP`rﳻRIzo)+ 2Pt*)PPO*TO.z&P{PQPP{zsP{PQPPc@. >PR1"׺SI PT~T } PϚHP`ϋIP`RM P1^R SRO_eRJ7C,PR L  R R8n~ qPRRn 2~T͹`P:P`S=eRϮxϧPR ϰ{;1 .ޑRV RRPP^SѬ1oЬRPP-1_5U&WTX XT5ZV׬мPPP@8}5U1?Pϗ ~ύPeP 81lPc+1]P1QPЬRbQPQ~g1/Ѭ׬Rݼg1 P`1P*~eP1h1P~eP1h1PЬRbQPdPQ1Q1PѬ1׬RݼdPQvQ︷mPЬRbQPfPQRQIPѬ@׬RݼfPQ-Qs$PtPмPdPQQIѬЬPPP-1ѬЬRݢP-& ^ SլУ Pݬ PPLЬR#RPRRG8P ݬ7Ь^ﱰ藺%%}%PR\\\R RRP`ςrP^ЬPРQQ $Q  QdQt Q{XP< P%c%02X%c%02X.%d;1Cannot create file "%s" for level %d (errno %d).Cannot open file "%s" for level %d (errno %d).bon%c%s0.%c.%d;1.bn;1Cannot create bones "%s", id %s (errno %d).couldn't rename %s to %s.[.save]%d%s;1.e;1.lock;1TRIED TO NEST LOCKSWaiting for access to %s. (%d retries left).I give up. Sorry.Perhaps there is an old %s around?Can't find file %s to lock!No write permission to lock %s!Can't lock %s due to directory protection.Cannot lock %s for unknown reason (%d).Can't unlink %s.NetHack.cnfrCouldn't open requested config file %s (%d).nethackinirnethackinisys$login:nethack.inirnethack.iniHOMENetHack.cnf%s%sNetHack.cnfrSyntax error in %sOPTIONSNAMEROLECHARACTERDOGNAMECATNAMEBOULDERBOULDERGRAPHICSGRAPHICSDUNGEONDUNGEONTRAPSTRAPSEFFECTSEFFECTSOBJECTSOBJECTSMONSTERSMONSTERSWARNINGSWARNINGSWIZKITBad option line: "%.50s"WIZKITrCouldn't open requested config file %s (%d).HOME%s%s%s%ssys$login:rBad wizkit item: "%.60s"record;1Warning: scoreboard file %s is not in stream_lf formatWarning: cannot write scoreboard file %spanicloga%s %08ld: %s %s ^WVЬ UЬTdeP1bY+XPVPPЬZgeRSRSRSTiTV;PRݬhPe~ǀhP edVe~SϾTiTVUePЬZZPLRXЬUЬ VfeS1PXPPЬ WeQPQP`UQSA‘PSPQQQ Ь WNPxQTUQSA‘PSPQQQ Ь W"PQTUTffXeP1uЬ WWPЬPPP|^Ѭ RRЬSЬ VRUSTTݬݬ PQQP^.ݬPR ݬPRݬφR}RP^XЬP`hSЬT.SfPR STPRT/RV&REhSWVSTTU<~U PRЬP@QaPPPa"լ`ݬhݬRPP^1XЬP`hSЬT.SPR SPRT{RrRhSWVSTTU|~Ux PR!լ'`ݬhhݬVRPP^ЬP@PʏPeSЬT.SPR SPRTRR?ЬP@aQaPPPaP^"x P\\\P\G\P<^ЬUUJPP 3RϬRReP4P@~ϏݬNTdݬ,PSUԤPR~kSd ~`Sd[SSRRPP^EYЬ P`ݬGJP.iPR iPRRRiUUVVSXWSTTV<~VPR!լ )`ݼiϺݬ X2~VvRPP^YݬϚSVUSTTZ.iPR iPRHR?RiVVSSTXWTUUSZSPQשׁPQZS.P^ݬPSWVSTTRRU|~RePQQPP|^ݬﺡϽﯡSVUSTTYQPQQRRPP^R鱗Pϡbb\\~ϒb^6?ݬq^;'P\lTP^UXWUVVT<~TPSPRSĚu1PTePP>SؘM1PTePPSTݬt1TePP.\~STݬE\~P_<1xϴTePP*Ϯ)STݬ)P#<1<ψTePP*πSTݬ)P;1\TePP*VSTݬϏ?P;10TePP*uSTݬP1TePP <5eSTݬ fPTePP&STݬ /PTePP~SgVVVP^ݬϩPRtﻄ R<~PC|~RPYRP`R<~RPRP P^#S$7z PRb\~Rcc\T1c/P\\T{`cP`y PRcR!PcP\\TPTTPP<^USƝR1PTPT<~.P1P gPRS\ R]SYPRSPb\A|~qPR\R\#Rt PRP UT<~P1qUR P`TU^SWVSTTUUPR1Rp PPUϵ|P`RP<~<~UPRR2~UUϙ)P`^swjϖUϛZWRRUSWXRYSTTUZUPV706 PRݬݬPRNVV4%sdon't have enough leverage to push %s.You're too small to push that %s.%s won't roll diagonally on this %s.You sense movement on the other side.There's %s on the other side.a monster behind %s.Perhaps that's why %s cannot move it.youKAABLAMM!!! %s %s land mine.triggeryourafallKerplunk! You no longer feel %s.%s%s and %s a %s in the %s!triggerfall intoplugtrap doorhole%s pushes %s and suddenly it disappears!push %s and suddenly it disappears!With %s effort you move %s.littlegreat%s moves %s.%s tries to move %s, but cannot.try to move %s, but in vain.aren't skilled enough to %s %s from %s.pick uppush asideHowever, you can easily %s.pick it uppush it asideHowever, you can squeeze yourself into a small opening.hurt your teeth on the %s.treehard stonestart chewing %s %s.on aa hole in thebouldertreerockdoor%s chewing on the %s.continuebeginbouldertreerockdooreat the boulder.damagechew a hole in the wall.chew through the tree.secret doorchew through the secret door.breakdoorchew through the door.chew a passage through the rock.fell onto a sinkwobble unsteadily for a moment.crash to the floor!Falling, youfell on %s.drawbridge is up!Sokoban walls resist your ability.ooze under the door.try to ooze under the door, but can't squeeze your possessions through.lead %s through that closed door.Ouch! You bump into a door.That door is closed.cannot pass that way.body is too large to fit through.are carrying too much to get through.don't have enough stamina to move.collapse under your load.tumble in place.control your movements very well.It's hard to walk in thin air.release %s.pull free from %s.cannot escape from %s!Pardon me, %s.move right into %s.pass out from exertion!a vacant spot on the %s%s %s.explode atattackthin airempty water%s won't move!are rooted %s.in placeto the ground%s gets stuck in a crevice.free your %s.%s to the edge of the pit.struggle against the air currents and floatridecrawl%s is still in a pit.You've fallen, and you can't get up.You are still in a pit.stuck in the lava%s is %s.You are %s.lead %s to the edge of the lava.pull yourself to the edge of the lava.Sting cuts through the web!stuck to the web%s is %s.You are %s.%s breaks out of the web.disentangle yourself.stuck in the%s is %s %s.You are %s %s.%s finally wiggles free.finally wiggle free.caught in a bear trap%s is %s.You are %s.stop. %s won't fit through.%s %s.displacedfrightenedguilty about losing your pet like this.that's strange, unknown mintrap result!beneath %sbeneath youunder your %sa strange vibration %s.%s %s!throbs palpablyglows with a strange lightpop into an air bubble.leave the water...are on solid %s again.icelandpop out of the water like a cork!fly out of the water.slowly rise above the surface.%s suddenly drops from the %s!Its blow glances off your helmet.are almost hit by %s!fallingare hit by %s!falling%s jumps near you from the %s.surprise %s!%s attacks you by surprise!Welcome to David's treasure zoo!It %s rather %s down here.feelslookshumidmuddyenter an opulent throne room!enter a leprechaun hall!Run%s away! %s away!have an uncanny feeling...enter a giant beehive!enter a disgusting nest!enter an anthole!enter a military barracks!enter an abandoned barracks.%s, %s, welcome to Delphi!pick up %s tongue.But it's kind of slimy, so you drop it.don't %s anything in here to pick up.feelseecannot dive into the water to pick things up.even see the bottom, let alone pick up %s.reach the bottom to pick things up.would burn to a crisp trying to pick things up.is nothing here to pick up.aren't skilled enough to reach from %s.cannot reach the %s.cannot reach the bottom of the pit.Elf%s is about to die.%s, all your powers will be lost...%s, your life force is running out.the wailing of the Banshee...the howling of the CwnAnnwn...die...do that while carrying so much stuff.<^UŏTRBTЬRBdS1PУR2PP19&P@Q?PQP"R@PQP @PQP ѣ&wŏTP@]QЬP@aQ3PQTTT)ݤݬݬQ PP~~Tj լ ݬ SPURS12URnŏTRBSЬRBcS3RSTTT?TݬݬM PR)ݤݬݬQ PR~~T_j URRP^HSCRRSSW5S0RRSSVV$ݮ$W,ݮ,<~PU1CďT(><4BzG 8&0D,V5Ю(RBiRЮ$SUCb3USWZVYS ~~DYTTZRRS@TRDE\@RRRR\\T/\*RRRR\\SXO,ﲿXOi -%RRRﱆźPRvm(R 2RR~Rˏ.RXR RR V~W~#4Uf%PaCPr< 1 &R+Rsk(R 2RRRˏ.RͿR RR V~W~3U$P19 PSYYTXX6P1l ďXHR~IRbRR1M R1E RGtR>lR50dPR1 H流R~IRbRRRR1 SYYTXX<~P1 YXPRďTXHXIhP3\P\P\QʄPQP1ȸP1クP1o(P 2PPPˏ.PZP PP V~W~%2Uh#PBPXV~W~PXϫ 1 S~T~[PP  1U P\11ЬPPP61!7PR PPPP 1P 1(P 2PPPˏ.PzP PP V~W~E18P\\PZ1PYXQPAhX@hPʏP1(P 2PPPˏ.PP^PPUWGP<6PʏP1ЬP<6PʏP XQPAhX@hPʏPYYZZH2P"qxPˏ.P2P3PuP1ЬPˏ.P1(P 2PPPˏ.PVP PPD1v1X?PXP1kPXPtPXPh=&﹵~ﱵ~~~P@:2*׸4,ЬQPP2P\-P 4.PUG PB>PS~T~%P1ᄍﶹGPXPXX1UPR1 QQPP $1P?P P1US[[TZZU@VYYWXX YXDϙUPY PόXϊXXYSDR%~~+XKhXJhPʏP1"[ZD1P1U(ﰹP 2PP﮾Pˏ.PP%PPﶺXSPTQ@hXAhPPPAhSYYTXXU PP YXU@\1(%\ 2\\#\ˏ.\\1C\\17S~T~D1*Pﻴ(θ\ 2\\̽\ˏ.\,隸\ \\U4P0P@1 \\\\ &XP$XXUP[ \\\\ TZZU>PY \\\\ XPXS~T~nPXYZ[όPRCUn SZZTYYXJhXIh\ʏ\1ZYD1Pz0r PPXU4P0PXVDPU4P0Pfo \\\\ Ug bPi PXVwP\X\1b>P}\P\1LUUyX ԥ5Rێ1SYYTXXPR1YXUPR1UU ~~U@UcR9DR 0D6gRˏ2RϏXϐXU4P0PXWD -P PPRU4P0PRGDCTXŏXRBPRS\~LbRb \X UXT[SZX ~~DZYY[RRX@YRD\(oR 2RRmRˏ.R)GR RRS~T~V~W~1pV~W~D1cP<sPfPRUP8PR@UP7P@(R 2RRRˏ.R{R RR V~W~F(pRˏ2R1#mRRaS|RXSVWGU7RR P R0SR(R&RRSSUUVj~~Y1ŮPPlqPfq`qd15xPgTqPVVWU7RR kP RSRϸR϶RRSSUUVmp~~Y1PPﻭyԩPΩWyWWePP/SSRR PPSR<~P1~~ @pMY1P1jU1U 1SSRRC`PPP P~SRS ϴZ϶X%P1 P~~EPP 1P1U PU pX1U;PPPʏP_ P\XxPUgSSRRC`P<~SR)R 7ZPPPʏP =PX PXSSRR SR*X XlZ Ze nYYPP^ЬSSBw~~) TTRRS1PPP!PPP ܠ=wPF/Z._q PѬ Y11լ 1լ1114Pˏ.P1PPPP(i%xdPRWXo PRWﺟ(ͣR 2RR˨Rˏ.R"北R RRլ WXmY1;լ 1լ1Wݬ}PR1ݬXcPR1hPLiRPRլ 09Y1&R+RRլ !Y1P&m4aSPRQPRRXլ Y1mPj1լ1ワRXRﳜRWR1WXPQ  R1﹝1劣1bPRR|tˏ.RiRТRˏ.RQ'Rˏ.R?WXlPRWXPRŏXRB\mR~GRbRY1ŏRBRRRR(ZgaPRWXn PRY1PWX<~0P1MP1gRPR+q1^1 Rˏ.R1Ɯ(٠R 2RRץRˏ.RﱠRNRRE)<!($xPRh ѬY1լciPˏ.R9ˏ.R.fPJfRPRWXώP1Y1P1P1Y1P1Ѭ1ݬݬ<~P1PeRPRw"ogRТ.SˏSRRˏSR ʏS?~RbP-2bP$<|~bPS2RRB2RYYYP^oWR1hR1F~>~2~*~P18gRTTR~RSSR~TSPR1ۘSΘRRSSŘĘS﷘RRSSﮘTW-,﫜@TA-fwfgfggg'1yfUSHRSRCS6RSR1<ԮLHR#  [Z!P [ܗZ<~h H쐮(ծ14Ε8VhRDbRCbPʏP&TSXU8PRR0KSTR0=PV,4$RDbRCbPʏPSTV,TSXU8P0YPPPYYPP1C RRR RRRP1﨓SѮS}RѮRpRSR~P}|SoRRS~P^V~N~F~>~PRA'1P6P [ZԮLH1!P'HPR',yRz'``0b`''PΜ^﫤Z͟qP`RPRaHPUT)PѪPTUURƪPRRSSSTPTTTYYZY1#S ޕݕSST!PRO  FERRTTz]1XPRbY' u+&1Z#|&}_I_`j_PMR=6/ەRTTɕRSS ﷕\1S P\MWPR1P111拏URR1Ó|ˏ.RqGRТRˏ.RYP(4?PMUL2<*RRR~~PRUUWWR1ժ( ޫP(R 2RR(n<ɚRʏR^’VRˏ.RD?RТRˏ.R,_UVVˏ.RV RURWU﯏.QЬPQUU2U \P7UH)!sj+$k`aPU\PnE\Pi:%QU12U1ЬUˏ.U1҄(U 2UUUˏ.U\hU UUJT1qA1f祉V UVU1P6UVU1A`UVU12)~~v~~~P@1Ņ1ﲅ1VPЬPJPUU2U1ЬPˏ.U UU91?\1+U18U\ÌPX1WVPU@fPE`UʏU1i(|U 2UUzUˏ.UTU^UUUᅣ﯄FP<6UʏU1ЬU<6UʏU MVPU@fPE`UʏUWWXXH2U"فUˏ.U2U3U݄U1ЬUˏ.U1o(U 2UUUˏ.UVZU UUD1ށ1FVUVU1UVUwUVUk論&!~~~~5P@=k5[-O ?1M|ЬPMUU2UjMUa]Y敏)論!|<$}r]PU( \VPUU1靈 YtzP{PQPPb D x%P,~]1\$PU1LU1TUďUEP\SU~ElUe1LU1VcZ [QPUVV͞SXXT\\Pύ*͞UϖYϚY,UϑW!X\QPUτVVVWWYL٩SVVTUUVU]Uq,ŁZU[KKMK͞U1mkmPTWŏWUENUSV~FeUeVWVVWUz6Ur&}U }U`ʁ[PNPϐU1UJJ>LJP\U1}A}9UU0yH|BPU]Hu|BPU VVV>U1!C؀UCJJK0J$|1|WW1 Pm{~{~<~PO ~~Pτ/P`P` F~Phq{{1k{\OGU\U,|o|.UUU D%P \ͼ PVͼͼz~z~PHU1 ~$vPPQ|@|8s~j~$k`XPUP ͸͸͸W1?HUDӴV~*~iP\VPϾﱥPV϶S~T~獵PUJyˏyU6{~s~Pz ύyyPW1UUUyxItynyRQGU1* nV})}xPkVPYPVRﯤP}$}7P*P0」>、W1xx1FU1 #WL}BD}մPȄPVtx~lx~PWVPKx~Cx~PWճܣP|$|cPVPϵ³EUDóV|*|PVPϲePVϪSwU wU降P1i wPSUnwVVU~TU_w\\U~V\PUB9EU 1 A{{U AE EF.EP|/ͣ͟͢͠͡S~T~ PU1S\\TVVPU1ďTVFʖULeP3UP\P\vPvUUPPzvuvPpvUUPPcv{USv{UEvG\1+U1v8U\Pʹ1PͰ!}VPU@fPE`UʏU1w({U 2UUﴀUˏ.U{U^UUUxxU<6UʏU1ЬU<6UʏU |VPU@fPE`UʏUͰͰʹʹH2U"v vUˏ.U2U3UyU1 ЬUˏ.U1v(zU 2UUUˏ.UVzU UUD#v1v1xVٸUVU1UVU}2UVUqu&St~Kt~~~gP@Cw;w3w qw1Z1B1OЬP"BUU2U1:AU1.u1#u/u'ww1$~QPU18u1yw1p~UUU1ЬUˏ.U 2U17UV+~fP>77UUUU77UU+7U \:\9  P\ 2*U \W+U~~g7U[~~WPVG UUUU U 4~~<~lPr}rrsr1PnrUTVUV1]rUSWUW1UVݬPUqW5r~ݬ~PUYЬU+UU\PX:rqqq\/P"~Pܭ1P\ P7TUďTUE﹑VSUEfq~q~\?\JvP ͬP\QPͬͬPPAYA1P^?P+S ^ͨ^ͨͨ>W\I ~AP P/=^u~tP0*>W>NSSS S;S6S1,tuS>Q>?r>9{Uˏ.R17pRďTRBvT"pSRCdRRtmRR9Kͤo~o~5PR;o56PRͤͤsPoR oRsoR oRzRRRzyo~qo~!coSToRSRQoSBoRSR,Eo7o~/o~蝹 t!͢~ͣ~͠~͡~y͟RARR,risRj<< ><6<u>m>z P{PQPPRj<{=xP`H>(*xP` xP`xP` xP`P^nRnTSn@P\RP=\P\TP=\P\SS\\\1m~m~F8PR1~~P\R@,q)rR*;`;<;rTTP㩟/|cn>Sn6xSRR&3pˏ.RT!ФRˏ.Rϖۇ$oPBP|y\1RRz$Rr\P?n(RrR 2RRPwRˏ.R*rR RR "SP(SSPP^$pP1l~l~DPP17kA2PPŗ1Pk~k~wPP֨1k~k~ﻙPP ڨRPԨRRϰb1PJ7bk1PR1tldl#vSRR χl7n#ˏ.RoRТRˏ.R qޖ4mp6j-1PRXZﱖPFPSnR6j0PRSSRnR qk1lk1a@uSRR1Nn1CSm18ˏ.R1*nRТRˏ.R1i~i~;PRi~i~PR1nRtТSˏ.ReRR\ˏ.RQmRRRRťo5i/PRxS5ki/PR`[Ki~Ci~PRwPR1B0Ck5im/PRPR1hRďRB7:ShR~BRbRR%iisRRRϕ8Rnh~h~PSQS RRRR R QQTSTR SeR ~ STR SB hRďTRB1S hRBcS3RSRPRR1kS177SSSS2ТSSS1R﹤PTg~g~PTJv+S1GmS,2SSCSS S1>1aP+zkSSSP$@RP 1#4RyPyPTiiTTTRO1P+S6RﵣPTf~f~PTr1P7S1q0h+ClS 2SSAqSˏ.S1lS SS1 ТSˏ.S1g(kS 2SSpSˏ.SVkS SSDXg1Eg1pTSTS1:STS}gSTSq g&e~e~~~uP@Ch;h3hhi3ТT]3SS2S +S RPSSe7RPUڏRU^vS0VRďRB"6TR~BRbRRWWPP!!ヨ?PVn1PY?PY7PЬ T$WRRďnRB;UUT TUWvVn1RRTR[RYTPRPY[RRWZW YWYZ WZRRYZTTRR[1B~XPPďP@:5T~GdRP~@P`PPUUTT5TVhP*Ь P!TďnTD:QQP PQUvPYPPPPPZ1~@P`PPUUTT5TVhP*Ь P!TďnTDe:QQP PQUvPYPPPPPZJ~@P`PPUUTT5TVhP*Ь R!TďnTD:PPR RPUvRYRRRRR[1VnnP^b.)PQTQRSP9RP4PPTݬݬRPPSPnRPϘTRPRPPSSP^KbJb}RbDbCbbP( b$b#b'bb bba~a~Pa|aTaUaXaWdRSO|VPd~afPddRRďnRB8RRdd~afPdTdRehglaSoaUcRc~Pa{PcScReP^RR$aPR#aT aR aR1`R ` `[kR1cZXE{WrYkRRSŏnSRB7TTPP 212V&&>J1PZ?PϬ1a(eR 2RRjRˏ.ReR RR ϚVPϖVa(eR 2RRjRˏ.R}eR RR UUPRUUV 1QDj1GPVj1;PAuP!Y;jEPPH 1Oj1P^j1Pij1Pvj1PVSU\R6բ+ѢV%~~hPQU~QgPP PbR˔PPR1VSU R7Pբ+ѢV%~~hPQU~QgPP PbR˔PPR1VSUﵘR7Pբ+ѢV%~~hPQU~QgPP PbR˔PPRPVSUdR6բ+ѢV%~~hPQU~QgPP PbR˔PPR 4j1PCj1PVSUR6բ+ѢV%~~hPQU~QgPP PbR˔PPR-3PPS~TT1ŏnSRB=4T8PsTPP)le5MAlYX?PKFP@:P3.P'"P@P P TT TT8ߖR/բ%]]] iP7bR[kR1P<^.\~&\~"PTV\l\\, UU_\1`PՠI1Р\ˏ.\,PPhP{υ^S](fa\ 2\\df\ˏ.\>a\ \\ τRPπRRM2S1U߭_ PS1[~ [~OP\1]&ZD!P\heP\\Xˏ.\M]#ˏ.\__\DЬ\ˏ.\54]-$]%oe\ˏ.\ϫ`S1Pi^\ ϵS1P7Z~/Z~P\1>\%Zh P\hdP\\Xˏ.\M\#ˏ.\^\DЬ\ˏ.\5X\-H\%d\ˏ.\+S1 Pr\gd\ \Wd\QS1NY\ďT\L_P9Y\L`cS1PP\X](^\\]CPބ"X~X~PﺄSWPTD \< \\\\ \ )XXX̙qSU~ﮞ PSSPP^|YV XWU2\sN>XRE6XRSR RRYRRSQRSRQRYR\\\VPQRRZSQRRYRSR QR$QRRZSQRRYRSRQR\P\Q\\4\+\{QcQRRZRRYQRQRRYRRHQ^9QRRSRSR1n /[YZ[W-aXPTTRTRT1:PRSP1P\S\P\R\1ŏTS\Lp\BlP3\P\P\\1*PP1P17P6jR1cR1@T7T$8[kPP1yЬPˏ.P 2P1_ݬiP1R6P1G7P1<\O~O~jPP1!8P \gPV1PUVTQPAdQ@aPʏP1eQ(xUP 2PPvZPˏ.PPUP^PPURRBZP<6PʏP1ЬP<6PʏP IVTQPAdQ@aPʏPUUVVH2P"OOYPˏ.P2P3PRP1ЬPˏ.P1kP(~TP 2PP|YPˏ.PSVTP PPAO1O1BYQPQP|ҖPQPpPQPdO" N~N~~~hP@:nQ2^Q*RQBQЬQPP2PT(RM\\R\1SMRRSR1TTPD-Q+RЬ+aP^լ ЬP ysQaP Qx^Q P`P^^R2 T\\1vS2SPPV2R\\ PU12SS\\V \U RTPTPTԍEw|PP $2@8\ \LL\ˏl\QPP QϬSȍSTSvP~PύSSSz^OOn¬OOO OOO ;Pլ1 ~OPPzO1NNwP¬OOO OO)O% Ь}6w լ OPPO ^ȰPR︯RRPPPRR2R\NNUURPP<\><$Q+P\PP\+ˏ2P QrUP<$P\PǏP\KHK@LUPPP0<PJPPNRТPˏ2P <\nP\<\%MOTPˏ.P=RТPˏ.P*ˏKP\ˏKP\\\\RRPP^[RP\\ \P2N\Əd\P)2QQITQˏ2Q\`PAPPP\QQP^9[RyPTS)PѢPSTTPƢPPPQQQSPSSP ^ZR\+\PSQ(ѢPQSS\ƢP\\PPPQPQQ\\PP^ZRPP\\PQQPP<^yZRSSPUT(ѢPTUUPƢPPPQQQTPTTPP!լ ݬr YuPP \P\Pl\PQQPWindow type %s not recognized. Choices are: %s%s^ݬa^PXYWV~FgRb=P~~FgRݲݬgXP(h~FRbjbP`V~FgRbըlޯlݬErwR~BgSc~BgSݳVVwR~BgScTRѨlR ' Ш`P`^ݬ (qPPKABOOM!! You see a door explode.a distant explosion.%s yells:Halt, thief! You're under arrest!Hey, stop picking that lock!Elberethget released!%s turns to flee!%s whispers at thin air.It%s gets angry!%s concentrates.sense a faint wave of psychic energy.A wave of psychic energy pours over you!It feels quite soothing.It locks on to your %s!telepathylatent telepathymindpsychic blastIt locks on to %s.    %s cannot escape from you!I'm late!%s %s under the door.flowsoozessee a door unlock and open.a door unlock and open.see a door open.a door open.see a door crash open.a door crash open.%s %s %s the iron bars.passthroughbetween ^PF KRЬPQPAbQ@aRʏRnR `r1ЬS~~×7vVPS{գR PRPRRPP ^ЬR7P1.KCQFCPPQ~8CQ3CPPQ~yPP15R1D(C ~RMRNRMRCЬRТRˏ.RCFR8FR-ЬP3R!ISQRAcPB`RˏRTTT1YTP1I߭߭|PR1ŏRBTЭS~CRbRR1~CRbRRRʏR1.IPЬTSRC`SBcRʏR1T~P^lŏRB+SЭR~BRbRRRʏR(2uqRSRSS﹨8P-MqŏRBSЭR~BScRRRRRcP^PR_~W~ݬ^ЬTSR}X1IPY8PTKPW1PVGUQPAeT@dPʏP1yB(FP 2PPKPˏ.PdFPbPPYCCVKP<6PʏP5ЬTФP<6PʏP YGUQPAeT@dPʏPVVWWPЬP2P"@@JPˏ.P"ЬQ2P3PCP1ЬPРPˏ.P1oA(EP 2PPJPˏ.PVZEP PPD@1@1FJT遼PTP1ӇPTP~PTPr@*!?~?~ЬP~~1OP@@gB8WB0KB;B ЬPРQ PP2PYYXXUЬTTy PY1fY1_7@1T7P:x@1Aq@16NBEB$FI;PP1B>~:>~ЬP~~RNPQ1UP=+ETBdTCdPʏP%=~=~RSNPQ1ЬT8RTHPW1VDUSRCeSBcRʏR1Q?(dCR 2RRbHRˏ.R(ZBR 2RRXGRˏ.RV2BR RRD=1=1GSRSR1醙RSR|؄RSRp}=*;~;~ЬR~~ LP@>??6/?.#?? wЬRТS RR2RaBTЬRSRCdSBcRʏR=ЬS6R1ݣ8P#SQ;~I;~PRYRRPP^Ь R7P18P18P15P|7PtТQPP5gˏ2P PPQPJ]RDЬ UХPRPR0RPR$RPR@RPR ^RPRWbPVЬTTЬSS<)~=P>TSZP+ХRRR0ďSC R~DRbRRVVWWP ЬSѣ"(zP{PQPPУRˏ.RЬR֢ЬSգ.ף.RգYףY ^@SЬPRQBcPA`PʏP19~9~RQIPd1::):!ЬS﹝RѣR1 ^KP~ЬRТSPP6RSRP  2/KPON:9>:1ЬSУRRR R5JP*RRRЬR7SSSPP<^ЬRY=RDQPR@aPB`RʏR1U9(h=R 2RRfBRˏ.R@=RbRRY::2BR<6RʏR5ЬQСR<6RʏR 5>SPR@cPB`RʏRTTUUkЬR2R"77ARˏ.R=ЬS2R13R):R6RSDrPpwaЬR4P|^ЬR~~~~FPQЬSPQ@PPcTc~~R_PPTT ЬP5PK 7(6 R@RVR@R*6"ЬRТRˏ.RЬRUT5U5TVռ .ЬSSTUmPR7R|~S!PRVVCGP FHPݬd~)HPݬ}^TЬUХSˏ9RURʏ@9VVY1 ЬRˏߢ9R15(5 ZR?R*R?R5ЬRТRˏ.RC8R88R-ЬU3R!;VPR@fUBeRˏRWWW ЬRѢ" ЬRʏ 9ЬUUZ6Rˏϥ9R16<6477$>PRЬR~~tЬU6R8ˏ9R-7R%3~3~U&]PR UXY1 PЬU7RTUϹPIp59PRЬR~~͵Y1 ЬU~~ϙ7R2*EP7ЬU7R  EP7ЬU4R=(DP0ˏ.R%8R$mRU Y1 P*RR#ЬU~~|PR U$ޮRSR-z9WЬVUREgUBeRʏR VЬUեY1 4R 4Rѥ"(DP4ݬf-<6RʏR ݬ߭߭߭ЬUUKUPRULP0Y1 P&PU?9PRUu>P Y1r Pխ1*RR1ЬX7R1+R1]5R1U<1RURU-1RUR198WЬVUREgUBeRʏRVlPUUU[;Rˏ2R ݬ> PRMݬ ?PЬU22UmPϝv[7XPY1` lRSR RSR ݬ1xRSRyRSR1HBP1ЬV8RV:PX1PW7PURE`UBeRʏR11(5R 2RR:Rˏ.R5RbRRY22v:R<6RʏR5ЬVЦR<6RʏR y6PURE`UBeRʏRWWXXcЬR2R"00:Rˏ.R5ЬU2R)3R!3RUjPY.~.~ЬR~~>P@Z1GP}YЬR7R1//|~ݬK*PDY1 VЬRТRˏ.R1/( 4R 2RR9Rˏ.RV3R RRDx/1e/18U.rRUR1ZvRUR~vRURr,/*-~-~ЬR~~=P@@080000ЬRТUuRR2RVVRRUX.3.+8VvqUVUuUVU uUVU ?P  ?P1RU φVOPS.3C.+7UqRUR>uRUR kuRUR KUPSUUVVgWZ?PV/ /VV V_fU1Y>VeWե17QЬP7RQR1ХQˏ.R1UP1MpRQR|tRQR tRQRfP5R fP]2QPR@aPB`RʏRUfPhsVf>P _UqgP7WU1 ЬR7R, ,1խ1ЬU~~~~B;P1~SPRpХMVխ&V"RRR2RRBBRRAЬUURR47Rխ UPЬRURU$PY1{խ1ЬU4R1խ17R17R12Rf<P1RR .ЬRբEi<<P\ˏ2R $<PDO+?+ ЬR8R(ЬR5R ;PЬR7R1)~)~ЬU~~9P1Rե.M U$RUR@eRR(RR R|~UݬP U$RURݬxPT߭߭߭ݬϤTPP1PN?PЬU8Rե R RY1*1*1,,$3PR1ЬR~~/}ЬU7R6RY1jPխSPRMUp PR=],RѬ,ݬ9PY1PY1P PY1 PЬR7R"[)K)a|~ݬ#POխ5S︚P(J, խTݬPY1PЬS8R S)ЬS7R6Rխ SLխWЬUХR*RRF7R>q.VSRCfSBcRʏR2RJ9P URTRRYYP^1*PP1Ѭ+'*PݬbPQPPμ^ЬS7R6SPѭ~~1!ѭԮ1 ЬRТYբY עY1 ˏ.R5ЬRSďTSC+SRBc 8PԮ1 PݬV!%7PRˏ.RSRSSxˏ.R+RxxtR~ݬ-P4ЬR8R(ߧRYRERYRRYRttˏ2RSRSSЬS8R1+RݬS$ P1ЬS7R*SW PPRR1R1ЬS8R,StPPRR 1OPR1N<6RʏR1ЬSˏ9RxRRRWˏ9RxRRRWRďTRBiDSRBcS3R SPԭ̘VVWUUЬT~~64PQЭSKSTFpRRU RRVpp&ݭݬZP1n1n1gPЬS8R*S+PPRR11R12RYR1kdR1KЬT8RT..Pl1PhM*USRCeSBcRʏR1$((R 2RR-Rˏ.R(RbRRY%&&-R<6RʏR5ЬTФR<6RʏR )USRCeSBcRʏRhhllXЬR2R"?#/#6-Rˏ.R*ЬS2R3R/&R 5QݬZ1PlRYR`4PSЬS3RGSJ PR9ѣ7R 3Pݬ  Sm1I%RЬS4R'&S1ЬS[4RVV7RB%RS%V1d1(RЮSCbRЮTDbRʏR[RďRBIS[R~BRbR ŏTRB*RЮS~CRbR[~~ݮݮ0P$ddЬR5R1RSn!(^! RR+RxRB+R#:!ˏ.R S2P1<+RR,+p!$Re+RR + ˏ2RAЬS7R7R-YPRRR1PVYP>VЬRѢE$VR,YPRݮݮ`PPRb[ЬR7R Z1P11PR1`ЬSS"'PRO~~~~.PS)Rˏ2R \PPRRR\S\``V R1;ݬr:PSݬ:ďdSPSRXˏ2S R_XXTˏߩ2S RUTTPˏ.Sˏ.S RKPPLˏ2S~YqPS RKLLHˏ2S RUHHDˏ2SR2S}RSRDDˏ.RSRSSUݮݮЬS~~=-P 7RUЬR7Rˏ2RUR"RRRR R1ݮݮ`R.P1ЬR7R1URяORORURRRURRRURԭRVT1@7X2RR1SRS1S1R1R1ŏTSP@-nz KR{ 8+gqDm*@!~8|0?ڴ)|W7ص)i}I!''ۻƅwWl-p#@_Z(_bIjne ux!X,/C!:{9L QB`|92drFR5u<VC̯Y.~fP7B#­|Tf65";o`E77a$ k{%u*vZe+ l+@wb:P[?,(C!CJ( E&Z2~Rd?=_ (&y_^Iʍ,'}A ץ)C3|CسSB/̑Z lގ$!}#72> gGT[4>5 7g1.X%Űp:Qlf.1٬ڿh0y׶ȵL#ݛa.j PMc`3CO (1xS iqZЎU)k^iý7&X"3c.f"r汧K~,lKnFW2 _DeM |=+׺U0s:m2}*؃#BG~BsGU@_;&r *&a]Lp&ɂwe.LqPFj) ˞~~&~J$g+.'e܄H &+SVōʷ&= u)#XM|'{+ ^>ׇ E`;!&fbV{Qq)MglTf6'@\_CINIBWf(XkVD60UѸZE, 1) @-K]AOX%''SJ6J0[\1OnE#qC$pFL|~R٩0,N~t^_h\b[lK\0ЃjۤCL}5/'~%pȬSp 4>P79ͼ3Ԩ5ꤾ$D?jP Aq3xkH31]/m\ wN7i7 , -1̞W#u ΍37读.,G'O$9"΀[T;(ߧ5OqTAz̚LRAM&CVR~@öYTa rt}ܔ_\HܶjhH +j@&>(' 3-NbE(Yr6̀{+^&dCާԁhw4>G/OMhC>=k {mM7cVPAb &E$H!gOd^6grJrًvHS#dY,Mi2/q]fX",e=yXrSr +G҂ }?y`]v3EO$МԷcnt? s xPW 1:JI.fJfR/  %CX÷Mc0oΧPϪDUFx׌M}}]NV6PT"72=XXjkXVZ+ΰkI1.-##ox4e-j]BS-~خ3bFkwI.yVk`R4xX 4d$3޼ R? #9絕lԞHçJN bzȲ_ ½I5P4A7B#șa:ؽ/ NWG0qсDĕCY%8V['ncXW1)rš7ƙ=CS d>J{Lo/گcxۣLC*@/if!CQ, q+oāF_*&֪%Z[sTH&OUfLkmJ@;Q0tuqNWC|j!G;H2+Y Zݗ #WZn.ôz> 6mPat1`c/& Cc Q(5?$y. 0,spfMP6OD>>B} Wc/CMU[L3 5h^_de{i4hN\fZFp x47&6>}#t`䖇ؐg.:ZmvL~|h Qo\kj_TLDn:){ Vթ.]~leOnF0 iyB&oz#߯f8xLJpy/ Xe< W];J'""ԌȖ'6qEŘ P }f FEȞ/\8TOɺᯠ/v@N`I̔wpu欄4]!=;TԞYXO/CPL !˝wYi錧*՟Wnf2bm#C.~*l`OC*mȒ^fB~r=8Yɼ` 3CÑ2htvC~_|1]suVJWRp)'Qx9w Я>a_9#BRTNUs7 %# ٭ bzi3_ KPZ{{ά,VT됋Fnq1h(= T y|3ݸW3ӔYu܊Ĝ5O|։\F84%?@bR0\U_ZㄋS|dݳ&/9gX0 F9%JEDiEArl-i|Lsԋ䬘۵[-+蕣Lu VB繼P/B \7-Wц)@ 0ݷ Yܯ9܂F ["dV^tC{(9VY 3E@\qAi5dn'ſSWzjܵuۘ&p2$ZF4Q ?2PNn*_Q 짦iB,$zf[THl)2jdQ֞f#=f!_"g3_ͧV 7KeY6 LQ mLR.AfLD += H5M:,]Me(aU]%fBɈr_gZX$2z2OOz_%dI2bRy$s02xiK\&s! U*;< x\۔"B.'Y}g=wA ݚo!>};)١곬 1/ÞUKd/t,fýbt]SJR .eSD3SlVz4g&G>y_63]MuX6TPlCE)h1ٞ$tB"5Czy+lNP]Ƚb9,0B$Nп)B33~UǙJ(^npSBQR v ڣX Lpo k@ju<ϭf` VnFFD\Fv:j|?RA;wL4[.DxRxF@?V'=)kUK/<Ϲ㊣cbI*KҰ́)dI{܆N  t欳`/|w_v??5% .ز]*l0 H[L{@PS?a:}*:pWݥ:: o}IP^o @/thP +-ؾ dBGOT\hh޴g FZbJ7&D 9ϚA\RN|^(B]%Rִ]?&)yyl;{\KkEk:/(5 2N.qo'u0 0M^ا?/Mj8CNS!퀾%06Cdz8ft0׭>"_==8F0_ؾo醯iNX.3Zke]F[ uR 4</TjMu)ɅO3ܩ=j{U_ Ɛr?q_Rn\eXQ$ ڽ\@ߍǹV>.`2]k5vg8kЭCf:S@40Κv*DsXw?I8ѼNNT{Y|V_j,5帳ġOMbGDyXf| `TN^h ,QSU54ا-]DM]YSZdwE E7 D*>zdJvA|Dw#mhLyOL{~۴jѻ{Թ=|(fp[g:i9_WױQQ6巯MAuIPfŪ?l,Iд֮loIۀ ~uD m2QsODz?.I[i1v\:[P1=uB)K46%+xTvv;z1Tw똶 䆪B+USADD.C)0 ЇM -/] 7DrD =)i {mfAēb]Wh7=,7A~Iߧ:?sPm䛅CK N;eb#.;Dcln;.O~q#a 0]!zc\f ^S2& N_ ۱`/\ tfޓDXn<ς͡B%ŧ0o哤WOhDdA-_ lW<YDޙHopB+w1ڙxY P2.Eܘ ɸVi^߼ֆdɇL,Nw8up57TPe>_}a޷AnIOaz)H8 vQ:&CJoKηĤfkן0LoЖʇ3RBCDhNG'?{y?FRÄX(m p3K,w:8B!/J<\R"4e>392z_X\ lἎt_d1%Vi:T@)rz[i¨ q H(C}c̴ޢ޳sö}"6/褳0pp0}, ѠY^#E.6H{lYvHlpaDSTVފ|疸#Acv'~ߝ#M{@@~ w"cl}DV :oLkDƐiKVM]ЪʩOnA1SL99t@eTq_ },_lTZ5yzkL ry NN堇qڗ5:ϧXm}@N>#Q\՝'d ӁcvOP'0 :ǜ;hS.h-!Is=.dfk䲿zz}J ;Ta ? үE]=a!YDzLL$_MtŽTQ~B-|R*܉CJV3r-KSb(DJC vg 1aUJDP8lb`OmE7L<@⥹ S7aDFFھ \w50΍7xQ;/q(2O'J\=/ǝؕӂ8e7 iT2)릗%pNXkDP3/f[Q\mYMIuZrgU(_]ު0\=H5#w#SG0KזnA<_^آn>9F2"Xni4FeP}N5ӷz{i_BnT':ӏ{\t44}\nRlp ;4t()D+Yj,x/2UHdTJs!V*OCQV-A zknsO.wPA'h mULj O l#]}FQ!k<١iYch18 ķEB{4ch׎,Ɖgϗ%Ug D{'@L_My%b|pLo7ӟZ7ɞ{B0\2KDŽ)Q施?\ZǂzOA@w8JO%r*C38EX]e$_΅ S,džp4[~ _Dp0Uꋐ`#w'hNTmZ[cʤ-;%P8Hun;1ƤC2?(}G}pg4'jڃVCMT\ur⿴FҵT,XlnʶW)q>4:c_@DNuY #H(f紣W}-1ک c;&mĬPN2!vXK%[ Q#P΁lKd} v/:~#YcO]H<)"@kplXKYy7wj Q3]wۊأ4ovI5b`$pjBj'i4BT񈫸W:Cw;t.|0ΐ{QcaWMsO~N 96n e+aRxYcF֨dh(`$i)iK) n2 q𘨗(~ylatVh/;t={sCȶDr"O<[v ŕ]Jf9d}]Scw~^.^^@f=ucA;E&}b|(iglU'sF@V[[ U|*<^Z+Ks+5ڄ\zGkxn1JY }G/{ /Cg(6y[-^r9;w5I’ CjM8㼷 pv6bE ;ǍOMCb8IS*pP/=(\&㮢LIǬ n9V3oUN 6SH(4g[&f<li\NWPC.a-!rYOғQAu :I:P=Vё?O^{;gk ;ʱgחM G^ܒo'At(AX5N83mU@D"rS;i[5teGV/ѕL=A81wtڶ! x}J-).c+ǝUu49q@|zUCtdh27Z-0(E16eЋ0Kޡ@~oGQ’ *vOO<8ׁzlr Pڴ ɢSQ4h ؑT>Qu\/!`w,|~]"^'XoOKHе dLⲇm狢dV:P ) XYc>3C=S'L"g k7=ĝ0쌓 U<};U̮!"[kܮoqkn-; xPRhfvS7ɐqMýk&Q'n g$ކw9!mH&$Jٺru , ͚[l|Ut|~c8]` .9bu1wk?`A#d[|@4f4IpsɄ8|5"It:z:E\.Sdu*_+2F@~-{[8sti x :9Ӵp=|[YאhzeOVIna*Ya`υޖwv#+qK{=K8vG' lP@hbi_"s @#AgQ]A'%4oÐȏ{n>G#+@F{QYD8l_1޴hħ!ț'Bm=ۺgֿ1+۳ /\r)_y@o*|TR4ԙ)8pB;zSxz]4_~X@*cBZ CէeNIq&T]tfU & gFHhE6;kd7EɖS?LUh6Dt>P\~3EU '_h@ j =j7G&{3U( jLBu%<]ː\8{֌`CWf׼b)IaIpJjlg#Wim 8N:2Y\/5.9V oIPCTRQL>xL +15n5G|R{8َFD a)9E& h' _*MFb366P P^?aG^CѤ}pv8% pFԿFSzB%edvOu Ag=@5xRתY/WQmH1Pnf4|xT,T#!-c+čgV'#*'ސOϿly`zgZ/}5>4iF5g<GnGxD,Y,/-m,+/8eVr%C.>-0fTS(LzfϠs4g|Uc-pD\> 5j1 ϐNJ\I? :@\Pbi-XCyQVޙ4^A7H܉ʊrzM 嬅mZ+y}01U9ʘA nT&ݏ]bտfzA(S^p9 miNѭ>*۞3{G)//ࢎ'#5挗b&>⎘ήJYDMg,3 ;LV=4GRiNkz2o![]EB=ߞX`d*RC&aG1do' (+R+]YZZ3 _u<@ ۫}3=I)dPJy 㚁 xBcpܐ:,jA'Gr,qyx_΋ )ˆj9_)}&~_dWql=z LubsBY/ݦ,LC YC+8+nnl3Cbf3޲~(@HA\ MKo[ ! 6Ĭ,FlTMSύ <C抺d[C/A_%~mt4M$\@Wp F)BqS1!w>8`=GweL"Oз'QBl s' Y=R&Quس.ieBBi WV|K蒙J}Y8gYG\8fTþH A6栿Þpn6Z#G#T_!Mo9 &,t9b >0ټI7"REvx]T!D'#|LI)Ju# ey >J\ JdTV,ڀ^Zaq!;σ>Q4V)ߣ?T=Gɐo訉l &Xr Pq۞\%d1<G? ZMX[+f^yW1#OAgKhӽ$iTK\sߎt ?'A&];%{Lpe>_$f=m‘Uqǥks6-UP[5D|lRuƼw-Akjdfߔm ֈ[M8,=:|z ~긨PkvbJ'Zh~lz!Cuյ^L)M ɂB `VleY[_ٻ4b{?mN\| NMwd@%Kg0}{3 ՜ZH䗓HG4AyA5z;و%H}7)( jr~h5a8Kb)|gSY?f\lK/3ABt;HQ`mc_HG-yΏL532_)ɄV֫'Cja'諦ќ s X&艹q#qz~&bP"3lSX`C[k/(=t7iRK&I[wBfAk9Z:T(ᓉ쟧ZD4KB:yD[Ǽl=:|)#0 FT-1{M pb_**/ =r cY]-֤M^Pti+|HNb_xD]w>bHMd/~`LS'|lݵsGgbar$KDc F}eDSy[Rv~}]4. slo(ij %eLnm;">Ax [Jy5q\HWcX}d>p,Ҷ2=Ys2a4+]P6N}DmPaDiUm?]U)%w|c%o O[Daro`áφ)MiX40agQ[t|ӇE^ʥodI<AXhQQkۿM<S@<8r3gnCzw 9ɉ]#Cl] <uoPHP[qfHtainEӐHmi_XSH1R0&r<^lVCڙAO\[cCl eʼH1nLfY{nq8#yudl*p]9FA0D_vYrȩy+LMV9c ~ɟvBy8nO*\^7vrJ"?A,-;[ZÔSn_rY"6Id_)G:m8ӇL]$hJ"}ȕp]yyΫyYD /3aw$ӡX`BI] IMhwE0>n*DÓcT FeTE֡+CAqHqb:},Ct[ 13)(eſ+2FJ Bq{j^*[rs|d{U7+v’Z%g(}VTE_2VSx]peRnY1bO0omeb1bk$4I$􋡠kTE };I /3.2@2g,z\uu3a"9k=9ua,2s/i.OxCQMoǕeY$p1 c\n>+9z+CƢHrY ܿ%LuF"xK>́3F}W^bOM]JBrߞq6bW'gMCV'ѻ GSe|: 0a{AI]Khr ވ M5%lre.o0: 47pjy]U Qͦ$* c7oIri +5}Pc4 T:H8(xd.!;4n*ywzru+0#vx^xȯ=dD/J Aو$Ymbo~3`fi Ȍ:b47q! 3|cY?WD䚶S%c5!Jrad+d0$f\A 'e;:jl0hu"Fj<=+fc?w]탗2g&:S.3~&0w*7AD I1n4wxwegKW@̲/648h8"2|@]f};IB2L8 ;+o_L'VGX;?(OD=UB~`gp_1C|q[>* y;:MğlHbz[!|\ pbiFץmE 볠; ZXP6;U;Vuw%́flo}iRSa :G(d>č|cQ Vۘat"?zG2:~6d<:hfTU ՘ vsY K&W9kלSV<_F[u0׋Ğ9oV=fQ}O ǐ^ȫd{18$}Jb{<>P/mR7[q0LImˆXd88u$C"jvG(,cʻ匕15. YՠV[TgK \L,&,&^ :^ɌȀl~OMnxRoMN3_=eZ*% EPn RW omj.r0#w@!u%@3 ( ,p5ÉW^e_`3- "|ĿQ5G@:0އl #fpж3ÙbgC ,L} )qlsv&h as  tV)V8ʋo"":' + ~Yhn/1S ; Ƽ|O37ڐM+0Θ\1S'hy$y 8n/-)qe^( M^; t:]7R&U ĩ5 n^ohbU3-y`>(?3XҠG=f i%ok:\qIJk,% =)]#{rxoqLEAX}qאq'1墴rn'Ƞ6"X9N @g>$7Wu rg8V{PAEyٚcLt5_0Cv_-&>=%ڎayݫԘS{GBM?ǘZ|b؏I0`oվGj)Y+v")$.)NxKz.=$Ӈ=G !f D;Żed3\>4)L4HP8lvcghbeÚ>>S~ģ /k-3}7yQlZ IYx1"J_K1 2p5g3l}:O5^(=nq>?fbPuXd1v:l$qʛDq9pt絈d'v^ eP~1!"6U9mfljDZ WTkc7-u%ZyS-d0\9x6.֦ԼwwU>5Y>?wrqGU 3pm{U0>u($#qFgf'mB]Z{fSyo<=av.M?7B1\c{o~dK:)ϐd&9V) ri~XL0[>7ֲ8b?DgOh?s"w6 [I m3QJB YyP;?|[&jM)x M{L>G5[jqۢC/T&Tԣ-ݏr4T,vL;/Jl52VJO5hs9P0Y>lhY4D}amyàjsH2UeWhZq]gG632[kBl,k"`>_4 qvQa}^{ ^ h;B] ]P+;ET#mGW&$^# pH GXO^d{OwMV "UYD&}[w@pEE\g'}R_m'f6:_>V,sS{bT&jFGYj&ZMjNVt lP ia%-AE&chjA@M[UBg[QQMlEC`[P5YM3DRa2.VshE\udnA9K5+p;~uQD/#o.%nBIK4#-4-'l$m @}e /g^;}6 =T+#+Uv' t)1M$5pzHNF jqy(,KY"qYGPB\XKNMq'h"AHBU$<>1zRBg;>BZn/vn?FA{DQMF(Prjcxk8U[]6(M;Hqf9>-<`;#+Q[I J Jfwk!8x.f7`h&cy//A%LP84r)]'pgWv\$|)؎Q=2$igS_6b2N]u!`+..o2'<7n1<3d-_Tj%$vLO)wq6cU$ {zy5cU X(5UE{{_Kqlah.?cb8$KjrH?>LD00KxDsUq MNM I`a\ƙtc5w^#?U93y U³xx2;)D?;01x;SE=]A\}_`de#@GM2 VZ%JLw;uRZ76c*[uWt3‘$yϘ'?(bD)bˈaH`~!Xb%Ȧ"팜ȷ#Ҍ ڬ3ßdx+߼9)nL]L"Hm skY%٧Yel7Shf+sG:>n̲ޢdX/>OHi~9_l4]vqA6*z,M߁:7NR$AdDJs3 XJ¼zj=QQ4/U Id(H,XRE@*E)((mQ REn`yMQ%]wFOݼѨL^xyX6#N?CVz2(VQ_|bۡ׶vdYbd  yPA1] aVz+Wz:Ի,Qfeԉc[ZF)qNzu͆O3ٲEdمA"lµ5iQ6+sөi`[տ멽<\JKYYfbp?3qaלT ?LA@HZKoH-l#c.X-K*;` XD_ޢOKg@F>ӕnt3ǽ>R 49u%$46q8.3%JT r{[$9~JD\JɲΎifY=X D*)8H4Z`:T$i辏Xb"Rٜl6F\zR JvnqW1;sY&L<Ş~.:w2S f'KT2F{t6sV {8z@_s! O `/z> 1P![^ '5+T3n2zxlPW™PqAL)7 ,"Qj5L#!rwQ1̢ZH:#VgC,~C 1lyc0Ι7CX/̟A?o?sqTK|0Ax_&zevp4EcZ3x8;يN]&`G[/IF gթR!Ӡ_&+*V%08k[7 ]1`='3',,!̟hn'EIlGЌMWEpgs۳!׍iQ#,.J^g]ȝeƳcT ]3`"D'Cs]:C]Dx̡Ea`@ #?X~ި8$f oN#H,hE'toRw5$Q(#R!jtDxgR% - mV:Jlh ÕzAؕ8V$xnŶدfOrj5n4ZR7S}U{Q!C$D-rj;߈Wuϊt"R߼6@~m~3x`Gu,gE?ˆQy+Iw ZU69 T6Ú?JIմpkȼp&ֆf${)L!P \Qؤq0@4'aNҤ1SFWd5+06 ꃥ;}W_ć}p*Q\Q+VƌWuoV?2)k#v*_ {}{qŇәJg s^i9sYx7J;R&J4ʜ֗x4f R'i%G iHqÙ;+xĀ&3ЧDt@]'Rj3=B-c5l,WD|ǖ<6O7>פw|-2nw>_@ DߊCZX1ƉՂZ>U- Csv&_%@/p`BR(7G9 4_6kpnm.yUa_{>\!M{+rjtwvFp aMm)úfSd4玄^?ܳl'8̉ Ge`lp[Nm C%qO-*b޷{33w`d+c2Jߕ$%9DHKh9,?l+˿8G[)&HT+[&lZxh3wO81BH3?$d/4Ӑ?Nt #}t]96ԍ@;m% >CB1i!^[5*Y>սzr)`iWh5d`q hijpfc<7܁;eɾ%9܇Fv;J#60s&|Dc@v&<1ő\>qŽ0\]R y(@zߐ'sqw鐆}[O%h͓领~dԁ!3e%x-Q\ 9߃J v^2j{ 1@ƅKj~R(T˔mV(e(Vl:qūWV;m tĭ.]''oA:{8sdjR J'B> j!`MGTTƔ"kaMhڝt?rѦc}v#2!.+#- > !zA6@>hڷ$f2Ec #7u.0)\5=ch*f H:cA,Bڵ/+ʘoE}]<}UzdeC8\d\5 D2>i7op4._y02ʫYk.Ou2mpĀE/ϱh?ݲ~ŋNLWsKZ`jDZ!Ͼi}^械_`51d%6us9 L♒ti2/enۨc f8\2q? ./܌({GfXy3S_3G:yF]3d@TwET#)MF#{:9$\MNu|Q=5tږB|xnaDq'_k^Gb&8`kWJjT Exs^bb!J"*'Mbh^8Ysx~ t͗- 9P9Cw=2LQǽd Z)&d o4OFU`{`qߠs* isuYf,S[(x㸷IIu]Dnb8Asy݄ Y)DK?*i-&2{}A@gQ] 9F:~w4р0 'q<|o@%sIvbۚ{ CS2s=b,$!ͣ4<~>) ?4쨝WS}p)a+tgyPq%h<2f“໺=&QvL;VB`Fwp׾ĭT9JIU.$͝§,lݣT{dѿxV6t"畖 z߾|"VD;&.rc8A]F)niB3>ei%H0Gwevzc1S r0,Y-ࡂqAF!KӶ¤vlZ]"_ƄuX..Z6nE޴C&貱i-SAzY|c'ۡc&e=ZxHZ1NCFy*YdF4/ֻQRM.it(=$kxhZ_E$?8,} >d"np$c*-w?:/)A*v:!xHƩǛށ mڻ: a$WbP<,9$= I..iXWȠKGE{a,Jׂ"[re:2.,FJ݃+1w?"΅@hnswqiW̛2IɼUȹrVe@swǍC6B0@U#w1sBTͼ=%D‡E?JO,c\3J` [!X"38;NhottIw&!2[WW8W䐜Ӹb0e;^瑠ztlW|"TR ":wȀʼ &CH3}[Lfb5g[}RQi|IrYX.^_R&L6U9׃;۞;yd@LLl 2>nENUR[ݩתk?w`j>Fo2x4m@" 2o.|Qo,o.fhj"zA1GQ& L;Jq[wGn5devd}6uIGVA/n_YhSiSP/vw^$#yrqM MfWY^5GH_0Z68 ` hj?ezP߇4s{#~)du`&ʱdhf;q42=92R:u[.>5rxqEt%O~V=+\nglh3P 4JbI`BKՊ$9ZY76YF$m,pGџ* 3D0xeA/?ZJ;|;H!"/p*~0$JmDQ]NS9eEɦ:YK=z l ̥_dALpan30$QhJkEY-U:r?lW9C|# 30:oǧE&_S->؊ v|e16'u7@ɲ`o%`3r0D$u~eu]ral/3uyfrXyi"|Yj#+$uhMQ@;1Wi6{vuZ]:}TJ^1I| y*e'[*dYBb'ZT2&0syQM=9R|m*WɎkiKߵLai*% ќjH50DGտ!#䍙@DCV>xT| Ģ.=/ʃR#o: &# FEx//~1|*_* É-yyVċb+"u.YF֓!v6 =Ƌ8I.&f\#"r~ew2X˃K2z lRa{= ]B"x7(UH=È炔"5 uh{`x$ָ+6j 0cgYk%UP={of[ڶR,qοtIymo]`J"$HjMs1;npӳb;D5Őkt"oW}2C=-૵O.nnh|Džj)e< X6r{tpbTJܰS~Ze` f)W*ek5Iv]̉I5o[fo=6lgZ$@?:Kb675,rv4I浂U|?",mnAlR=&ϓh{%v2+E ClFvgi9Х>d mJaGM%j(-tov.mBdQOkY֎Tds~;c?C>.B۰ME#[v)(,RKT_.#YS t~wguvze2NiPԽ~-f%ګ?wL7-z$*u: G$X[y)M"֑:A䵏!uO:0W6-UIunD(>![k};ٖI fؑp4"dk Y\/op'mT7tQ*J47(|UEYV)(ֺɏTM4sc*xd^)!sIl*c/#]C]td 79m@%a[}Yˊ!E~ wejCBÀ𹇘/r;Ҳ8#'m:IeH+\tT8֐(x{FWXi#WZ c^ЮIw:yh3S&X;TcT/sX!&B5n)Þ12KT̓|1d=n@"^_^gf52q)dc7 DGJ!3ʎd*$G0ѕ\rff; &s,<~N*NF;ݲr9s.E}R\~2)0+ z>5e(W->G%ի؞ݑ$Ab6CWKP=̍op[Ȗ o鄏 "*`VBMҪ̚c v Iߢ ̓2/ʵi8{p+kDG'k'CwF h|h:H6I[F `Vo9w Ử;?v\eI/W똄-$0Ϸ^Ғu%J=v~dg*7$P թXm&9= i@M"Wu,틡kbT'IɘH|Uo}2!LK+jWyż{kb3}hjM]SRs&s|C!Zxu^]Y-VغSBrqls`p9~|TVcx];wѡ{Mw1XL1*P)$+!Jlp"ue!ՄJ}0l`)BPUlݮbf!.':I/32b|\#۩1ވ]yXI";,3X["L_ZnSX082rJ3;7ozMo ޔjGsf88DY+>C.^SUG8[~IXs` ([ISD;Htk`E&g9#ҋ'r%o  ņ A)BN ^GVWk!:y-TzԄqa_qHc˱qڡ&|5v{D0oU_- TQ ~NETHACK-VAX-OPENVMS7-3-BIN.SAV$$ ![GAMES.NETHACK.PLAY]NETHACK.EXE;1;1j j| hP1P2PP+9&P@XWZPWP1'~ZPWP1ݬTP1Tݬ6PP1ˏ2PRS<~sP1PP$ˏߩ2P2WWGXPP1ݬRSPP1RSݮݮ)PUUWяOW OPWURRRURRRURԭR[RR[RR1dT1PRԮ1dU6V-ЬS~~ݮݮ(P [VRJˏ.R?ЬR7R#ЬS~~~~(PSЬR7R-|~ݬCP ȏ`S PȏSˏ2R$ﯚRYRRYR КRYRȏ SRRˏߩ2RjRRȏ Sˏ.RȏSYPRȏSRȏSˏ2R |RYRȏ@Sˏ2RRR6ȏSˏ2RȏSRȏ@SRȏSRȏSSԟЬUU5PXXRRR[~~!SS&TT"'P7RBUQR7RCbRDbRʏR @P$@ѭ@VVRR7ˏߩ2R,PR!PXPˏ@RPPXRX1ZWm(UZˏBS1>BSc>BScVHЬSԭW8ЭTdSѭSSѭSíXSxS~eP1֭ѭWɘ[~~ݭݭ%PSѭSSVխ.Vխ VSSSS~ePSЭRRRX1 R1RESRSR6SRSR_Ь IPR4ѭ*RݭPP?R 1PTŏTRBRS~CRbRRSThoPR^|<ŏRBT|S~CRbRR~CRbRRRʏR<~~~~ ^ VkPR111_R+Rϔ99P9R ϛ;ЬR~~] 1^X1R1R?~~x~~e] VPR11j1R+R$8PR 0;ЬR~~\ 1Z1R>~~ێ~~\ V'PR11wPR+RϦ7PR Ϥ:RRRʏRP  PЬR~~7\ ЬS~~益`R1~~﹵ 1PЬSUŏURBRT~DRbRR1GR18RSP$1P -RDbREbRʏR1 (R 2RRRˏ.RRbRRY  R<6RʏR5ЬTФR<6RʏR USRCeSBcRʏR $$1ЬR2R"$  Rˏ.RqЬS2Re3R]RRSEPSYPRˏ.R ϻ PϸPSρ^5RݬVRPR 1CP RYЬSS.LRR RR8^ a T W ЬRB ; =PЬR~~ﱋЬTRďTRBSRBc16R1R14T$PST$ďdSPSRˏ2S R_ˏߩ2S RUˏ.Sˏ.S RK ˏ2S~YPS RK ˏ2S RUˏ2SR2SRSRˏ.RSRSSˏ.RݬP1=ЬS~~bPR S DGRYRݬP1ЬR~~K`RAP1TRݬ TSPRRSSTRݬ TSPRRSSTRݬ TSPRRSSTRϮݬp TSPRRSSTRݬR TSPRRSSTTRЬS2R ~~8R SE ˏ.R RR91ЬS2R&6R17R1#P1RR9+ЬRSďTSC TSRCdRR@ЬR~~2PRPRЬR2ЬR~~ЬS7R SP P SŏP@RЬQ~AP`PP~AP`PPPʏPSSP<UŏP@OPЬQ~AP`PPGЬTQRSŏTP@$Q~BP`PP~BP`PPPʏPSSPPPUUP^ЬSQP+R1S# 1vPbRQRWRPR1YT5RM1(! cRR~\RRЬRТRˏ.RTTVVR R2ЬStRѣRcRUP1R1R1R1R1R1PP1P1P1R1R1R2PPrPiR`RWRNRER key, and the <%c> key at the same time.Valid direction keys in your current form (with number_pad on) are: 8 | 4- . -6 | 2 Valid direction keys in your current form are: k | h- . -l | j Valid direction keys (with number_pad on) are: 7 8 9 \ | / 4- . -6 / | \ 1 2 3Valid direction keys are: y k u \ | / h- . -l / | \ b j n < up > down . direct at yourself(Suppress this message with !cmdassist in config file.)<>..Count: %dWhere do you want to travel to?the desired destinationQuery truncated: ...^P`P\\PP^%P`SzKz\Cz\\PP^<='nլ ޯͻЬ PЬ︻Ьכּ^RQE6 Ѣ8<Т<\֢ͨ<ͨxͬtͨpptx̟!ݤ@P`Y|PtYPΟլ ςͤrͤZ͔͔ͤ͐͌͌͐π˟ݤ@2P`Xլ ρ͠z͠el͠hfddhl˟5ݤ@P` 1} PuXPΟլ σ͜ Pr͜Z͈͈̈́̀̀̈́͜πʟݤ@2P`i Y151YP1 PB~Pլ C͘ P<͘|͘x-ttx|ɟݤ@zP`Xլ ͔͔`͔\XX\``ɟ}ݤ@P`Xլ Ϭ͐Ϧ͐ϑT͐PϒLLPTȟݤ@P`Pˏ.PZլ ?͌ P8͌VH͌D'@@DH|ȟݤ@.P`3+lRPRP PRP ) PRPYլ ͈͈<͈8Ϟ448<ǟݤ@P`qaXլ ǘf̈́Z0̈́,A((,0πǟݤ@2P` 1縷R1ˏRP ̀$ʏR | P||̀̀ϼʟ!լ ϴx PϢxϖpxlhhlpϼƟݤ@nP`Xլ QtBt6$t O $\Ɵyݤ@P`I9Xլ pppşݤ@P`u`qXլ yljl^ lϟ τşݤ@6P`tP<6PʏPXլ hhh/ş%ݤ@P`yXլ ϕdφdzdϠğݤ@RP`%Xլ 5`&``䖞ϕ薟@ğ]ݤ@P` 1R'Q2PPPPRzQ2PPPPRR[լ ϒ\ς\vd\` \\`dϜßݤ@NP`Zլ 7X P&XXXTPPTX@ß]ݤ@P`E+5#P)PPP11xpPˏ.P^լ }TnTbܖTؖԖԖؖܖψŸݤ@:P`1-P(w PkPP[PhS`լ P PPЖP̖χȖȖ̖Ж ݤ@P`1P(߽ lPP<PPb﻽Zլ OL P>L2ĖLͼͼĖXuݤ@ P`վXլ HH͸HʹϫͰͰʹ͸ݤ@P`E5`1Xլ }DnDbͬDͨEͤͤͨͬψݤ@:P`ѼXլ @ @͠@͘͘͜͜͠ =ݤ@P`uXլ <ϼ<ϩ͔<͐ϩ͔͌͌͐ϸݤ@jP`ټXլ [8M8*͈8̈́K͈̀̀̈́Pmݤ@P`aQ@Pˏ.PZլ 4 PѾ4Ϯ|4xttx|Ծݤ@P`Pˏ.PZլ [0 PJ02p0lahhlpXuݤ@ P`ˏPˏ~P1ˏuP}ˏ _PoPPP_լ Ϫ,Ϛ,ώd,`\\`dϴݤ@fP`1 P߹RPP`լ +( P(X(TcPPTX4Qݤ@P`1P_#ˏ.PPjРPˏ.P[լ ϶$ Pϥ$ςL$HDDHLϨݤ@ZP`ݹpﴷ~PPXլ ; - @ Q2PPPPRQ2PPPPRˏ|PRPPRUլόR~Rt(R$ϯ $(Ϝݤ@NP`Rլ7R*R RsHeݤ@P`űﵱTլ մRPƴRϼԕRЕ̕̕Еԕ䴟ݤ@P` Tլ qRPbRXȕRĕӺĕȕπݤ@2P`ﵰ殺Tլ RP RͼR͸}ʹʹ͸ͼ9ݤ@θP`1x9(P@7Rb6PլϋR~RtR  Ϝݤ@NP`1Ͻ~!nP`D6PϪWD|P/>ϕP0լòR϶RϬRԲݤ@P` Tլ wRPiRHͰRͬ ͨͨͬͰpݤ@"P`vլ SPSˏPخ RP¸RͤS͠Rͤ͜͜͠걟ݤ@P`C P۷PRլ{RnRX͘R͔N͔͐͐͘πݤ@2P`Tլ !RPR͌R͈͈̈́̈́͌$Aݤ@ֵP`ITլ ŰRP϶RϠ̀R|ϳxx|̀Ȱݤ@zP`-Tլ ϑRPϘRstRpϏllptlݤ@P`0PSլRRhRd:``dh-ݤ@´P`QPPQ1Q/PQQ SQRRRSNQHPPQ RPRRSϻxP-|PRQPPQ~ϥRnլ RPRR-ݤ@³P`^xPUլ FRP@R+\RX3TTX\ϰݤ@bP`1SUլPRBR,PRLݵHHLPTqݤ@P`VSRլRRԭDR@ϐ<<@Dݤ@﮲P`<~"P}P1mPSRլ?R\L}\lϾݤD|~<~V5P`~PϋݤD_|~<~VP`b|~<~VժP`Kp|~<~VﲪP`~ PSePXRPRRU,PQRPPPQQUUSݤH׮ݤDy|~<~VP` PSäPﶤQPQ QϋU#PχRQπP}PPRRUUSݤHcݤD|~<~VzP`} PS/P"RPRR U&PPQRPPPQQUUSݤHcݤDM|~<~VP`­V֨P`VȨP`PRVP`\R\\P^ϖP\Rl\ l\  RRPP^\\P<8^T #~NETHACK-VAX-OPENVMS7-3-BIN.SAV$$ ![GAMES.NETHACK.PLAY]NETHACK.EXE;1;1j d|JP`P@&ݤ@P`)ݤ@P`Xլ RRТ͔R͔͐͌͌͐ݤ@盛P`1PTլǬRφRp͈R̈́ϰ͈̀̀̈́Ϙݤ@JP`Z£Rլ+RAR|Rxqttx|<Yݤ@P`qTլ ѡRPRϸpRl hhlp࡟ݤ@P`SYլϨRϔR\dR`ϫ\\`dτݤ@6P`1PujPyS RPϸRRSύXլϝRRԠRݤ@ﮥP`9Tլ ϑRPϥRxXRT*PPTXϠݤ@RP`SYլ4RIRLRH٪DDHLDaݤ@P`1P5iPyS ϾRP϶RRSωլϛRϪRϔRϼٴݤ@nP`~ PUZլ ρRPlR4R$\yݤ@P`1PUSSU RPRRSUթ&լ RP϶RϠRȞݤ@zP` SQլϐR|RD@RϕXρX¥X1gP~P \U1Y1P^R1ЬR~P~[P\U1PY1P]R1ЬR~%P E\V1bY1\P~P ;R(R\ \%RV1&ЬRb1Y1P~P~P\[U1PY1P*]R1[a"]R#[][[U1ЬTd~2P[VqP\RdRˏRSPd~*PSSPK[U0PSS ɏ`STSTTP [UYRЬSRR, B\SVR}!ZZPUR+WRT!PJ!ZYRެVRfRRRW1RR SZRW1 RbS1QʏQbPʏPQP1,PP[UXPТTբCeb; 3TSТQ  CbSh PS5bQ*b bTP`PUU1 YL P RbP1IWWR1TTRS1TRSS1PЬTdSS SRQRTPP`aOʏS'M-RSRTQQaPʏPPaPc^RQRTPP`P̏@PPaPPPRPP1tbYSZR϶ePRϻVXN PS@ݙQSQR@ؙQRQPR PPRRPPЬQЬP@a@ ^YP RR~RҤPSlPRPQAMAMA؉Q'ЉRכֿsﺉﳉS憎RPRPPSSPP<^ݬP3P`Us QhPPQQTQXPPQQSլ5TPSQRPPO QQRRЬPT`SPլ ݬUUUP|^iSYR PV-PЬP`RR^PT؞T|~TPVVPX PR |8|0ѣ8 У8R֣8PBVTT. Tsg`YuT PgER^UT؇PA#XR(ЬRbRR^TRR9RϧPUUR =ԲT1PއR{n2ﲋ%﬒RRRUNPAs慄PPR PRBjB_TTP|^ɐP`PTV1Pլ6ݬϜT類P`ωTP`RRxPP1RPPRRPPPSS~ PU1RhP TP1SSGPRRRSTTP` T؏P`UTȏP`TﶏP`؜T羅P`S㜟TP`ToP`1UR~שּsqќTGP`T5P`T#P`TP`TP`TP`1^P/soTɎP`T﷎P`T漏P`TP`TP`ToP`1RpTVP`&TDP`&T2P`&T P`&TP`&TP`nP"TP`*TԍP`*TP`*TﰍP`*TP`*TP`*TzP`ThP`TVP`"TDP`0T2P`&T P`TP`TP`VVPP^>sePP\PSP\L}&L}PQլѬO լѬQQPP^]VQׂRR͂RRRR1ݬٜP0ݬʜP!ݬPݬ P3PvRRRpeRRR_PPX1լ1լ16PŏPRBSR U~ERbTTTѬ qSSSPPX1YPT PPX1GއRPR ӇRURUPwRPRﰁPeRPR \R&SRSRPvRPR ;X1PHRSRWPHRPRUCP~RPR1P~RPR ~R&SIHRSRP7HRPRϾX1SďTSCニS؀RBcR,2RRRS,SSPPX1 PpX1ЬWUPWS@ُQSQUR@ՏQRQPT PPPTTWURRďTRBbSzI/zI¨¨SSPP<x^ TլݬPPTЬSSܔTQPQ ~ݬS賈P`PUVPSΓCTTRRSxBxϸxm ~ݬxLP`PUUP readbreak up the cookie and throw away the pieces.I explored the Dungeons of Doom and all I got was this lousy T-shirt!Is that Mjollnir in your pocket or are you just happy to see me?It's not the size of your sword, it's how #enhance'd you are with it.Madame Elvira's House O' Succubi Lifetime CustomerMadame Elvira's House O' Succubi Employee of the MonthLudios Vault Guards Do It In Small, Dark RoomsYendor Military Soldiers Do It In Large GroupsI survived Yendor Military Boot CampLudios Accounting School Intra-Mural Lacrosse TeamOracle(TM) Fountains 10th Annual Wet T-Shirt ContestHey, black dragon! Disintegrate THIS!I'm With Stupid -->Don't blame me, I voted for Izchak!Don't PanicFurinkan High School Athletic Dept.Hel-LOOO, Nurse!feel any Braille writing.It reads:"%s"readmystic runesformula on the scrollBeing blind, you cannot read the %s.As you %s the formula on it, the scroll disappears.cogitatepronounceAs you read the scroll, it disappears.Being so trippy, you screw up...Being confused, you mis%s the magic words...understandpronounce%s %s briefly.vibrate%s %s briefly.vibrateglow%s %s%s%s for a moment.vibrateglow %s %s momentarily, then %s!pulsateexplodeexploding ring%s spins %sclockwise for a moment.countermarker seems permanently dried out.%s out!gohave a feeling of loss.forget_objects: bad percent %dforget_levels: bad percent %dThis seems to be junk mail addressed to the finder of the Eye of Larn.Your skin glows then fades.Your skin feels warm for a moment.%s %s warm for a moment.feel%s %s covered by a %s %s %s!aremottledshimmeringglowlayershield%s %s as good as new!feellook%s violently %s%s%s for a while, then %s.vibrateglow evaporate%s merges and hardens!%s %s%s%s%s for a %s.violently vibrateglow whilemoment%s suddenly %s %s.vibrateagainunexpectedlyYour bones itch.Your skin itches.%s %s.vibrateconfused.%s begin to %s%s.tingleglow A %s%s surrounds your %s.faint buzz glow%s%s %s%s. begin to glowtingle even more%s tingle %s sharply.even morevery%s glow a%s brilliant %s.n even more%s in the distance.sad wailingmaniacal laughter%s close by.sad wailingmaniacal laughterdon't remember there being any magic words on this scroll.This scroll seems to be blank.the power of the Force against you!like you need some help.in touch with the Universal Oneness.like someone is helping you.scroll disintegrates.weapon feels warm for a moment.%s covered by a %s %s %s!aremottledshimmeringglowshield%s as good as new!feellookhave found a scroll of genocide!Do you wish to teleport?identify this as an identify scroll.This is an identify scroll.charged up!This is a charging scroll.chargemind is filled with crazy lines!Wow! Modern art.%s spins in bewilderment.%s spins as %s blocks the spell!A map coalesces in your mind!Unfortunately, you can't grasp the details.mind releases itself from mundane concerns.MaudAs your mind turns inward on itself, you forget everything else.Who was that Maud person anyway?Thinking of Maud you forget everything else.Oh, look, what a pretty fire in your %s.a pleasant warmth in your %s.scroll catches fire and you burn your %s.scroll of firewater around you vaporizes violently!scroll erupts in a tower of flame!%s rumbles %s you!aroundabove%s is hit by %s!Fortunately, %s is wearing a hard helmet.a clanging sound.%s's %s does not protect %s.fallare hit by %s!Fortunately, you are wearing a hard helmet.%s does not protect you.fallscroll of earthguilty.have found a scroll of stinking cloud!Where do you want to center the cloud?the desired positionsmell rotten eggs.What weird effect is this? (%u)%s vibrates violently, and explodes!exploding wandIt seems even darker in here than before.Suddenly, the only light left comes from %s!are surrounded by darkness!%s %s is lit.%s shines briefly.%s glistens.A lit field surrounds you!What class of monsters do you wish to genocide?nonenothingAll such monsters are already nonexistent.aren't permitted to genocide such monsters.Eliminated %d monster%s.sThat symbol does not represent any monster.Wiped out all %s.die.dead inside.die.All %s are already nonexistent.aren't permitted to genocide %s%s.the scroll of genocideWhat monster do you want to genocide? [type the name]nonenothingSuch creatures %s exist in this world.do notno longerA thunderous voice booms through the caverns:No, mortal! That will not be done.all the Wiped out %s%s.genocidal confusionimperious orderscroll of genocidedead inside.Sent in some %s.are being punished for your misbehavior!iron ball gets heavier.A ball and chain appears, then falls away.Create what kind of monster? [type the name or symbol]tame peaceful hostile I've never heard of such monsters.<^+7VPRU1<cX9PRU1#P2SS3\ 6wR+Pc&g(9k\ 2\\7p\ˏ.\k\\\TiRU1St1f(j\ 2\\o\ˏ.\$j\ \\hU16Ph2\ aQТ PSSSPSQPQ{SPPQAwY#SSS#\S\ST\TT?2PS͢ h~TSQSPS SP Q{SPQPQߎU1m\\ \ ϩx*﹎U1He(i\ 2\\n\ˏ.\Hni\ \\6S\\ KS "\JSSSUBU12SSjSiS@\gSdSS\2PP?\PP R{PU1u$2PP@1d(hP 2PPmPˏ.P;hP PP)mP*PSSSϝb U\Pf[d8Wd07f.f$/m$@P\Ͼ(Pm\*\SSSϵRPn2PPSCL\:33\P fPCSc R2\\@RP$UUP^ЬR"P(JPN2RR RЬRԢ.ݬ8PR)ݬPRxP'P<^ݬPUb(fP 2PPkPˏ.PfP PPRRRݬPSCb(VfP 2PPTkPˏ.P.fP PP ϓTPϊTa(fP 2PPkPˏ.PeP PP ^R ݬ"PRRTSU8P<ЬRTT UrT3S2QQAP"PAP`SSURR2RRBZRR&:RR2RRB6RR&CRR2RRBRRDRR2RRBRRGS'PzGSɠ1Q&PЬT"RLPUU UN\RPRR%"RUU~\PЭЭRRTu2TT[hTc_SڴPn-v 2T TT"ЬT"TTTT""SҦ1v%PS{PVRT 7׭ PBHK("OT 2TT TTˏ.TNT TT ֭P֭ݭSZPUJ(NT 2TTSTˏ.TNTTT XTϚ֭GWJ(jNT 2TThSTˏ.TBNTTTXT ;G1PЬT"T  Pݭ^PRTTTT խ PխݭݭݭUݭVϨOtЬU"TTTT""T"TЬT"TT"RU#TUTTUSﱆ"RRYTRR1f#T~YP1R#SZPT[SH( MR 2RR RRˏ.RLR RRխխݭPTHs1"QqPRWSSR+ݬA|~D 9 n1"PЬS"SSSS# R|1l"ЬS"S R"SDROP+χݬ|~П ş n1 "Pu1"PRPS`R_PSEXrSSSS W PbGP~H1!PRRR5ЬRТ"TTR5HR 2RR(BR 2RRGRˏ.R-BR RRCR"Ci1CR"dCOPTЬS"RRR E`D`R \ P\\{"R X PXXP`Th$CRТ#SSR1SR SR1BR #BS#RR#=(AR 2RRFRˏ.RxAR RR ϊT PσTTB,PQg1WЬT"RPoVBRLWSS SFMRPRRH/P"RSS~MPDPDDHHLLPPݬ RPRRn1P1>Ra[?TЬЭS"R T17RTﵟ 1mP|~~TE6P1UTW 1GWRXPXXLЮLVVX1(`dW [5Z YЮLUUX19RUR~9RVR~hP19RVRďTRBYS9RURBcS3RSԭխJЭTЬЭS"R Th-P7R TkP|~~TjPTiUUX1LVVX1616P<%e ЬS"R 51 P"RRRSRSR:RRRRS~1P:(>R 2RRCRˏ.R>RRR @WR ЬR"R@ݬ@1gWR ЬS"R  1L"RMO9E?9="CRˏ.R+{ n~G:PRRn1 8a8YBRˏ.RG>R7T7SDbRCbRʏR!7~7~TSGP11|WR ЬS"Rݬ$Pn1\PS#Pn1Jݬ*P16n121,GIPR1WSYc PpaЬT"S"SAIP4HPRR&ЬS"S-;T';SSTRRЬS2SSCS ;ݬ<3~=TWS Rﻫn1NWRS c::::$P%I:P:::1M}`ύǟφcPR1ЬT"S<"S888<PR_LƟ }DP J^'sEP)0^ P;!^ƌ 1"PЬSS'PR2SSCpS &8ݬ\<6~PWS133#3<=SʏS12~2~W4(j8S 2SSh=Sˏ.SB8S+SS"5PPn']S4PPv^1P4PvPp_ύn1 5S _Ϙ_ C PRRSSPPPPP~ 1~1~?n1v Bv1PR1X a1SBRSR.H1PR1* *1~"1~ ЬR"R (((P^A0SRSR ~ ЬR"R1 0RRVRVR1  M+)B,($lP I[\=;Xy@T k^1H Dm@W<-8ﭿ40/RRURUR1PUVP1UVPR1ŏVRB R~ERbRR1R"1R#1}/RVRx/RUR1bWR <$<$|~$PT1;R0PPT,PŏTVRB7OREbP3RPSPSS1УPР.QˏQR1ˏQR1RR61ʏQ1S,PZ5QPR@aPB`RʏR1`STPRT$PRϐh2R1:8RS\P 1Pa5QPR@aPB`RʏR1/(3R 2RR8Rˏ.R3R^RRU91)18R<6RʏR1УR<6RʏR 4QPR@aPB`RʏR H2R"[.K.R8Rˏ.R2R3RO1R1 УRˏ.R1.(2R 2RR7Rˏ.RV2R RRDc.1P.17PqRPR1EuRPR}ruRPRq.#,~,~~~dP@F/>/6//wУPkRR2R ~~$ST ŤP[Z12RRBxRR 1bR1Z8RS\P12QPR@aPB`RʏR1w-(1R 2RR6Rˏ.Rb1R^RRU..T6R<6RʏR1УR<6RʏR [2QPR@aPB`RʏRH2R"++5Rˏ.R2R3R.R1УRˏ.R1u,(0R 2RR5Rˏ.RS`0R RRA+1+1L5PnRPR}rRPRq sRPRe+#**~"*~~~dP@:w-2g-*[-K-,$УPRR2RSPdR[1b[1\8RS\P1P 0QPR@aPB`RʏR1+(./R 2RR,4Rˏ.R/R^RRUq,a,3R<6RʏR1УR<6RʏR /QPR@aPB`RʏR H2R"))3Rˏ.R2R3R,R1УRˏ.R1*(,.R 2RR*3Rˏ.RS.R RRA)1)12PQlRPR}pRPRqpRPReR)#'~'~~~dP@:+2 +***KCУPRR2R1STPYZLPXSHP@RbXYϯl[SH϶UVTLPRUVTDT8UV8U'RRUR1!V&RRVR1ЬR"R1WR <<|~PPU1R8PUPq1SУ.TˏTR1)1)1ˏTR1RR61ʏT1U易PϭR1UWťPT+ScЬR"RW2RRBRRR RnPT,T'RSミPpRPTw%~%~UMPR5y%~q%~UUY%~Q%~T1= TG1+WR ЬR"RQ1Pݬ1PPBO$$FPfOn1P+RTSDbRCbRʏRy$~q$~TS4P ϻMPnNݬVPRݬIxPPP~R~~~PЬR2~πTnP^լ "ŏP@BQЬP~@P@`PŏP@ PЬQ~AP@`Qݬ ^P1"Q%(d)P 2PPb.Pˏ.P<)PxPPo]'P *NJ*DB*3PP20*Q$P#QPPM P NR$P R bR$+(R 2RR-Rˏ) [~NETHACK-VAX-OPENVMS7-3-BIN.SAV$$ ![GAMES.NETHACK.PLAY]NETHACK.EXE;1;1j |.R1i(R1RR111/$(B(R 2RR@-Rˏ.R(R1RR15&R1&TФSˏ.R4T]P/PR&!PRLRR RSRm&^]PLTG]PzLmL%R1Yq!PRP*'qRk#('R 2RR,Rˏ.R&R2RR)&R~~&R~~{+ 0PR1 RďRBS R~BRbRRRRn1,ŏnnZJRR[JRR[R1IYJRRWJ|RRWRrXŏnVXSPS[UWTSŏURBuR~DR@b!ŏURBYR~DR@bTUiWF RRWR[JRR[R1_ŏnnRBKЬSRR  "R TTRSSSπTu~m~ !(3%R 2RR1*Rˏ.R %RARR8e$T&R $R~~~~|~) %P^WY[[eI@(P`+RRR՘~E/P1~3t/PPM9P(RR] ~PX)XOP98|TVSX*9S\L\RB/PL[X9S\L[RRX7L[R72#RTRi2"RRTRT2K"RTRH2A"RRTR39TSCZRG TE"S PR1'PW61/1 $"PRh!Rb11R1 )R PRR1~"P>d1< RʏR#eRTRˏ2R8W6WˏR1URBVfRRRfgRRaVPVVW@S1P2SS 2RURSCScRRRc2RR UR2}RRBlScRRRc2SS 2RURSCP>P^?04-@QЬP"PPPPďPPPQˏ.P PP6sPQP ˏ.P"K>DPLP-ݏ@Ppݏ PhpPPg (P 2PPPˏ.PP PP L ~~/P^iRbCU\~~ݏ@oRRݏ o Ѽ )Ѽ PЬScQQ Qz RQG qcRPRRPP^=[T"S2v|WUP`PRb\\1`RcP R- NRcP RW@RcPRXR.,Pb~zP[[\\=)PR{P;TT13T;1PUSe #e SReRR Rz ePRGqe9RBNTS-1[ZY,VUZ=[~SPTY,=~5~TfPRSRReCP~ ~TfPRW\X\R+W\\\\7ReRSSz1eP%s recently regrown horn crumbles to dust.%s rusts.%s %s.boils awayburns to a crisp%s surrenders to the fire.%s burns slightly.%s drowns.%s sinks as water rushes in and flushes you out.%s eats %s!%s spits %s out in disgust!%s eats %s!a crunching sound.%s turns to stone!%s eats %s!a slurping sound.%s engulfs %s.%s engulfs several objects.%s%s slurping sound%s.aseverals%s picks up some %s.goldmoney%s picks up %s.A monster looked at a very strange trap of type %d.dmonsfree: %d removed doesn't match %d pendingrelmon: no fmon available.relmon: mon not in list.But wait...%s medallion begins to glow!%s reconstitutes!%s looks much better!medallion crumbles to dust!Unfortunately %s is still genocided...%s body crumbles into dust.is an explosion in your %s!%s explosionan explosion.%s rips open!%s seems to have indigestion.%s explosionfall%s through an opening in the new %s.jump%s is %s%s%s!destroyedkilled by the have a sad feeling for a moment, then it passes.destroykill%s it!%s %s!poorMaybe not...murderer!guilty...That was %sa bad idea...probably That was probably a bad idea...Whoopsie-daisy!the rumble of distant thunder...the studio audience applaud!%s solidifies...Now it's %s.... and returns to normal.Can't polystone %s! feel weakerr brain is on firer judgement is impairedr muscles won't obey you feel very sick break out in hivesYou%s.blast%s%s %s poisoned!The werewasblastpoison doesn't seem to affect you.the an a poison was deadly...You%s!poison%s shrieks.%s gets angry!%s appear%s to be angry too...sChange %s into what kind of monster? [type the name]cannot polymorph %s into that.break out of %s%s!'s stomach%s turns into %s!slimeNo longer petrify-resistant, %s seems healthier.guard%s wake%s up!ssguard%s get%s angry!sssee %sangry guard%s approaching!an sthe shrill sound of a guard's whistle.%s seems a more vivid %s than before.Ѭ1ЬPPeu}m P?PP|P__ttttttttttt7GO?W_ogHP?P:7P+/P&G<< ЬPPЬPPp *Fb~ &Bz^1sP?Pլ ݬ~GPV.1[UU1UPPbrzjr?PP{P__sssssssssss7GO?W_ogGP*?P:U7P+U/PU&PGUP<U<U UPUUTTWYZ9WSC=ݬ~[PV.1mPSSPSP!YZ<~PVSPSPЬPV1XP)PSSPSP- YZP~ﰤPVSPSPЬPV1P|~YZ<~PV2PVPЬPV1PYZR<~fPV1PSSPSPYZ=PVSPSPЬPV1oAPSSPSP YZq~գPVSPSPЬPV1-Pe~5YZP~"PVЬPV1PSSPSP#PYZ<@~dPVSPSPЬPV1P[SC;PʏPU1FPЬT7Po+PiФS< PʏPXPSPL$PSP@PSP4PP.+Ѥ7!SPP#ݤPP ЬSPSYZRS~PVR VqЬPVR]S2WRRS~V),PVY+lR 2RRjRˏ.R1(AR RR1ЬRТRˏ.R1(R 2RR Rˏ.RYR RRG}1j1S3@RSR1_DRSR1DRSRt.*~~ЬR~~ P@B:2ЬRТSwRR2R "VYZ}VUUP^TЬS~~Y(PPУRˏ.P PPTTXUЬS~~(PPУRˏ.P PPUUYЬTRďRBQP~@RbRSRSSV6RTRTEZPˏ.P3RТRˏ.P vf%PPPW1PЬS@RѣRWXPVPM P@ЬSSP~~, XP|~ЬRݢI;W1;PЬTpRѤR1XP1 P1 PUPSRC`SBcRʏRT5P8$ЬRUѢ"UU"բR(բW1|~ЬRݢIW1PYP1\ЬTФSˏ.P1eXRSR1VRSR1G<,RʏRcPSRC`SBcRʏR7TB4PSXRѤR RP RRST#ݬ'~פCmPSRC`SBcRʏRT3P #ݬ'7*PSRC`SBcRʏRT3Pϥ"ЬSգ%~~|~ݣIQ Sڦ W1.W1'P1 XP1ЬTФRТ.RˏRP1ˏRP1ʏR1PSRC`SBcRʏRT2P ",5R!ݬ2P!ЬRR&բR |~ݢIO WPPWHPAPЬSУRPP9.PPѣף|~SѽWWPP^ЬQСPR3QQ RRPPPRQ xRPPPRѬ/'"P@PQPQQRRRPP^a0R1Pբ1Т\\"\ `<RP1R2\P |~RkQRb5\\\55\56\\\66\64\\\44\4bR1:^S/R1 b\բ12PP 1 PP2PPP SP m;RP1ТPˏ.P.R+LPP1*PP1P1P2Px_8PW5POPTQD`PA`PʏP/G~?~TQ_P@ R)P R\R1ՈPRR KSSRRP^ެYiT+RԮ10SďTSCUSCeR1 i[ ;/]k_PѫP2SSČPP 12SSCﳌSS 1S1_~RpPP1iSSR|P1mo_PѣP1#P18PSPQ1PUTPS@dTCdPʏP1m(P 2PP~Pˏ.PXPaPPXJP<6PʏP4iSУP<6PʏP NTPS@dTCdPʏPUUQQuiS2P"Pˏ.PHiS2P=3P5P*ǿP!S PS(lR PSϮ #iS78PSPQ1PUTPS@dTCdPʏP1 ( P 2PPPˏ.PPaPPXcSP<6PʏP4iSУP<6PʏP TPS@dTCdPʏPUUQQ1iS2P%t{Pˏ.P1iS2P13P1lP1XP1S PSjR PSH 12SS1xS1lTЬQPS@dTCdPʏP8P/Q~+PSEjRZPS P墳P尿P ?ЬSQТPT TP QP{TPQPQYѣ""2PP@ˈT>>>>>>>>>>&"Pj?PPPP PPPPPUUYP2RRR R  Ѥ&PPXU2RRR R  Ѥ& UUWTAjRТVY|~RRDP#ТVXRePV WТ"-(RVR1V1L1DuPRRjTaTX֮Ѯ(jPUqbTPUqٟѮjPfٟT TjkjP2R~~3jST1ծ1TЬRSRCdSBcRʏR#jRR4JPAR?>R6ѮTTѮ SPSSTϾnծԮЮP^ЬS~~HBPR12PP@!TER@QPR@aPB`RʏRPR48R,S"T WSPRSSP/4ЬR~~h^ЬQ7PQC PX1ЬRTďTTDTRBdS1ެWУRgSݬPUP~gTPTTUU12PPUЬPРPPPD9&TD#U%PUP+%PUPѣ&CD#TˏdP1ЬTTSP1 STPP1~~_PP1!QЬUPT@aPD`PʏPhP_U PV~~~~PS#_PTP_SNPTTVϊkS>2PP~~4SЬTT'TM~~fX RS1X X  XX 5ˏ.PPP ˏ.PPߣXPX1 XXXXЬX<,XʏX1 XXXX(+PP1ˏ.P1ˏ.P1 XXXX ЬX<,XʏX~ XXXX ˏ.Pe XXXX#ˏ.PL*X[X@i*X[X4ˏPЬP XXXXxXXXXX=X!Ь RȏEbЬR>EbXTh>ERSbUSRRRSSRR81gTRRRTTRR1'U RV~W~PR 1UP^ݬ ݬЬR~~P.QѢQQ RPRRQQP^TSc%PcRբR\bc\UTbScTmeT8RP ^ެRbQСIP Pb`PЬRԢIR[RdЬP~~PYЬP8R P(ЬRТPRR$3RPR`RPR +RPRQP25RPRRPRRQQyЬRТPRR$RPRRPR +RPRS4RPRRPRRSЬPPS~~vbݬbЬS cSЬPFPS<:PS07R SP$ ^ Ͼ ЬRPďTP@JQP@aQRQ awPQP`R P`P`Pм`zﭞ  ^ЬQ7P QЬR7Ԣ|~R PďTP@PRB`ЬPRR$KRPRxRPR *RPRQPJ3RPRRPRRQQ ݬKaЬS~~USPPKR: s}ЬS~~7R S! ЬS8R Sd ^ЬSУQRR7Bˏ2P7R2aPQP&ݏSFPS2RRSRRRPP^ЬSУRQQ7Bˏ2P7Q2PRP&ݏSoFPR2PPRPPPT1VQЬSPR@aPB`PʏP1GRbS4 PP1b~7 ݣPPݣ֤PPݬ P S PbTЬRR66+P7P RﶧЬTդ" "Ф"ݤP@reRʏREPSRC`SBcRʏRT PϛdPPЬRԢ<^ЬR8PRPP1ЬRRբ1R a ЬSУTTU2R"~2BoR9RBShYPTP~dGSFPPTP~yGS"P!PTP~FSyЬSݣﯮPTTQA"dP`RRRR`ѣndT6AcRbPPPbУPPP%AP P ,PE~=~ݣﶈ|~ݣ麗ЬR8PЬPРP*PP ЬQSŏSRBPR~B`P` RS?Uݬϕ^ЬRТW]>RWR RR&NhUЬTSRCeSBcRʏR% RT P6PTZ11XPH RbPP18HRbQHRb~QPY"HRbPPPPPPYY P1լ1PѬP\GPgP﹝RYYYL1&1P ϱЬPYPPRRբ?|~RPP/~~PP~~PPRNЬTդ1f8PTPV1PURQPAbR@bPʏP15(HP 2PPFPˏ.P PbPPY{P<6PʏP5ЬRТP<6PʏP SQPAcR@bPʏPUUVVPЬP2P"Pˏ.P"ЬQ2P3PP1ЬPРPˏ.P1+(>P 2PPˏ2R1ˏ2R1ЬRR1WH WV1URR1ʏY~  Oy(R 2RRRˏ.RTdR RRB:2VTRTRRTRRTRYЬR7R EP ЬR+R ~L RRBˏߣ2R7[~nPT ~`TP~  \WRBoORRRЬUUX Pɿ ѥ祝PǏ)NR RRھRR~ sR TPTT*1vP*TT ǏMR RR~1 1MPT!kǏMR RRR~ )!½ﹽ"$ﯗPR~1ϐ1P8R`U?TPRRRR UTPR RR1ǏLR RR~V s+RZ~C )!"$PR$P7R ~ ЬR~ ^ЬWЧPPP718PWrPU1TRQPAbR@bPʏP1(,P 2PP*Pˏ.PPbPPYo_P<6PʏP5ЬRТP<6PʏP SQPAcR@bPʏPTTUUcЬP2P"Pˏ.P5ЬQ2P)3P!PQPϐC|~-ЬTTP1W8PTPV1U7RQPAbR@bPʏP1ﹸ(̼P 2PPPˏ.P祿PbPPYP<6PʏP5ЬRТP<6PʏP SQPAcR@bPʏPUUVV1ЬP2P%.%Pˏ.P1ЬQ2P13P1zP1lݱ=P1P8PTPV1U߼RQPAbR@bPʏP1a(tP 2PPrPˏ.PLPbPPYﷸ笠>P<6PʏP5ЬRТP<6PʏP ASQPAcR@bPʏPUUVVpЬP2P"ٵɵпPˏ.PBЬQ2P63P.ɸP#WwP>^ЬPP8xqЬRݢ`~X~H PP~~R;b P^UЬPSRSRQ PQPX1PP\ďTRBR P@bQ 3PQUUU08PUPPďTP@R P@bW VЬRRVTTWSSD PP$ݢTSH PPXXPWVV~W~ݬPa P6U2 SSRRUPPR PPSXXXPP^iRЬP@^IWVPլPPXXRάȨЬTTP1RTP@dPPsUPURdPˏ@bSd~*PSSsTmTUiRhRRݬT>IJﴲ<+PʏP55ݬP~~.GPЬ SS7PR>9RQAP<`PʏP&VAPˏ`PHS:P 9PקSRbPȧSbPϽSbPVXTTPP~[UePRѬψ1PR?TS PePPSSЬRR  PPSBWBPTPR P ePRjZRRVݬ Rd4VՁЬ ɀݬ 7PRPRR@ a ^ЬQСP*PPh3~PQPϪ 'P. P|~jiP|~|~ixެTdS5,RѣR5RФSУPB P`PPЬQСPB Q RR^ЬQʏ097P1+P178P'QIPP ~V K  ~= 7SЬRQPAcQ@aPʏPTТPˏ.P7P8PݬPf|P|P R |R1@JЬS2PR9RBRѣR1!J2PR9RBWVT1Mդ1=ѤW147R1)78RT PU1Q/PSRC`SBcRʏR1ﱯ(ijR 2RR¸Rˏ.RR^RRUR<6RʏR1ФR<6RʏR PSRC`SBcRʏRQQUUG2R"1!(Rˏ.R2R3R %RVdT1Vg)!ְͰJ$ηÊPR6VgT g3?PTVyStSSTJdP^ЬR7ԢYR*P RPQzP%QzP2P2~~.^\SPլG"~~~~6PQPQP7+P7P?il\P^5R8Pբ,7P$լ ݬݬ~~ͻP 7bR ^ЬPР&Q*R*Ԡ&RPP QQRPPFQ=ЬSQŏQRB|PRB`RQP~~ЬR~~- ^eSZ\1լz2Rp2|~2BcP9P@\ЬQˏ2PPP5 \*P-ﰱRQPAbQ@aPʏP \7l\1y^\1Pլ1ݬvPQQ R@Q8GQPP8 4<<<<<<<<<<<$ F?PRPR PRPRRPP2ЬPPP @7P8ְRQPAbQ@aPʏP\ﳂ~~ ,l\10P ^ުΪ[ЬR2S#p2|~2CﹼP9P@^RТQˏ2P1ˏ2P1RgPЬQ2Pwݡ.PQQ R@Q8GQPP8 4<<<<<<<<<<<$ ?PQPQ PQPQQRЬPR2<^ЬR2P13P1v*P1mvSQPAcQ@aPʏP1JTP1:Rڬ1.ТRˏ.R1ʩ(ݭR 2RR۲Rˏ.RVﵭR RRDL191SRSR1.RSR|[RSRp*|~t~ЬR~~P@>ª6ﲪ.寧KYuCЬRТSIuRR2R-~ ~ЬR~~$PUUPЬTФRRR TU3RďRBxSR~BRbRR 2UP|[<~NETHACK-VAX-OPENVMS7-3-BIN.SAV$$ ![GAMES.NETHACK.PLAY]NETHACK.EXE;1j M|UUPPl^kTPX|QP9QP@Pˏ`P RPRQ@nQQGRRSSPdSndeR&kd d_dkP|^jVUЬP2PPq51P*?PP1}oPU1PԷRbP]oPU1PbP1bHPU1P1f Yjv2@U1PݬPR72PP[*Pc!2P9P@4Q-PPQ9QU9PR22PPR%PZ;P9P@QPPQ9QUrP1RR,g; #R<( gg~~!3PRR'g= R<< gg~~L!PRPRPRPR1jRďTRBSRBcP3RPRPRR14ТPˏ.P1H([P 2PPYPˏ.PV3P PPDʀ1ﷀ1QPQP1PQP}PQPq~&~~~~~~P@CD;43( 1KL1@ТQLPP2P1+ТPˏ.P1?(RP 2PPPPˏ.PS*P PPA11QwPQPpPQPdPQPXx&}~}~~~P@*2"KТQKPP2PTTSRQPQPQPQPSSTR~~ϻP|^ŏRBNRЬS~CbUfMR1ER1(}RѬR1i}RSR1ZR12R%}}ՇRˏ.R1S2Rw3RoȀRd~<~4~$tZPR<~~PSP"Rݢ[PSSX1`WO*! 7LR T* JR2GRRRS P2.SSTTV6W( SWwR܆RRSSVVXX{~{~R]G{APREݬݬĨPR1j{RRTTTZ{RRSSST1SVRЬZЬ[JbRKbRʏR1y Z[F PRSRSSխRRZ[ݭf zRѬR1zRѬR1|w|(R 2RRRˏ.RbR1RR1}~R1U{(E{ R9RR)R*!{"{{Rˏ.R ~Rx{d} T}1ŏTRBSЬRBcNRݬ PR }R2ŏRBJSЬR~BRbRRݭ@1ݬݬsPPRV RNݬݬPR U}R1ŏRBJSЬR~BRbRRݭ/AЬWЬVVSSWTT7P^RŏTRB9JR~CbRЭb}R12R%yyRˏ.R1I}S2Rx3Rp|Relz=hz5H|?|$@5VPR<~~XPSP|RݢWWPSSX1 WO{{ GR {T*ER2~RRRS P2}SSTTV8W( ﺂR!Ww廬ЭRRVVXXww~ow~PŏTRB4}SЬRBcLRݬPR @{R0ŏRB|HSЬR~BRbRRݭݬݬPPRV RNݬݬPR zR1ŏRBHSЬR~BRbRRݭPЬWЬVVSSWTTPްRŏTRBGR~CbRЭbݭSTŏTRBPSЬRBcS 3RSTTTRѬR RѬRԭST1SR;2R%vvﱀRˏ.RԭЭ1CP2R"vovvRˏ.R2R3RsyR1ФRˏ.R1w({R 2RRRˏ.RSzR RRAv1tv1P=RPRslRPRgRPR[>v&t~t~~~΄P@-wwBФPBRR2RԭЭխԭЭRT1RSP1w w1y7P7ݬݬ$PQ PPVVVV  V V ŏTP@yVЬP@fNPݬPP wP2ŏP@EQЬP~@P`PPݭP1ݬݬPPW POݬݬﮠPP fwP2ŏP@DQЬP~@P`PPݭ@BPЬYЬXXVVYWWGPnPŏWP@IDP~F`PЭ`RPS~ݭTݬݬ Tp+tt`7RXr~r~~~﯂Pd2RRR@"TRѬRRѬR TϣPЬXŏXRBCRЬT~DbRbcXWTVWSrRSRVSrRSR1GgRWRďRB@CSVR~BcR<b<~V~W~ŏTXRBwRDbMTXPR uR2ŏRBBSЬR~BRbRRݭ PݬݬSPPRV RNݬݬ}PR 5uR1ŏRBqBSЬR~BRbRRݭPЬXЬWWTTXVVPR?SŏVSCBS~DcSRcRTVpS[S1mpRZR1^RS;6r(IvR 2RRG{Rˏ.R!vR1RR1=q6ss$z MPR<~~-PPsRݢ+NP1PySWrr >R r0PBP`~>BaP`~RİPRà~c~İSìUdRSR S!UİPİSäHoRЬUEbRFbRʏR1àR>BcRVbİPR>BRUbİR eà~c~İR uoRЬUЬSEbRCbRʏRİR¤7S԰İRUİR İR¨ݬݬU , P^u{Vլ37raqP`5rFqP` dƵRRSRSRSUTPƴPPRPRP%SReP <( ~SRdRƴPPRPSƵRRSRkRݢtFPX4g~,gRRR ScPYg~ gRRRcPZfRRRf~cP1Y*K~XPfRRRfRRR L~XϩPfRRRf~Z*M~XP|fRRRpfRRRY&N~XQPNf~FfRRRjR12R% gfqRˏ.R1jS2Rv3RniRcg;g3ii$pCPR<~~wPSNjRݢDPSSW1pPOViMi c5R @iT*83R2skRRRS P2ZkSSTTU6P( &pSPwpRpRRSSUUWWd~d~)Z&O~X Pd~dRRRdRRRd~~P1Y*P~Xx PudRRRidRRRQ~XN PKdRRR?d~Z*R~X$ P!dRRRdRRR]dƴc^uwW/c9*PR1gRѬǸR7n1mP`1mmP`ǸpѬǸǷRRSRSRSFVUPǶTTRTRT%SRfP <( ~SReRǶTTRTSǷRRSRcRRTRTR1Y7X8VuUbSSRSRS1PRTiP|RThPSphd({hS 2SSymSˏ.S9ShS SS'ebSTS ZbSRS<( ~RTfRTeR6bSSRS1fT"bRRTR1;bǶ bǷ^uRfPfѬ¹P84l^kP`/lCkP`¹PѬ¹a~a~P^\,Pլ ~~8P \Ofl\e=a~5a~^\~Pլr2Pj*PP Ѭ&Ѭ&*PPLѬ&BaakPˏ.P~~~~9l\P^\3PPďTP@ZfQP@a\~~l\P<^sS.RjPUTUPT\PP\<; Qď\PP\L\lQQ\\Q \h ~~vbR^^\\PP^_\1c\ Pc\%g+_%P\ lPec\ DPϥihP`-tihP`CSUTŏSP@Q0R\Pb(  b\Sd\R\SSPP1,<^-rUݬݬP1Pլ1Ь RRT6RS1PR ϳT&RS1PR ϦTFRS1PR{ ϓTRS1PR( ρTRS1PRwpTRS1PR[TRShR{NTRSPR=TRS8R3TRS R~+TRS TRSSTݬ ݬݬPѬ ݬݬ<~ݬ ōЬQŏQRЬSSPPRBP` ,Ь `BAŐ!PPSSAŐ!Ať!PPSSAť!LpXWŏWRBVЏP\VRV(Ⱥ!b\WWRPOBȐ!Bȥ!RR|^oSЬRެVRfT TŏURQUQP@P`( 'ŏdPQP@P`dRpfeP`RRfP^Sf}eP`)8fbeP<^MoUѬ!RSRSS!!R1ſ!R1ſ!TDŐ!SŏTQSPPQARDť!PSP0PbPݢTSe eP`bRSDť!PSPTTլ![~[~jedP`XedP`ROBŐ!Bť!RRſ!(R (R*P^PďP@ ,QP~@aSPP#TT$$xp,Llt|`1-?PﰔP R1%PR1PR1PP (PR1R1PPSo PR1R1PУTTQQQJˏQP R1PʏQTPR1P R1PTP R1PR1P R1xPR1pPR1hPR1`PPPPʏPR1FR1@PPPPʏPR1&R1 PR1PR1PR1PR1PR1P!R1P R1P&R1P'R1P(R1PP%R1P$R1PQQQˏQPP/OOO7OOO?OOOOOOOG+PV?PRmP!ReP R]PRUPPPPˏP~xR1P,PP#RP"RP~\hR( RP ^ѬK яRWRY;Y3[[$b5PP<~~iPSЬSxSQPPQ QRRP^Ѭ Ԭ ЬPP "PP լPPԬx PȬP PQQP jSQPQPP <; RPďPQQP@P`RRPP^Ь UЬSVSUPVT.ŏUP@'P~CP`RR RRVTTTXЬVЬSWSVQPWU.ŏVP@'P~CP`RR RRWUUUWЬTЬ SVSTPVQ.ŏTP@]'P~CP`RR RRVQQQRXWRPWXRP R XWPQXWQRQQP ^լ 1ЬSRURStPUT1PŏSP@&P~BP`QQ QQUTTTXЬURVRU PVS1PŏUP@y&P~BP`QQ QQVSSSW1TЬRVRTPVU.ŏTP@%&P~BP`QQ QQVUUUXTЬSVSTxPVR1PŏTP@%P~CP`QQ QQVRRRWXWP W XPQXWQQP^ЬTЬRURTPUS.ŏTP@Y%P~BP`QQ QQUSSSYЬ UЬRVRUPVT.ŏUP@ %P~BP`QQ QQVTTTXЬSЬRVRS]PVU.ŏSP@$P~BP`QQ QQVUUUWЬTЬ RVRT PVS.ŏTP@i$P~BP`QQ QQVSSSQYX WQPQQPP^TRURTPUS0PŏTP@#P~BP`QQ QQUSSSYURVRU?PVT0PŏUP@#P~BP`QQ QQVTTTXSRVRSPVU0PŏSP@E#P~BP`QQ QQVUUUWTRVRTPVS0PŏTP@"P~BP`QQ QQVSSSRYXPWPRPQQ+YW XRPQCXR YWPQ0Q+YQ"PXQPWQ PRQQP<^SŏS\LM"TRPPP @T0Xh(1?P\\RSPU1|RSPU1jPRSPU1VPRPPS~PS~R~SRSωPU1.PRPPS~PS~R~SRSaPU1PR~SPPR~PRS~RS9PU1PR~SPPR~PRS~RSPU1PR~S~RSPPR\\S\PϋPU1R~S~RSPPR\\P\ScPUePR~S~RSPPR\\P\S;PU=PR~S~R\\S\S\\R\PUPRSkPUPUU\\\\U\\RTR1SSP1^ЬPQQ lR,PQ dRQ _RQ ZR`RЬP~PPPˏP~R1|^ЬPQˏQRPP v;_'{C_g1?P VRQxRPPQˏQR>VRQxRPPQˏQR"VRQxRPPQˏQRϤVЬPQQQˏQPPN1P?PRT1R@T1ˏWRPˏRPˏRPT1nˏRPˏRPT1TPT1LPݬ\T1=PˏRSˏRPT1 Pˏ?RQˏRPT1PˏRPS QT1ˏRPRPݬT1PˏRP0RPT1PˏxRPˏRPT1PˏRPˏ@RPT~TyPˏRPˏ`RPT]PˏRPˏRPTAPˏRP RPT*T%PЬPPPPˏP~ϸ|TDfU1|PЬPP1ЬPQQQˏQPP$<L?PRU17PU10PˏRPU1U1PˏRPU1U1PЬPPPPˏP~K|U1P1ЬPQQQˏQPP'?OP?PRU1PU1PˏRPU1U1|PˏpRPU1iU1dPЬPPPPˏP~ѷt{U1<P16ЬPQQQˏQPP3?Pf?PU1PˏRPU1U1PRPU1U1PЬPPPPˏP~φczU1P1ЬPQQQˏQPP3CPֳ?PU1sPˏRPU1aU1\Pˏ@RPU1IU1DPЬPPPPˏP~PzU1P1ЬPQQQˏQPP3?PB?PU1PˏRPU1U1PRPU1U1PЬPPPPˏP~ϮϋyU1P1ЬPQQQˏQPP3?Pﲲ?PU1OPˏ|RPU1=U18PRPU1)U1$PЬPPPPˏP~D!0yU1P1ЬPQQQˏQPP+[1P?PRU1RU1RU1R@U1RPˏRPRU1nRPˏRPR U1RˏpRPˏRP RP U1.ˏRPˏRP RA U1 U1PϨTRQxRPPQˏQR>ϤTRQxRPPQˏQR"XTRQxRPPQˏQRτTRU1RRS1PˏRP*ˏRPS1PˏRPS1S1PˏRP&ˏRPSePˏ~RPSSSNˏRQˏRPS5PS-PˏRPQSSP(wSCdU1PˏRPRPU1PˏRPˏRPU1PˏRPRPU1PU1Pˏ|RPˏRPUdPˏRP8RPULPˏRPˏDRPU1U,PϋQvUPЬR~ϔ5vUURRP rt'w RUx)09t b%s hot!feel%s very warm.feel%s warm.feelget the creepy feeling that somebody noticed your taking the Amulet.%s picks up %s.killeludeA voice booms out...So thou thought thou couldst %s me, fool.vaguely nervous.notice a %s glow surrounding you.anticblackguardcaitiffchuckleheadcoistrelcravencretincurdastarddemon fodderdimwitdoltfoolfootpadimbecileknavemaledictmiscreantnidderingpoltroonrattlepatereprobatescapegracevarletvilleinwittolwormwretchHell shall soon claim thy remains,I chortle at thee, thou patheticPrepare to die, thouResistance is useless,Surrender or die, thouThere shall be no mercy, thouThou shalt repent of thy cunning,Thou art as a flea to me,Thou art doomed,Thy fate is sealed,Verily, thou shalt be one dead%s laughs fiendishly.Relinquish the amulet, %s!Even now thy life force ebbs, %s!Savor thy breath, %s, it be thy last!I shall return.I'll be back.%s %s!%s casts aspersions on your ancestry. ^yFS 2\\GS12\\1RP1#R1 \\\\1b@~Z@~~~vPP\\ ϊSPskZP\@wSPZj3P\']SPEj PbR1T e&zS\PգO8RG7R?(QP27?~?~~~OP]kcSPЬQСIP2QQQ P`PQQP^ЬPРIRF2PP-R~PP2PPP PjPPbRP^5ySg8WPSRSP2VРIR62VUPU2Q2VPQPTPPRgPPTbRϔTTRSR PcSRRP^ЬPРP<6PPPPPW1ЬPP$<4<<<,*P?PTPTPT PjTTTSЬP2SVРIR;2VUPU2Q2VPQP T"PPR/PPTbR˔TTR1UЬPP-=}]}}}M}}}}}}}m[P?P|ARRTDPlARRT4P\ARRT$PLARRTP2PP@PPdRS$բdRPQQS PbRSSP^ЬR "բCТT=TR "բ,ТS&PSP "ՠРR PRbRcSdTP<^ݬݬPSSw S( S{1YS1M RRPUŏTP@I-QЬRBa+@xGPB`Q 3RQPPP ՠEՠIUUT1լ1S{SP$SwS(  SR<RRPPRBHRR1ŏTP@,QЬP@aRPRPT1jТRŏTRBFPЬRB`Q3RQPPPPРIRRPT1bRT1 R1S{S P'PSwS(  SR<RRPPRBbS RSR1ŏTSC+PЬSC`R SSRPT{ТRŏTRBESЬRBcS3RSPPPP;ެ ScRR  ՠET/РIRSSRQPTbRTPTTPPθ^2)[ЬR"RRPR YRXTS WRYVPXVRSPU RSgTRRSSPʐTZZ_U1WVPեlեEݥP 1ХIRCT"SRgP 1wP RfP 1_PbReU^R1U"S@RmP1RT#STS1T#STSC1>P RP-T#STS1T#STS1bR1tR{լoȘR].R}P/D=5PP')">P>ݬY1ZRD%PZP&NY1& ]RhTrU"S(R PSSR Se& RyPSSR SebR\S1VX9Wգ1գEݣUP ͻf[PУIRSU"T RhPTTf& RgPTTfbRcS1_!~!~SN{ +*P`[W%O%R >;%R YYP^|UT"ЬR"RTT TSRPRR[S Q$n[ZYTSXRZWPYWRSPP RShTRRSSPʐT ZR@[WPWRaP'TO STST@ STSUVbRZS6V2WУIRPTRgPVbRcSVV1#U1S R RSS$ RVݮ>KЬR1"R1#RE"P$K@#1ЬR1""R[#RS#SSP9ЬS"R8%#R-RSR@"PSg RSRSSW1VhЬSϥTϤTݮTφJS1"R1"R1!PmPI@m"1FT"XR5[TPTR-PSSR SʍbRgXSBVУIR/[UPURfPTTbRcSƘ~~=ЬRc"R?N !RϽSSݮSPψI@n!-P ݮPϕIݮϡ&I~'&P`v Vn! !R  R պWWPPl^SЬR"RSSTЬRRRR  ЬR"RTTX[Ԯ U nZլѬݬ MԬЬR BSSSRSRZ,)(! "$'PRѬ 6%PЬR B/ShSS6ZѬT6XR RubRUSaެW}VgZgSfP ZSfP(TPRTRTARTR֮ [XS cSUROVffR P'TSTSTSTS֮ [XRϳbR,US1TVգoУIR1dZdRfP ZRfP[XR]bRծ*RRd &RBdzRdRգEdd [PcSլRЬRRYXT2S&WRYVPXVRS;PP RSgTRRSSPʐTRRR>[:ծ լ~ݬJ1PπEԮ1nPSRIS6VccRiPU#cUR UfRfbRTV,XWSŏTTYPIPC`RTPfZfRhPU ZRhPU,fZUR UgRg PТRSSTTPSS1TVBWգ1УIRGPdZdRfPU ZRfPU dZRUUgPbRծB*RR9d&RB~RdR#&6ͻg+գE%dd ͎͐͏~gcS12~~5[ ϓSPϘSSjrC! P`ﭷniaR PMR ,ԮЮP^QQPՠQP`PQWլK2*$!PP SPSSݬCY1JXQR1o}W(VTзUPբ1@ЬS$ТQPPSmPQP1S;1P1ЬPg@ PP Z!2*$ gPP <~~fPS ݢdPSS~~~eTP4,$ gPP<~~fPS PݢdPSS~~elPѢP RЬP0"P(7P6P66PP76XbR1R12R%Rˏ.R1S2Rx3RpRe=5$PR<~~&PSP:RݢPSSU1xTOB9 OR ,P*$R2_RRRS P2FSSPPQ6T( STwRRRSSQQUU~~ ?XR >$P`ٳR R aYYPP^M)I!) $!PPլ`ЬPϐ Pϐ լ <RP<~%PRR<~~$PPЬRRˁ P 度P0^WUP/iTRRT1DSSRSR11U`PLQSP2RR 2RR1#R)SRSR1SRSR1UaQRldPBeTŏTSCSP~@ScSSSʏS STS}SPSoPURRUR5 (PӣP㟭C+ݬҰV1 PP=V1 R)UTe eS"STT|~RρbR2KSNP2RR 2RR,#R$TЬR"RTT~~*cSR hPBSďSCPS~CScSSSʏS$TЬS"STT~~ϾRR ~~ЬR"RϜSϠSSω<"PP`WR 飼R VVPP<^PTЬUUTQPPPQQRVTePQTPQQSRUoN!PPUPSPT1T11USP T1PT11SP T1PT~{PUd PUPSP TXPTNKPUSR ϴT8PϺT.+PSRϳTϼTPSRϻTTTPP|^V( P 2PPPˏ.P4P PP"ݬxPPϙ8S PRr PPRPЬP"PSS1ЬQP1PRPRRd P8t@|1P6?PLݬP181P8ݬP 8d~ P~1JPPP1ݬP7d~P~xs(P 2PPPˏ.P^P1PP1&81ψݬPh17u28|ψݬޗPh 7d~|~P~iCPTݬP@6ݬGbԬ)Pпլ1ݬbP 1 1qh$i^PP1ЬPPJP66'P'Ogw{P?PϺ7nP PRRRϼ5C#JP8+6P6P15ݬ}aP /6|~LoPUUR PRP-R %PYP1i)5ЬRR;uP6P6 P~nIP7P~'R`UPP]mUUSSrPRRRPT1SrPRR=RTPTjPPSPPTIPS^PT0SPS~CRbP~CfRb5TT(d~P 4P(6 ^~ P1ŏP@PЬQ~A`RPPQݬ YPP_SbPP( FP =PQ  Ph +bPP( P  PQP<QQSSQAPPbw b( $b{ bbQ  bh PPQQ9MBRݬݬuݬݬSPݬݬu ^ S R\P\Rϣ\\RRPa Sn AR [ R"rP`q<^TTRUPRUTTSTS\ \RPPRP \\P PTP\TPRRT U\\S\R\\SRRT AR  R"ﶪP`ﵦ^ЬPPPPPRPPPRPˏRPRЬPR^ЬVŏVRB`RЬU~EXhWWf~EbSRRRRT.PRTˏTRTTݬݬsݬݬ%ּ W+hUV VUVsUVּ UVQJPR0 P1; PPPP1* UV﵇ּ ďTVF*%REbS3RSRPRR1*S RLYּ 2S-ТTˏ.S SS92ݬݬ?ּ 8SR{PW1V UTSDeTCdSʏS1!(4 S 2SS2Sˏ.S S^SSUwgS<6SʏS1ТS<6SʏS  UTSDeTCdSʏSVVWWH2S"Sˏ.S2S3SS1|ТSˏ.S1'(: S 2SS8Sˏ.S\ S SSJ11 T_GSTS1KSTS1KSTS1W)~~~~P@111ТTSS2SmŏRBSЬR~BcScKRݬrЬTŏTRBRЬS~CbRbST sSTּ ^ŏTP@RЬQAb8AbP2P2QQ 2QQ#Q #ּ РPŏRBRЬU~EWgVV!V1~ERbRRRʏR1jŏRBQЬP~@RbRRG~@aSRRRRT1PRTPˏTRTTŏRBMRЬS~CTdRRRʏR1~~SݬP#GNQЬPЬR@aPB`RʏRSuRPPPSSϲ,y~ݬݬjTŏRBPЬR~BRbPdݬݬPݬݬּ V#gݬݬ{Pݬݬrּ PUݬDPR+ SE SSSS7 ݬݬ4ּ ߬߬0PRݬݬNּ ^ԭu\R#߭=N~F~neЭRRPP^ԭ5\1\Ь\ˏ.\j(\ 2\\ \ˏ.\ \ \\N)fW:PE)J\ݬ\ R"߭}v~n~dЭRRPP^N;J3*!$" PP=PWPЬP PPWVЬP W (P 2PPPˏ.P*P PPЬP~~]wPЬP~~|9x1XO$PEPPkPSЬP PPSЬRPďP@QP~@aQ)SP' PaP1{RlP12P%Pˏ.P1lQ2Pw3PoPd<4kb$cXPP<~~{PRPPݠ{PRRU1DTO P R*P2+PPPQ P2QQRRS6T( RTwPPPRRSSUU~~V)WPPP@P`@P['VPP`^GPլ1G  &19 *Q'P!<~QPPR Ԯ RJ2SS=R SRˏ.RR RR Ѯ  SSRRUURSRS1 Vwn#t$ 0S 8﫬4|[JN ,H ($k ?SSRRTTRSRS1UTVVݮ P1USRSRRVR1j(}R 2RR{Rˏ.R!UR RRլ T~U~,UYŏYXHRTW~GRbZZ1î ~4P1 HR~GbSRRRRV  PRVPˏVRVV@8(R 2RRRˏ.R'uR RRլT~U~,1]PT~U~k1NZCî ~4P19HR~GRbWY@8WYk1 PďTYI6RGbP3RPSPSS1լ1*R1S@8R S0PX1WVPR@fPB`RʏR1Y(lR 2RRjRˏ.RDR^RRU6R<6RʏR1УR<6RʏR =VPR@fPB`RʏRWWXXH2R"Rˏ.R2R3RR1BУRˏ.R1_(rR 2RRpRˏ.R\JR RRJ116V:RVR1>RVR1>RVR1# ~~~~8P@yXqHi<,УPRR2R?URďRBRTV~FbRb1plc"VU~f1УRˏ.R1(0R 2RR.Rˏ.RYR RRG11VU9RVR1=RVR1=RVR~P&~~~~P@PH@УPRR2RS@1PWS Y1t8R S0PX1WSVPR@fPB`RʏR1(R 2RRRˏ.RR^RRU+R<6RʏR1УR<6RʏR VPR@fPB`RʏRWWXXH2R"UELRˏ.R2R3RIR16УRˏ.R1(R 2RRRˏ.R\R RRJ]1J1V7RVR1?;RVR1i;RVR1 #~~~~8P@me]kУP_RR2R32RУPˏ.R RR92T~U~k1PլxSt(R 2RRRˏ.RR;RR2UVŏVRBRTS~CbRbSVSVkTVVU~PRP SH4P>8 SSSS$VU~R|P J YCRTRRRTTSRRSR1!URRRUUSRRSR1YYP^P\\PP^2S_Wm`TRŏSUŏTSVPE\~B\lE\~B\lRSgFFPB`\P2PP\dЬ\RRSSPξ\P \1_l\blackambergoldenlight blueredgreensilverbluepurplewhiteblackredgreenbrownbluemagentacyangraytransparentorangebright greenyellowbright bluebright magentabright cyanwhiteNothing happens.That's enough tries!That is a silly thing to %s.shudder for a moment.somethingSomethingYou can move again.Never mind.vision quickly clears.theyourmysteriousliquidwaxorganicfleshpaperclothleatherwoodenbonedragonhideironmetalcoppersilvergoldplatinummithrilplasticglassgemstonestone ^`fPRzRP{PQPPSSPP^ݬKPЬSVRXR#Xݬ]T2WRRT~ ЬYdPЬV2WRXRaR~NPW(afg2W~]] XVXݬ]S2WRRS~WݬWYYPPt^91pg$h]P\YX1VvNwvPvSX1w\RSR1R\R1T1]8RTPW1PVUPR@eTBdRʏR1u(R 2RRRˏ.R`ReRR\RR<6RʏR8QСR<6RʏR RTPR@dTBdRʏRVVWWVR2R"Rˏ.R%P2R3RR1oRТRˏ.R1_(rR 2RRpRˏ.RYJR RRG116TRTR1RTR1RTRv-~~R~~P@AQ9A15%*"pRТPդRR2R WRzg; PPPoP ϠTPϠTTUPϝUUG@X1P(PŏTSP@YTLdQ3PQRRR1 ТPˏ.P1(P 2PPPˏ.P\P PPJF131TPTP1(PTP1RPTP1})p~h~~~P@1L1A16HТQPRϢxxP`P16PM?vPR2vQ2PQP RЬSR XQSOPR2~PR1PPkPUE~'PRRTKaPPSSQTQETRPTPQTPQPTTEP0ZP`ݬ5P^ЬWWR=R~PV(=fWլ Wݬ 9`$32!$լլݬ9S23RRS~.ЬRբ5&Sݢ5n.ݦ5Vb.SVЬSS{գУR VbRЬS!R VS ЬS$R VSSeЬRSSVR/S  VRݬﺤVRRPP^ЬQaPQ\PSPSS??S>ݬGPЬQPSݬ2~ԴPPЬT1ЬR2PSPS4ݬ9Q23PPQ~PݬS923~R'PSݬݬдЬQP+Q*d Ѭ<~ݬЬP PP $P`ЬTTP ^q~w>UPSSRRq1Ry1wPRU柭+P\R\ϺIR[5p+PR,R9"SSPRSSP<8^ЬS"R1(=c;Smn2MSSCgRR.a(CgR2bR~B6RbϽx8'P;A9PUPϯxxP`R1RЬS2SSCNgRb bMSbKbЬS2~ PPPPbЬS2~GP^P!y@FQ PڣQQP^VЬRТW Ѭ +PS4,$˪PP ˏPSSRЬP2P ˏPRR[XЬS8PSzPU1TQRPBaR@bPʏP1!(4P 2PP2Pˏ.P PbPPYwgP<6PʏP5ЬSУP<6PʏP QRPBaR@bPʏPTTUUPЬP2P"Pˏ.P"ЬQ2P3PP1JЬPРPˏ.P1(*P 2PP(Pˏ.P\P PPJ11ROPRP1{PRP1PRP1G*~~ЬP~~P@v nfЬPРQPP2P8Ѭ2P*Ѭ QP Ѭ ˏPXXRˏPQPQQZfRPPP~ffY1 PЬQ8P7PpUЬR2TP[P2R8b PSUT2լ SPSSfjPY1ЬS7P1P1լ CѬ=f4ݬ f!RbϳPbSPfbfY1)PݬPfRbBPWP [PfY1dfb[P \fbgffY1լ ݬ f=P[P -ftZP1ЬPˏQP1%(8P 2PP6Pˏ.PPGPP>)!!$PP ϞffPXXPx<~PRRG*9RQAPˏ`PҞAP<`PʏPRG BTP9RP@ScTTfVU1ЬSVP1]Q2WPQPT`DPWP+fPRTFPR U1XP2fTg϶Pˏ2PQPQQU1 MPWPlQPWP`φTPRNTTRP@XP fvR~gfbԬU1TfEU1PjMPWPh|PPWP\8QPQPIWPPR2PP~R~ӋPPfUgfˏ2PQPQQUUP(ѬXPPBRWR "PԬP< PʏP ѬЬPPEu{P?P$ޟAf,f'fYEPݟfffYPfLPYPfYYP^ЬQVPRRR|~Q{PQQP^ЬQVPRRRQMPQQPP^ЬQVP RRRQPQQP<^ЬTVRUUUTPSSRb~PbRQQPP<^ЬTVR UUUTPSSRb~PbRQQPP^|~ݬwPQQP ^ЬQ+PSSVP QDRRRSݬ0PQQP ^ЬPVRSSSݬPPRb~PbRQQP^ЬQVPRRRQPQQPP<^ЬTVRUUUTPSSRb~PbRQQPP ^ЬQ=PѡP1/'ne1$cXPP1Pb﵈PPhG~?~ЬR~~WPBѬSSSݬ 2RSSSݬ |~ݬݬPݬ Ь RRPP^北R<~PQQG*9QP@\ˏl\Ҟ@\Bagged/Boxed itemsUnpaid adjustAdjust letter to what [%s]?Select an inventory slot letter.Moving:Merging:Swapping:%s %s:possessionsarmamentdisplay_minventory: static object freed.(none)Contents of %s:(empty)Things that are buried here:<4^UPP@PP4sQ[ެTQdMPяaPPz @k яAPPZ PRBdSRPRaQЬRP'яaP PzrяAP PZPePPePP4P P@QPPe@R#T PP aPS APSSSTЬRTPePPTxRSRCbQ3P P\ \P\ TSQcQEabRaQSPRSQRRTR|^ЬS2RR)U1"VѬL RRC~~P~PT%"R "PTCPU2PլPݬЬRR~APPbЬRV"ЬUUP<^мRмSSRJAPP16$PŢ.Qţ.PPQPPQ.PP RMwPP2P%2P9Q23PPQ~RfPQQQRS$P RSG!P S գ51 PPxɢ55TˏTP<U:ˏTP <U(PˏTP <UPTТ5UUPP5P RUR} SRSmPP ^ЬRPP 2SSP ϧuڳSdzP ϔMﲳSP φ%SjwP xbPCRKPR$DR \/`<~ݬP^ݬPP ^ЬP P !y ЬP"ݬЬQPP QT1S!jn~NETHACK-VAX-OPENVMS7-3-BIN.SAV$$ ![GAMES.NETHACK.PLAY]NETHACK.EXE;1;1j <|B~%߬߭#PЭ_ЭPPS`ۘY|PS6L|P ݬa~ЬW~)|P PЬcԼЬP ЬRRPP ЬR2PP,"P$Ѣ&ݢ&qPP R uP`ЬTTP^ЬR2PP,"P$Ѣ&ݢ&PP R. ^$(7P 2PP5Pˏ.PPPPЬP "ЬSP12PRPRRU#VRݰ԰RRT~۬~SyﷷS.PS}}SSX1PTP;y.լ ݬ ݬlЬRR;}RRX1ЬRR}UP V#WG լ ݬ ݬݬl1:ЬPРT%cPRRRլ ݬ P ݬPcP4%ЬQ2PP"PDbPR8լ ݬ ݬЬPѠTTPTPݬ31KyP1n1ЬPՠ51PPP(ЬP2RRBDPP P1ЬPPPP EЬP2RRBbDSS)S P2RRB8DPPPSPWЬPPPP OЬP2RRB DSS3S*P!2RRBCPPPSP ݬc0 լլvЬUЬVTWUϞUePϜTϖTVRPP $SPxP # ESWS~V PTUCЬXXPP ^ЬSS* SRyR{RUPS ^ЬRѢ!$עRoPP`RSSSRcyR{RQP`S|P^P ݬyЬPQQQ"P P`P ^ЬRPP ¢f$v2SS#ìP Iﮬ1PS#P 1PSkP VjSjCP .BPPR~p& WGYЮ R֮ bXXR1ͭY[wVPXRR 1R(PUR1,U1$UpiP1UHiPϛZ1PUWSN2J*F"B>: 6SSRRRNCZ1PU+M#A9:Z1cPU#]-Z1;PU$̽Z1PU﬽Z1PU gRaѮC-T|~<~">PRTTRWPH_RЬP`k1PXSSa1SA1Su